Hill climbing games for atv and dirt bikes

motorcycles

2008.05.27 20:55 motorcycles

Braaaap
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2011.06.19 21:08 Vintage Motorcycles

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2010.12.11 02:11 katui A reddit all about dual sport motorcycles

A sub all about riding dual sports or dual sporting rides.
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2024.05.29 09:27 HardCoverTurnedSoft I would appreciate some assistance in choosing an ebike!

Howdy, I've been commuting for work on an acoustic bike for about 2 months now, ridden for 5 months on and off, and I really love it! Recently, I got a new job that's only 2 more miles up the road from my old workplace, and have thought about getting an ebike to get up a few hills on the way there and back. (6 miles, round trip taking a very light path halfway then the road the rest of the trip. Super simple commute)
The hills are doable on a push bike, but I really don't want to be sweaty or worn out. The bigger of the two hills happens when I am heading home. It goes up 59ft in 0.1 miles. (approx 1.5 blocks)
The new hill I'd need to climb heading to my new job is less than that. Doing it on a pedal bike is easy but a little meticulous. No bike lanes, close to a state-highway, light traffic with motorists that seem to at least kinda care about staying away and passing when safe)
I would also love to take a bike to the city on occasion 17 miles away . The options there include compacted gravel paths and light/paved trails and roads (very hilly, elevation changes up to 400ft for a few miles).
There are also loose gravel paths with big stones here that would be nice to ride on.
Basically, my operational range would have to be about 17-18 miles one way. I don't plan on always using the throttle except for large hills and I DO NOT like going all that fast. I prefer to enjoy my trip looking at the scenery. Pedal assist 1 or 2 may be fine, would have to see. Will most likely never go above class 2.
I am 5 foot 11 inches last time I checked, and am down from 357lbs to 307lbs (298lbs naked lmao I like to EDC so much shit) thanks to my bike. :)
Groceries! I LOVE getting groceries and running errands on my bike. Usually bringing home food for 1 week, a few bags in a backpack, maybe 1 or 2 large items or 1 specialty/fragile item on the back rack. Wouldn't get any more heavier than 370lbs of cargo nowadays, and I have a plan to purchase a strong cargo trailer for big bags, kids, etc.
  1. 5 foot 11 inches
  2. 307Lbs
  3. 40 mile range longest conceivable trip
  4. cargo and kids, errand runner
All of this consideration has led me to these choices:
Thank you ahead of time to anyone that helps.
submitted by HardCoverTurnedSoft to ebikes [link] [comments]


2024.05.29 09:11 bikeagedelusionalite Planning a 3 week itinerary, some feedback would make me much less stressed!

Would love some feedback on this itinerary for a three week trip to Japan my GF and I are planning for September or October, not 100% sure yet. We've found it pretty stressful to commit to different things with the plethora of information and options, we love going down rabbit holes and as a result have had decision paralysis which isn't ideal lol.
We're both really active 40k steps a day kind of people and would have loved to be able to do the Mount Fuji hike, but looks like mountain accommodation is currently booked out (which is why we can now do sep or oct) so would love to hear any alternate suggestions of similar beauty. That's also why the Shimanami Kaido really appeals.
Big questions are:
Is Kanazawa worth it between Tokyo and Kyoto for one day?
What are the best day trips to take from Tokyo?
Which area is best to have an Onsen stay?
How many days in Tokyo? Seems like there's so much to do!
Day 1: Wednesday, 4 September Location: Canberra > Tokyo (Travel) Details:
Day 2: Thursday, 5 September Location: Tokyo Details:
Day 3: Friday, 6 September Location: Tokyo Details:
Day 4: Saturday, 7 September Location: Tokyo Details:
Need to rethink this day...
Day 5: Sunday, 8 September Location: Mount Fuji Details:
Day 6: Monday, 9 September Location: Mount Fuji Details:
Day 7: Tuesday, 10 September Location: Nikko (Day Trip or overnighter) Details:
Day 8: Wednesday, 11 September Location: Tokyo Details:
Day 9: Thursday, 12 September Location: Tokyo Details:
Day 10: Friday, 13 September Location: Hakone (Day Trip) Details:
Day 11: Saturday, 14 September Location: Tokyo Details:
Day 12: Sunday, 15 September Location: Kanazawa Details:
Day 13: Monday, 16 September Location: Kyoto Details:
Day 14: Tuesday, 17 September Location: Kyoto Details:
Day 15: Wednesday, 18 September Location: Nara (Day Trip) Details:
Day 16: Thursday, 19 September Location: Kyoto Details:
Day 17: Friday, 20 September Location: Osaka Details:
Day 18: Saturday, 21 September Location: Osaka Details:
Day 19: Sunday, 22 September Location: Himeji Details:
Day 20: Monday, 23 September Location: Onomichi (Shimanami Kaido Bike Ride) Details:
Day 21: Tuesday, 24 September Location: Hiroshima Details:
Day 22: Wednesday, 25 September Location: Miyajima Island (Day Trip) Details:
Day 23: Thursday, 26 September Location: Hiroshima > Canberra (Travel) Details:
Day 24: Friday, 27 September Location: Arrive in Australia
submitted by bikeagedelusionalite to JapanTravelTips [link] [comments]


2024.05.29 08:34 TheDreadPirateRobots [Have Gun - Will Travel] - 1.1

The world has gone mad.
Global pandemic. Civil protests. Riots. Inept leadership. Corruption. Propaganda. World powers shifting uneasily as tensions rise. World War III feels like it’s just one wrong move away.
And I’m trapped here in my crappy little apartment because of quarantine.
Well, not trapped exactly. I could go out and participate in socially distant activities, or join the protests downtown, but I’m too damn depressed to get off the sofa. With everything shut down, I’m currently laid-off temporarily and living on the last of my savings, which consists mostly of ramen and canned veggies. My current hobbies include selling everything I own for rent money, lying on a sofa that was abused by a fraternity back in the 80s, and distracting myself with a crappy smartphone that was outdated when I bought it three years ago. I’ve sold everything else. Television, game console, tablet, computer, and all my games. Material things don’t matter when you don’t have a place to store them.
“I’m not a loser,” I whisper to myself. “I’m not stupid. I’m a hard worker. I’m just stressed and depressed as fuck.”
A century ago I could have just headed out into the wilderness and been a prospector, panning for gold and silver in the hills. I could have hired out as a cowboy, riding the open range and herding the cattle for one of the big ranches. Or been a hired gun. Or a bounty hunter. Considering how desperate I am right now, I would probably fall into a gang of outlaws robbing stage coaches and banks, vanishing across the border to drink and gamble until the money was gone.
Good thing I’m not much of a drinker, I guess.
\Ding**
A text interrupts my idle contemplation of shadows on the ceiling. Lifting my crappy smartphone off my chest, I thumb open the message app. It’s a group text from my boss at iBox Co.
“Hey guys. I know this is a horrible way to deliver the news, but I gotta close the business. Thanks for all the hard work and good luck in the future.”
I drop the phone back onto my chest and it pulses faintly with the beating of my heart.
\Ding**
I check the new text. It’s from my mobile service provider.
“Your automatic bill pay has failed. Please update your account or call the service department.”
Well, duh. No job, no money. No money, no life. Rent due at the end of the week. Supposedly they can’t evict you during quarantine, but they said nothing about the land lord disconnecting the water and power. John down in apartment 2B has been living like a caveman for the last 3 weeks, stubbornly refusing to move out. I wonder if that’s how I’ll end up? Alone in the dark, cooking ramen over a candle.
\Ding**
\Ding**
\Ding**
A quiet rage builds in my gut. Bad news, bad news, bad news. Nothing but bad news and more bad news. Estranged from my divorced parents because I refused to pick sides. Kicked out of college for poor academic performance. Scholarship gone. Girlfriend gone. Job gone. Money gone.
Frustrated at my helplessness, I clench my fist around the phone and fling it behind me.
\Smash**
“Ah shit,” I grumble aloud, instantly regretting my impulsive action and rolling over to survey the damage.
The remains of a fancy framed mirror I had bought for a few bucks at an estate sale hung on the wall, smashed into pieces with my smartphone sticking through it like a ninja star. “How the heck did that happen?” I asked myself, staring in disbelief. I liked that mirror. It was one of the first non-essential purchases I had made after I moved in and I thought it gave the otherwise bare wall some needed character. Now it was shattered into pieces just like everything else in my life.
Crawling off the ratty sofa, I walked over to examine the damage. Pieces of thick glass hung from the frame like jagged teeth, reflecting my too-skinny body in a dozen slivers of reality. My cheap smartphone was embedded in the middle of the mirror and apparently halfway into the wall behind it. Prying away a few shards of glass to survey the damage, a strange pattern was revealed on the wood panel underneath the glass. Wriggling a larger piece loose cost me a nasty slice on my finger and I sucked on it while picking away the remainder of the glass. When everything was clear, my phone was revealed to be smashed through a silvery spiderweb of lines and symbols, apparently merged with the wall like a piece of modern art.
I tried to pull it loose with my good hand, but it was wedged in there tight. Gripping with both hands I tugged and twisted until it was slick with blood from my finger. “What the actual hell?” I said, peering at point where the phone merged with the wood backing of the mirror and the wall. I ran my fingers around the edge of the phone, trying to find where it was stuck and smearing the entire area with bloody fingerprints until it looked like a crime scene.
I gripped it again with both hands and began tugging.
\Ringtone**
My phone began to buzz and vibrate in my hand while the melody of a popular AOP song played. The strange silvery pattern my phone was embedded in lit up like a Christmas tree, glowing with thousands of colours that began chasing each other in time with the music. I instinctively jerked away, but my hands were stuck to the phone.
I couldn’t let go. My fingers were welded to the device! Panicked, I flopped around like a fish on a hook as the bluish light crawled over the phone and up my arms. Some force yanked me into the wall up to my elbows and I started screaming like a little girl with a wasp in her hair.
Then it pulled me completely into the wall.
I disintegrated into a cloud of artificial confetti, falling through synthetic colours and genetically modified sounds. Nothing made sense. The world was a boiling pot of salty madness and I was a shattered jar of elbow macaroni. Eternity passed in a cloud of steam.
“Ah, poor lost thing. What are you doing here?”
A soothing voice laid a foundation for my consciousness and I grabbed at it.
plehhhellephelpeeemeehelpmme
“You are near dissolution. I’ll do my best.”
Invisible fingers pushed and tugged and squeezed and formed the clay of my existence back into me. The last few months of my life flipped by, an embarrassing montage of manga, anime, Red Dead Redemption, and masturbation. Lots of masturbation.
“I’ve done everything I could. I’ll send you through your destination, or close to it. Your kind is not meant to be here without a guardian, remember that.”
Glass shattered into a million fragments as I emerged from that dark realm and tumbled across the ground.
I sucked in a deep breath, choking on soot and the distinct aroma of bird shit.
When the world stopped whirling around me, I opened my eyes. Above me were burnt rafters covered in bird shit and the remains of a roof. Sunlight painted one soot-covered stone wall in the golden hues of a summer afternoon. After a moment, I realised that I felt pretty good. Really good. Like I could run a marathon. Climbing to my feet, I wiped my grimy hands on my shirt. The back was probably a ruin of shit and soot already, so keeping the front clean didn’t make sense.
The room was a ruin. A fire had obviously raged through here some time ago. A wood chair was collapsed in a corner near a fireplace, along with what appeared to be the remains of a table. Shattered bits of glass were scattered all around a large ornate standing mirror frame, the one that I had apparently exited from. A large mound of mushrooms and ferns grew in another corner on what was possibly a bed at one time. Behind me a fire ravaged door hung on blackened timbers.
*System Restart\*
I blinked at the text hanging in the air.
submitted by TheDreadPirateRobots to redditserials [link] [comments]


2024.05.29 08:03 Scourge12 Seer becomes a shifter (Castle audio fan-fic)

Summary During a eventfull evening with the Glenwood pack. Seer is chased by their mate Beth as pay back for them leaving her on the ladder alone. When things go wrong but may have a positive outcome Notes My first story so I'm not very good at this. I wrote this on Google docs. It's a fan fic/AU See the end of the work for more notes
Seer turns into a shifter
TW: Blood Violence I imagine myself as Seer in this story. Seer stands near the front door to the den during Thanks giving when they suddenly hear. Beth: "where is my mate" Seer dashes out the door and runs into the woods with wolf Beth right behind them. While in the trees Beth catches up and jumps on Seers back pinning them to the ground. She pushes her paws into Seers body nut since she's upset she uses too much of her strength and blood begins to gush out of their wound. Horrified Beth jumps off before frantically turning back. She begins to Shreak Beth: Claire Claire. Claire stands in her living room with Knight and Genieve thinking that its best to let Seer and Beth sort of their conflict. Geneve hears Beth screaming and smells Seers blood. She uses her Valp abilities to speed into the woods with Calire and Knight following. They run right into the woods and see Seer lying on the ground with Beth kneeling next to them her tears soaking the soil. Claire kneels down and examines Seers wound while Knight and Evie try to comfort Beth as she falls I to their arms. Knight: what happened. Beth tries to explain but her sobs get in the way. Evie: don't worry Beth Claire can heal them she's a mighty blood mage. It's going to be OK. Claire: they've lost a lot of blood she says hardly keeping her voice steady. Even if I heal them it might be too late. Evie: what if we give them a blood transfusion that would work. Knight: but then they'd be a shifter too like us. Claire: it should be their choice but it's not like we can ask. We can't use my blood I'll need my strength to make sure their body accepts the new blood Knight: use mine I can take it. I'm strong enough. And they'd do it for me. Beth shakes her head Use mine I'm the reason there in this mess and they're my mate. Claire agrees and she uses her magic to transfer some of Beth's blood into Seer Beth: OH God I hope this works. She sobs. W we c c can't lose anyone else she cries harder thinking about that night and all the blood that was spilled. Evie gently picks up Seer and carries them up stairs into one of the spare rooms and places them in a soft bed. Seer lies there fast asleep with Beth right next to them staring at them thinking replaying the accident over and over again. "All this because they didn't hold a ladder. And off corse they're going to blame themselves for this" Claire: it's not your fault Beth or theirs sometimes things happen that we can't control. All of a sudden there's the sound of loud footsteps charging up the stairs and Simon barges into the room. Simon: Knight told me what happened. Claire are they going to be ok. What can I do? Claire: they should be fine we've given them a blood transfusion so their going to be a shifter now. Can you go get some food and water for Beth she's going to need it after the blood she's lost. Simon nods and walks away down the stairs. And returns with food. Beth tries to eat but it's like chewing carpet. She continues to stare at Seers wound and their face. Along with Simeon. He feels fatherly love for Seer thinking back to the time he welcomed them into their pack and how he hugged them so tight he thought he had broken Seers rib. Simeon: people always look so young when they sleep. All the stress melts away. Especially for them since their visons make them worried alot. He Says Beth nods. Theyll shift before they wake up since their body is still getting used to its new blood you'll have to calm them down and explain honey. Claire finishes healing Seers wound and yawns. "I need to go to bed ill need my strength back incase anything goes wrong when Seer wakes up in the morning." Claire hugs Beth before walking out of the room with Simeon following The next day Seers body shifts into their wolf form and they begin the stir and suddenly wake and begin to thrash around and yelp with pain. Beth quickly moves foreword and pushes Seer back down onto the bed Beth: "ssssshhhhh beautiful it's OK it's OK. I'm here I'm here.” Seer starts to calm down and make snarling sounds of confusion. While trying to take deep breaths. They start to roll over and fall out of the bed onto the floor. Beth rubs their hand and pulls Seers head onto her lap. "Beautiful it's OK. You're not dreaming you're a shifter like me now. After last night we had to give you some of my blood since you lost too much. So now you're like me. You'll always be a shifter but don't worry you'll be able to turn onto your human form. After while. I'll reach you how once you get some of your strength back." Seer begins to look around the room. Beth knows Seer well enough that she knows they're looking for the others even through they can't talk as a wolf Beth: "the Claire Simeon Knight and Evie are here but they're keeping their distance since having too many people around might be overwhelming for you. " I I'm so sorry beautiful so so sorry" she begins to tear up again and Seer whimpers and rubs their head against her trying to calm her down and tell her it's not her fault. Beth takes a deep breath. And starts to calm herself. You know Isla is going to be jealous that you shifted before her. Says Simon walking onto the room and bending down to rub Seers muzzle. Beth: Simeon you're not supposed to be in here yet. You'll overwhelm them. Simeon: oh relax they're fine right he says looking at Swer who nods weakly and tries to smile despite having sharper teeth. Beth: that's right beautiful try to rest. Now. In a couple of days we'll gather the whole pack and go for a run. It'll be amazing gliding through the woods. I still remember the first time I ran as a wolf I felt so free and powerful. Seer and Beth both climb back into the bed together and fall onto a deep sleep holding eachother in a loving embrace.
The morning after
Chapter Summary Seer wakes up the morning after Thanksgiving and has to get used to their new form and abilities
Seers eyes flutter open. There still in their wolf form and look over and see human Beth snuggled up next to them. Feeling her warmth. They feel excited to know what's it's like for Beth when she shifts to comfort them in the night when their visons make their anxiety flaire up. Seer lifts up their head and sniffs the air through their nose. And they feel completely overwhelmed by the seats that are in the room from their own smell to Beth's to the cotton sheets and blanket and traces of Claire and Simeon. Their sudden movements wake up Beth who groans sleepily still tired from her sleepless night watching Seer. She gently reaches up and strokes Seers muzzle. Beth: “I know it's overwhelming but you'll get used to it with time. Try to breathe slowly” Seer sticks our their tounge between their teeth like a puppy dog and makes a big show of panting slowly. Beth is torn between being annoyed with her mates sarcasm and being glad they're in a good enough mode to be a smartass. She giggles. As they stare at eachother with the loving gaze they always use when they share a moment. Seer always knew that they would face any challenge for Beth regardless of its their visons or being a shifter. It is always worth it. Not that Seer minds being a shifter they're over the moon about it. And they think about all the things that they'll be able to do with their pack. Their family. Claire walks into the room then. She smiles seeing Beth and Seer together. Somethings never change she thinks to herself. Claire: “Glad to see you're well rested. Through now it's the middle of the night. The rest of the packs here. Through they're outside near the bonfire. They want to see you. You up for it? Beth looks over at Seer who nods excitedly before gently jumping off the bed careful not to scratch Beth with their claws or land on Claire. They stretch their muscles and shake their fur like a wet dog. Beth: “don't worry beautiful I'll brush you later. Before I teach you to change back. Seer wags their tail at Beth before they start to slowly walk out of the room still Abita unsure since their on four legs. They start to walk through the rooms door way. It's a tight squeeze. Beth: “suck it in Beatiful.” And giggles. Seer gets through the door and turns around tencing up their muscles to show off. Before they keep walking down the hallway. On the way to the stairs they walk past a mirror. They stop and walk back to stare at their reflection. They strike a pose. Thinking “oooooo hello” and they wink at their own image. Claire: “Come on Seer before I have Simeon Knight and Evie carry you down the stairs like a disobedient puppy.” Seer walks down the stairs carefully not wants to do wolf matrix move outtakes on the way down. They reach the bottom of the stairs and put their paws on the front door like a dog needing to go outside. Claire walks up and opens the door. Knowing the wind must have blown it shut. Seer walks to the front of the den with Beth at their side and Claire not far behind. They each feel the chilly air Travel up their bodied. The pack is waiting for them excitedly around the bonfire keeping warm. Simon stands up and walks over to Seer as they approach the fire rejoicing in the warmth it provides. Simon places a plate infront of Seer. Simon: “your first meal as a wolf my child.” Seer loves the taste especially now that their senses are stronger and they wolf it down while Simon pets them like a house pet. The rest of the pack continues to stare at Seer in awe of their new form. Isla runs up to Seer and hugs them. They bend down and hug them back as she seems to sink into Seers fur. The wind picks up blowing more of Isla scent into Seers nose and again they are overwhelmed by it along with the scents of the rest of the pack and the forest. Seer shakes their head to try and clear. Isla: Ooops sorry Seer I forgot it can be overwhelming. It'll be thr same for me when I first shift. Seer yelps excited to Isla and steps forward before giving her a huge lick across her face. Like a house dog. “Ewww” says Isla as Allen and Hazel laugh along with the rest of the pack. Tristan: “You should have seen that coming kid” he says before giggling. Isla: “has Ranger stuck a dog collar on you lately Triscuit” Beth: “Yeah Triscuit Kakis told me you need to stop getting caught out in the woods” Claire: “Speaking of the woods who wants to go for a run with me Seer and Beth tonight?” Hazel and Allen refuse since they want to stay with Isla since she needs to sleep. Ro and Tristan want to stay behind since they want to start working on some overalls for Seer. Simeon: I'll go. I want to be with my child on this special occasion. Claire: alright let's go change into our overalls. Me and Simon will go first. Beth: I'll stay with you beautiful until the others get back. You shouldn't be alone right now this is still alot for you. When Claire and Simeon get back I'll go get changed” Simeon and Claire walk away. Leaving Beth and Seer alone in the forest. Beth: you're doing so well beautiful. I'm so proud of you. And despite what happened I'm glad I can share such a big part of my life with you. I'm also glad that the others are happy as well. Through they already adored you. Seer wags their tail. And thinks “It's not just me who did well its also Claire she healed me and you for being so strong through everything you been through both before and now. You're so strong love plus you're hot headed and stubborn which also helps. Claire and Simeon walk back outside and Beth strokes Seer one more time before walking towards the den to change into her overalls.
Seers first run
Chapter Summary As a right of passage of being a shifter Seer now gets to run through the woods of the pack territory with their mate
After Claire Beth and Simeon shift into their wolf forms. Beth steps forward towards Seer and rubs her muzzle against them. Seer feels the warmth of her body and hot breath against their face as well as love. Despite them still not used to being in their wolf form it feels oddly right. Like now they belong Suddenly Seer hears a soft voice in their head. Which for a normal person would feel unusual but to them they feel oddly used to it since they hear voices when they have their visons. Beth: “Beautiful can you hear me? Seer nods their head looking at Beth. Remember that she once mentioned that shifters can speak to each other telepathy when they're in their wolf forms. Beth: “You can talk to me as well like this. But only when you direct your through towards me” Seer: “What about Claire and Simeon? She they alright?” Beth: “yeah their fine. They're just keeping quiet since they don't want to overwhelm you. Start moving forward when you're ready. You don't need to rush we're going at your pace. And we'll be right here with you. Now try and concentrate on your senses what you hear and smell.” Seer raises their head and takes a deep breath of the chilly night air. They are amazed at all the things they smell. From the animals hiding away in the night along with the smells of soil and decaying plants. They perk up their ears and the wilderness comes alive with sound. Like a musical of nature. They hear the steps of animals dashing along the ground to the rustle of leaves blowing in the cold wind to the sounds of night insects chirping away. Seer is amazing by all these new experiences and is awed at how much they missed back when they were only a human with their dull senses. Beth: “Amazing isn't it? So much order and chaos all mixed together in a wonderful display of nature and beauty. Just like you” Seer feels energy and power surging through their muscles and they take off running into the wilderness with Beth right next to them and Claire and Simeon behind them. The forest feels dense but it seems to part ways allowing them through like it's molding itself into a passage just for them. Seer feels amazing as they rush through trees still hearing the beauty of their surroundings and basking in the smell and sights that dance in their mind. Seer feels a new feeling. They feel free. They've let go of all the stresses of being human. From the endless work days to the mundane chooses that always demand attention. The wind rushes over their body as they move making them feel apart of the incredible environment around them. It feels like heaven as they continue to rush into the night.
Playtime as a wolf
Chapter Summary Seer plays in the woods with their pack mates
Trigger warning: Violence (not sure if wrestling counts but it's worth mentioning) The wolves comtinue runbingbthrough the forest the moonlight shimmering through the trees. Suddenly they arrive in a wide clearing. As if nature had opened itself up so that they could stand in the open. They stare up at the star filled sky the moonlight glistening in their wide eyes as they bask in the beauty of the universe. Seer: “Amazing isn't it. They say In awe still staring up transfixed. Beth: “Yes it is. But it still has nothing on you beautiful” she says softly and warmly stating at her make as the moonlight glistens off there Grey fur. Seer turns back to Beth and they look into eachothers eyes with the same wonder and love that they did on the night that Beth confessed her love and Seer returned her passion. Claire and Simeon walk up to the two love birds in furcoats. And stretch their bodies still filler with energy from their run. Claire: you want to wrestle Beth? Since we didn't get a change too earlier at thanks giving. She says excitedly eying up her pack mate. Beth: maybe another time. I don't feel up to. Suddenly she jumps at Claire catching her off guard and they begin to roll along the dirt covered ground Beth taking a early advantage. Simeon walks up to Seer slowly and calmly. Amusement in his eyes as he watches his girls battle it out. Seer: it feels different watching now. Like I'm apart of the action that makes sense. Simeon: Yeah. It's pretty fun. Plus it sometimes gives us a change to practice healing magic. He chuckles happily. You and I can go if you feel comfortable. Through it wouldn't be a fair fight since I'm bigger than you.” Seer: Even so I could still take you they say confidently. Alright on the count of three They square up in front of each other and Seer count one, two then they take a tip from Beth and jump on Simeon and they both begin to rustle together laughing the whole time. But it ends with Simeon on top of Seer his bigger form giving him a edge. Seer: Beth Claire help our dad is too heavy for me they say in a joking pleading voice. Claire and Beth both suddenly stop and fake glare at Simeon. Simeon: “ooooo scary” they say in a fake scared voice that trembles mockingly Claire: “How about you pick on someone your own size Simeon” she says confidently drawing herself up to full height and mockingly growling along with Beth. Simeon: “I'm still bigger than you” he says matter of factly stating the obvious. Beth: “Maybe but can you take all 3 of us?” Seer gets to their feet and quickly runs up next to Beth ready for round 2 with their dad. Simeon: “you'll have to catch me first he says sticking out his tounge and dashing out of the clearing with his 3 children in hot pursuit.
After run brushing
Chapter Summary Being in the woods has lead to Seer being covered in dirt and debris so Beth decides to give Seer a nice brushing session like they did after Beth's hunting trips
Simeon dashes out of the tree line and towards the den. With Seer, Claire and Beth on his tail. He dashes towards the den and up the wooden steps and through the front door. He shifts back into his human form his overalls overnight his muscular body. and smiles smugly at the wolves as they come in. Simeon: “I won sweeties” and laughs before wiping the sweat off his forehead. Genieve: “wow looks like you lot had some fun. Maybe next time me and Knight can come too.” Claire and Beth stop easily and they also shift back. But Seer being inexperienced in their new form their overalls also shifting back and covering their body. Beths design working well. Slides along the shinny wooden floor and smacks into the wall across the room. Beth: “Beautiful you alright” Seer nods happily and shakes their head to clear it. They're tail is wagging like crazy smacking onto the side of their body and they pant with their tounge hanging out. Claire: “looks like someone needs some help calming down. Luckily their is a way we can help you with that. Isn't there Beth?” she says looking at Swer and putting their head gently. Beth: “that's right. Now it's my turn to pamper you beautiful. Now I'm going to go get my brush then you can experience the pleasure of being groomed.” She says happily before walking away up the stairs them creaking as she climbs Simeon also walks away to take a shower and change out of his overalls. As he waks past Seer he gives them a large stroke on their back. “I'll never forget this night. You won't either. It was amazing my child. I love you” he continues walking. Claire keeps staring at Seer before the sound of footsteps from the next room pulls her gaze away as Ranger steps into the room. Dressed in comfy evening wear along with their signature Ranger hat. Seer notices that when Claire sees Ranger her grin widens. And they feel even happier for her. And make a note to tell Beth and Simeon about it later. Claire: “Hey there hotshot. I'm guessing Knight and Evie told you about recent events” she says in a warm voice a little louder than normal since she feels excited about the nights run. Ranger smiles back at Ranger. “Evie said that next time we should all go together.” he says excitedly loving the idea Claire: “how would you keep up with us?” Ranger: “easy I'd borrow your bike.” They laugh. Seer continues watching and listening they feel so happy that their relationship seems to be going strong. After all Claire deserves it and so does Ranger. Beth walks down the stairs carrying her fur brush having kept her overalls on since she's probably going to be covered in wolf hair from Seers brushing. Beth sits on the floor next to her mate. And pats her lap inviting Seer to lie their head their. “Beautiful this is going to feel lovely after all I enjoy it when you do it for me” She begins sliding the brush gently along Seers fur making a warm sound as it flides along. Seers eyes flutter as their skin is messaged by Beth's warm hands and brush. Lose hair begins coming free of Seers form. And sticking to the brush. Ranger steps forward wanting to help Beth clean the brush. But they also want to study how Beth brushes Seer taking mental notes for when they will do it for Claire. Ranger also reaches up and starts to scratch Seer behind their ears. Making a scratching sound and causing Seer to whine like a puppy. Beth “see beautiful feels lovely doesn't it. Plus now you're the puppy not me she teases.” Seer pays attention to what Beth says since she is always their first priority regardless of the situation. But they decide to ignore the teasing aspect wanting to instead to let them all enjoy the moment and the warm feelings it gives them.
Seer speaks with the vampire Celiene
Chapter Summary Having some self doubt Seer decides to visit an old friend of the pack. Celiene since her age gives her alot of wisdom
On a dark cloudless night Seer runs through the woods alone as a wolf their powerful hearing the sounds of owls and night insects. When they finally reached the edge of the woods they slide to a stop. Since he feels nervous about what they are about to do his ears perk up subconsciously listening for any sounds of danger despite knowing that there wouldn't be any and even if there was the vampire court would rush to his aid should it be needed. Seer starts to think over what they are going to say for the hundredth time that night. While they look over the Manor house warm light shining through it's windows the blackout curtains being opened after sun set. Seer knew that the curtains extended towards the ground leaving no chance of sunlight getting through. Seer shakes their head to clear it. And to pull themselves back to reality. They tended to space out alot even without their visons they change into their form. And their overalls slide onto their body. Before walking towards the manors front door. They stare at the door its polished wood glistening in the moon and star light. Seer thinks about if they shoud know or just walk in. Celiene knows they're visiting having requested a invite awhile ago plus celiene knows they're there since she can hear them. Seer opens the door quietly and walks in the door doesn't make a sound since it's so well made and maintained. Seer enters the living room. The walls are painted dark colors and a fire crackles all to make the room feel cozy and warm to make the courts visitors feel ease. “Hello my dear Oracle.” a warm comforting voice says from the top of a set of stairs. There stands the vampire Queen Celiene dressed in a lose comfortable shirt and worn jeans. Still looking lovely as she calmly walks down the stairs looking like a beautiful godess. At the bottom of the stairs Celiene gives Seer a gentle hug. “you look well my dear. But where is Bethany?” Asks Celiene “She's at the Den sleeping. She offered to come but I wanted to be alone tonight. Besides she needs to rest since she's been super busy with her seamstress work and hunting with the pack. She deserves a night off” Celiene gestures to some furniture and they walk together and sit down. On a pair of leather seats near a coffee table “can I offer you a drink? Coffee? tea? Water?” Seer just shakes their head wanting to get to the reason they visiting. “Celiene do you miss being human or want to be human again?” Asks Seer leaning foreward. Celiene thinks about it. She leans back in her chair and pondered the question. “Well my dear. I don't remember my human life so I can't miss what I don't know. As for being human…. It has both upsides and downsides just like being a vampire. I have all the time in the world to read and study whatever I want plus i have my court. But I do sometimes wish I could go for a walk in the sunlight and I do miss all the people I've lost over my lifetime. Why do you ask?” Seer considers what she said. Noting that she does have good points “well you didn't choose to be turned into a vampire and their is no way back for you. It seems unfair” Celiene nods “my dear Oracle life is unfair for everyone. You need to make the most of your life and the choices you make” Seer nods and sits back again. “I didn't choose to be a shifter but if I could I would have. But….. I keep wondering if I'm still human. It feels wonderful when I'm a wolf it feels right. Like I'm free. Maybe I'm losing my old self” Seer looks down solemnly “Celiene leans foreward and puts her hands on Seers shoulder. “in wolf or human form you're still you. Just I'm still me even if I was turned. I believe that it feels better for you as a wolf because it allows you to let go” Seer looks at her confused Celiene explains “when your in your wolf form you don't have to act human and and can wrestle and play without having to worry about people judging you since you're a wolf.” Seer thinks about Cewolfs's words and smiles nodding “I imagine me being a wolf makes me feel like I belong with my pack” says Seer their eyes softening as they think about happy memories with Beth and the others “Bethany loved you before you became a shifter along with the rest of the pack” says Celiene. “they are the best thing that ever happened to me. And so are you” says Seer. “Thank you Celiene. I'm finally at peace” “Why didn't you speak to Bethany about all this?” Asks Celine giving them a curious look. “I thought about it….. But she still feels bad about hurting me. No matter how many times I tell her that it isn't her fault. I don't want to make her feel worse. She's done so much for me” “And you've done alot for her and her pack.” Says Celiene cutting in “Claire told me about the warning you gave Bethany about the poacher traps. And about the fire at the ranger station. You've brought safety and love to you're pack” Seer brushes her off but concedes she once again has a point. Seer and Celiene relax again and talk together until Seer falls asleep. Celiene thinks about calling Beth but she chooses to let her rest.
Troubling vison and a cozy bed
Chapter Summary During the night Seer has a vison while they sleep with Beth but they decide not to give her ang details about it since they don't want to worry her more
Beth and Seer stand on the dens balcony together its the very early morning Seer having been woken up by a nightmare. Through they aren't sure yet if it's a vison or if it was a regular nightmare. Beth is concerned but Seer puts on a brave face determined to not let Beth get more worried. Seer shivers in the cold while they take a deep breath hoping the chilled air of the wilderness will help them relax. “Love you can go back to sleep if you want too.” Says Seer turning to stare into Beth's beautiful eyes. But Beth shakes her head “they might be your visons but we're in this together now and forever” she says before pulling Seer closer to her. Eventually faitage gets the better of them and they walk together back inside being quiet not to wake up the others while they sneak back upstairs to the room Claire has lent them after she insisted Seer stay near her while they get used to being a shifter and Beth having refused to leave her mates side. They climb into their bed and relax on the thick matress with their warm blankets feeling cozy. “Honey will you shift for me?” Seer asks remembering back when they were ill and she let them cuddle with her wolf form to help them rest and get better. Beth nods quietly and she turns into her wolf form. Her fur is even thicker now due to the winter. Beth looks af Seer and they cant tell shes amsing if they're going to shift aswell since they know their mate well enough that they can tell what shes thinking. “I'd perfer to stay human since we don't want to break the bed” they say thinking about the time Knight and Evie did it. Secretly Seer also stays human since they don't want to risk accidently telling Beth what their vison was about since if they're both wolves they can communicate through their minds and Seer isn't used to censoring their thoughts. The love wolves snuggle up to each other and Seer puts their head against Beth's furry chest while Beth wraps her paws around Seer. They both drift off to sleep. Seer feeling warm and cozy but still troubled about what they saw.
Seer goes feral
Chapter Summary Seer starts to let their emotions go to Claire about their visons and being a Oracle
Seer wakes up in their bed still lying next to Beth, their mate still sleeps peacefully beside them. Seer quietly slips out off bed and walks out if the room. They walk down the stairs and met Claire who just came back from her early morning run. “You alright Seer? You look exhausted” Seer looks at her. “I I don't know” Claire gestures towards the couch in the dens living room and they sit down together facing each other “when you're ready” says Claire. Seer nods takes a deep breath and begins “Sometimes I hate having visons. Especially of bad things happening its only a possibility but that's the problem. I'm never sure about what to do about it. if I should say something or not. Since trying to avoid something might cause it to happen. But if I say nothing then you're not ready. I keep going in circles. Plus I'm an oracle so I could be seeing things that aren't real or could be the past or present which means that its already too late to do anything. Seer shudders and Claire keeps looking at Seer with concern not wanting to interrupt I told you about the fire at the ranger station and all that did was result in Ranger getting hurt. But if I didn't tell you it could have been worse. Seer starts to cry “Seer you're not being fair to yourself. You've done alot for us. You told us about the poacher traps that saved us from getting hurt. We're still greatful for that. “B but what about Evie. I didn't see her getting turned and now she's stuck in a fate she didn't choose and Knight aswell. Seer starts to hyperventilate. “Seer you need to calm down. You're still a new shifter this is dangerous” says Claire but Seer can't calm themselves and they start to shift. They begin to snarl at Claire like a mad beast. “Simon”Claire says quietly. While she slowly steps away from the wolf knowing that Seer isn't themselves and if they're threatening Seer might see them as a threat. Simon walks in and steps between Seer and Claire. “Seer I know you're in there” says Simon in vain. Claire “we just need to wait for them to snap out of it” says Claire. Both she and Simon continue to slowly back away as Seer continues to snarl their spit falling from their mouth onto the floor Beth wakes up and hears snarling she comes to investigate but stops dead on the stairs seeing whats happening bellow “Beth come help Seer calm down seeing you might make them snap out of it” Beth slowly walks down the stairs and looks deeply into her mates eyes and sees an animal behind them. “Beautiful? You need to calm down. Everything is going to be ok” says Beth still staring at Seers eyes. “they're terrified about their visons and the future” says Claire still weary “Beautiful remember those classes I took? They were so we could talk about your visons without freaking out. Like we did when you called me to help you sleep. We can talk about this. You need to come back to me.” Seers eyes begin to clear and they seem to snap awake. They take deep breaths and turn back into their human form. Seer realizes what happened. And begins to sob falling towards their knees “I'm sorry love. I I could have hurt you” Beth rushes foreward and Seer falls into her arms sobing like crazy while Beth tries to soothe them reassuring them it wasn't their fault and that they didn't do anything.
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2024.05.29 06:47 featherwinglove Tightniks Run Two: ...where the concept of *furnaces doesn't exist...

[Let me know if a chapter a week is okay; I'm thinking it might be a bit too often. Run Zero: https://redd.it/1csb71x Run One: https://redd.it/1cwxbsg]
The mining foreman refused to go to sleep, and watched intently as Tightniks finally reached over and set it home with one hand. Its last nervous little sigh was the only thing he remembered-
The ship is without power, and Tightniks can't run the radar much without draining the batteries...
32s: First trap.
He built it big this time, and there are six trimps in there. They look familiar somehow, the light one with dark hair and an unusually short and broad tail compared to the rest, a big-eared green one, a grey one, a yellow one, and a red one with big paws and "XIII" on its rump, and a brown one with pink ears that takes the lead and cheers, "Kakka!" Once he lets them out, they all follow him intently around like just-hatched birds do their mother. He shows them the busted off cockpit and forward cabin of the ship he just crashed and they get inside and start da- ...nope, sticking with "dancing". He busies himself looking for the survival pad.
Until he hears the squeak of a baby trimp. They're feeding it- ...rocks. Carefully selected, aluminate rocks. What the heck are they doing? Whatever, I've got to get some conventional food for- What's that? He's got the survival pad already, but this was outside the ship, it must have materialized when he descended through that glowing grey mist getting out. He gets it flipped over and turned on.
"Manual portal activation 2 successful:" it displays, "rare shield equipped 54%Stg 14%Atk MT 0 Nu loaded / 399 He loaded / Metal challenge active / Total portal activation 956"
Metal challenge? The human selects it.
"You have the Metal challenge active. Tweak the portal to bring you to an alternate reality, where the concept of Miners does not exist, to force yourself to become frugal with equipment crafting strategies. If you complete The Dimension Of Anger without disabling the challenge, miners will re-unlock."
He's so confused, What the Loy is a Dimension of Anger? I think I have a headache from this high gravity. Sits down for a moment.
Notices that one of the trimps is sleeping in a small deep hole just at the edge of the garden, apparently to have a nap in standing upright.
I don't believe you, "portal". I'm training that one first chance I get!
56s: Pop full.
There are ten of them already?? I'm still working this derpy little potato patch to get enough food to bulk up just ONE of the- He looks at the portal pad and blurts out loud, "Fifty-six SECONDS??" He postulates that he's in a time-dilated environment, and that the portal is measuring time somewhere "out there", this "map frame" environment. It's like those Star Trek episodes he can't remember "Wink of an Eye" and "Blink of an Eye" that he can't quite remember. [One of them is Star Trek TOS, and one of them is Star Trek: Voyager and I forget which one came from where.]
1m57s: Arable in Z1c13.
The human walks along and one of the trimps viciously fights the various hostiles that try to come at him, staying ahead. Just behind, he finds that hole-digger busted into a cave big enough for 9 of them, and they start raising babies to fill it up.
3m37s: Miners in Z1c30.
It's broken! he notices of the data card he just picked up. It's one of the ones that flew out of the ship when he undogged the ship's side hatch, but it didn't survive. What was on it? He's got a vague memory of a big tanuki-tailed trimp, much bigger than the- Wait! This memory is of hole-digger all grown up. So this is- he looks at the smashed data card in his hand, ...this is the Miners card. At least there's some lying about so we're not totally deprived of metal.
That's odd. I'm sure I spent longer training this little guy than "one second map frame." The human looks at the black trimp with the grey head fur and silvery eyes, "So, can you say something yet?"
"Shijou." [Takane and Takanya are not black, it is their favorite clothing color.]
"Okay, can you say something else?"
9m12s: Zone 1, 40 pop, 3.5s RC with Z0/1, 13m19s turkimp. 12m55s: First scientist.
"Tai," his first scientist waves at him.
"Hmm," the human tries to think of a better test, "What color is the sky?"
"Shijou." The exasperated human is about to sigh in despair when he notices a card in its hands, with one word on it, "Blue."
"What?" he takes it, "You can't speak but you can write, huh?"
"Shijou," it twirls its paw off the end of the card in his hand. The human turns it over, and in small writing, it has "Technically, the sky isn't blue, it's a foible of Rayleigh scattering in an oxygen/nitrogen atmosphere. And you have 'TIGHTNIKS' embroidered on the left side of your uniform."
A look of astonishment sweeps over the human. I never taught it about Rayleigh scattering. Apparently, the scientist training has unlocked its brain to access the collected knowledge of a previous life! Then he looks at his uniform and groans, spanking his eyebrows in realization. The trimp had apparently noticed him wandering around the camp wracking his brain and talking to himself trying to remember his own name, and it's right there the whole time! He spanks his eyebrows again.
The very well fed grey-headed trimp starts doing experiments, leaving him to take the turkimp back to his farmers. Too bad it's only a quarter as fast at it as he is.
32m25s: Zone 3, 79 pop, 4.5s RC with Z1/2; c16, 79 pop, 6.8s RC with Z2/3.
"Nano! Nano, nano, nano." The D&B (that's dodge and block) foreman has an impressive yellow mane, light face, green body, and brown hind limbs, and moves like a blur when it decides to. When asleep, it's as unarousable as an exhumed fossil, except with the food article Yellow the scientist calls an "owny geary". [Puchim@s Afuu]
Helping it out is a brown-maned white trenching expert Tightniks finds oddly familiar. It has no problem mining, but couldn't start a fire if its life depended on it, so smelting is out of the question.
I guess that's how the Metal challenge really works. Too bad I suck at it. Tightniks is spending all his smelting time smacking out nails and joist hangers for the houses, and has nothing left for fighting gear.
1h53m25s: Zone 9, 306 pop, 7.9s RC with Z8/15, no turkimp.
The white trimp with the brown head fur- ...whichever one it is because it, or one that looks just like it, sometimes (apparently) burns itself up or blows itself up trying to build a metallurgical furnace. This one is digging a hole right now, into the concrete of some ruined building's foundation. It hits some strapping and rebar, makes a happy sound, follows it along and gets it sorta clear of the concrete bonded to it, and rips it out of the ground to throw on the metal pile. It now seems content to do that instead of trying to smelt ores.
"Red?" Tightniks glances at one of his scientists, "Do you think we could take it to- What's that place you said you visited five hundred years after some misty fight or-"
"Cloudy strife," it says, "Yeah, Midgimp is like that, we could probably map a route through there. Lots of metal. Especially the part that had an avalanche happen and fell down. Broke all that stuff out of the ground already." [Final Fantasy VII and Advent Children cinematic and Sector 7 collapse.]
"Okay," Tightniks says, "Let's do that."
5h32m02s: Zone 21, 2042 pop, 14.9s RC with Z20/232, no turkimp.
"Ooooookay," Tightniks growls, "There is something off about this thing."
"Shijou?" the grey one looks at the yellow one with concern about their human starship pilot friend.
The human stoops, picks up the little green gem on the ridge between Zone 20 and 21, looks at it, huffs, and asks, "Any idea where this comes from?"
"Err..." the red one seems hesitant to say, "I think you made it."
"Really?" the human huffs, "How could that be?" Then he tosses it at Red, "See if anything reacts to it. It might be radioactive, so we should take turns to minimize exposure."
"Really?" Red's holding it now, "What makes you say that?"
"Because I'm pissed off for no reason I can figure out," the human says, "I think it's coming from-" he gasps, "Waitamint!" He starts searching for the portal pad.
"Frags," the red one says quickly, "I think it's arranging a route. You're good with maps," it tosses the gem to the grey scientist.
The human has his portal pad up and reads aloud, "You have the Metal challenge active. Tweak the portal to- yada yada yada. Tiss tiss t- complete The Dimension Of Anger without disabling- miners will re-unlock."
\BOOM\** They turn to see (another of) the white brown-haired trimp'/s' attempts at a metallurgical furnace explode, and it seems both very frustrated and has really hurt its toe.
He snaps his fingers, "That's gotta be it. Although, does it mean 'miners' or 'furnaces'?" He re-reads the portal pad while the scientists shrug.
"Shijou," the grey one has just finished tracing the route map the gem was showing.
"Are we going any faster than on previous cycles, you think?" he asks Red.
"What's a cycle?" Red asks.
"We're stuck in time loop, you realize?" the human says.
"Well," the yellow one jumps off a little rock spire it was using to see farther ahead, directly into a seated position on the ground with an impressive thump the human can both hear with his ears and feel through the ground of the more-than-Earth gravity planet, "that explains a few things." The little scientist trimp seems quite morose at the news.
"This thing says the fastest we've ever got this 'anger' map done is ten hours, thirty-five, but the clock right now is at five hours, thirty-four." Tightniks tilts his head, frowns one eyebrow, and taps, "Getting it done faster increases attack damage somehow, and oh-"
"What now?" the yellow one asks, still seated beside the spire.
"It says we already got a 2.5%-er for having a million traps," the human says, "I don't remember doing that. Maybe..." he sighs, "Maybe that's a good thing, 'cus I'd probably go insane building them all. Still though, it says we're going faster, but it doesn't feel like it."
"How'd you know how it feels," Red asks, "if you don't remember it?"
"'Day jaw voo' I think is the term," the human says, "or something. The sense that all this has happened before, but I'm not quite remembering and there's no physical evidence of it."
"Shijooooooooooo..." the grey one moans, waving a card at him. On it:
"In order, but we don't know if that means chronological order or frequency/proportion of memories:
"- The ship crashes (pretty sure that happens every time) "- The human builds huts "- The human teaches some trimps to speak and do science "- The human builds houses "- The human makes maps "- The human builds mansions "- The human blows up and gets himself killed somewhere around Z17 to Z21, often on a dragimp "- The human only recently/occasionally builds hotels "- The human only recently/rarely tamed a dragimp "- The human only recently/rarely mapped the Dimension of Anger"
Tightniks sits down and offers it back.
"Tai," it flatly refuses to take it back, paws up and eyes closed.
"It's kind of a relief," Tightniks rubs his temples, then looks at it again, "knowing it ain't just me."
6h17m43s: Portal PB, 1% AP for sub-8h, 45 He, 7.149 He/hr, 2209 pop, 13.6s RC.
The last head of the map's boss monster goes limp as one of the fighting trimps' dagger points goes into it, and the huge thing settles on its tail, resting on the package that seems to be the prize of this map. And there's a popping sound, and then something mechanical.
Is that a scroll compressor? Tightniks looks at the package. The deflating monster's lifting envelope material drapes over everything underneath it. "Yellow, Shijou!" he snaps and points, "roll up that side of it. Keep this part from sucking down on the extractor nozzle!"
All ten of the scientists jump in, literally, pushing the gas in the bag towards the compressor. Tightniks as well, rolling up the front.
Until he kicks, and nearly trips over, a smaller package that might be the explanation for the reason why the center of the monster's defense seemed to be a little away from the big package he could see. It's in the right place, he realizes. He gets it uncovered and reads stenciled-and-sprayed block letters on it:
"DT TIME PORTAL / THIS SIDE DOWN"
Perhaps the Dimension of Anger is so named because of the rage suddenly rising up in Tightniks' throat. It isn't so much as the free-floating aggression suddenly has an answer, there is definitely a fresh batch of rage and anger as he grips the nearest Dagger V, Mark 2 with both hands-
Refocusing on surviving the next few seconds, the pilot turns on the radar for the final approach and takes a last look around, then straight ahead at his forward camera and primary flight display...
He crouches, sets the dagger down gently, then starts clearing the debris from the box's grab iron. He tries to lift it- Damn, this is heavy! As he gets it turned over, gravity finishes the job, and it shakes the ground with an impressive thud as it falls right side up.
"DT TIME PORTAL / THIS SIDE UP" There's a square cutout in the middle of one side of it, with a sliding cover at the bottom of it.
"Get the pad!" he screams, seeing that his scientists are almost done rolling up the megablimp.
The grey one already has the survival data pad and offers it to him.
"The big one," Tightniks clarifies, "The big one." he picks up wide flat rainbow cable and its edge socket in one hand, "It goes here," he points at it with the other. "It must have come with me-" He had taken the small survival data pad and notices something, "Oh?" He starts looking around, "Hey!"
The white trimp with the brown hair is napping in a hole next to the smouldering remains of its latest attempt at a smelting furnace.
"Hey, mining buddy!" he whistles at it, "Mining buddy!"
It wakes with a start and rushes over, but doesn't seem to be in a good mood. But as soon as Tightnik shows it the survival pad, with all of the mining data installed just as if all those broken data cards and scorched scrolls were intact when he found them, fireworks goes off in the little trimp's eyes and it rushes off with the pad. Within minutes, the first furnace that works is chugging away at some ore and it returns to give the survival data pad back to Tightniks.
7h24m49s: Fresh turkimp; 7h25m30s: Labor reallocated.
The big-eared green lumber foreman's mood fell much further than the mining foreman's mood was before Tightniks packed up the turkimp roaster and moved just about everyone over to the smeltery.
The brown-haired, big-tailed white mining foreman was surprised at the change, and very happy. It had climbed up onto the helium compressor cart to check something on the pad a couple cells into the zone.
"Are you upset with me?" the red one asks the human.
"No, not at all," Tightniks says, "Are you getting the feeling that we had an upset at this point last cycle?"
"How would you know it was only the last?" Yellow asks, "Your memory's no better than ours."
"Right," the human sews another patch into his uniform, "However, I've only actually hit the switch on the portal twice, the first one on a challenge called Discipline, and the second on a challenge called Metal, which we just finished. It's easy to sort out from the statistics. I'm nervous it'll get harder to sort out when we're up to, oh," done fixing his uniform, he pops a bit of turkimp into his mouth and chews a couple times, "a few dozen or hundred manual cycles."
"Friggin' solve this faster than that, please," Red grumbles, "I know the emergency counter got to nearly a thousand, but..." he kinda trails off. Finally, he says, "I think we're remembering more cycle to cycle as we get more helium into it. I mean, I'm glad that isn't the only mechanic."
"Can't miss the supernova if it is," the human ponders.
"What?" Yellow chuckles.
"I'm remembering something from before all this, I think it was called a video game, where you'd go forward real-world in the simulation of a time loop, and your real-life head remembering what you did on previous cycles was the only mechanic," the human takes another bite, then dons his uniform shirt while chewing it. After his head pops out of the not-so-crisp-and-fresh uniform neck hole, buttons still done up, he finishes, "one of them had a supernova." [That would be Outer Wilds among the bunch of games with this mechanic, er, Minnit (I know it's spelled differently than "minute"), 12 Minutes, The Legend of Zelda: Majora's Mask, and- ...I'm sure there are more.]
11h19m28s: Starting void 1 (L30).
With the thermal gloves on, Tightniks gets the void map into the portal device slot. It dematerializes and his fingers close where it used to be in his hands, then he yelps, stands up and starts dancing, "Oh crap, it's cold!" He quickly starts looking for stuff to bundle up. Once not too uncomfortable, he notices something, "You're having trouble, too?"
"No," Yellow and Red look at each other, "Well, not with the cold; this route has a poisonous atmosphere, slows down our young assimilating aluminum at the proper rate."
"Manning the traps will work at full speed, right?" Tightniks says.
"Should if your fingers can handle it," Red confirms.
11h33m57s: Void 1c100.
"You are one ugly muthaf[garble]!" he says when he sees the void boss, "Stay here, I'll be back." Runs some traps, grabs a couple helmets for the fresh volunteers, "Put these on."
"Shijou?" the grey one looks at the red one, really rather perplexed.
"I agree, that's not his usual accent," Red tilts his head, "Tightniks, what has gotten in to you?"
"Stop cheering me up," the human grumbles, "You think this is the real Quaid?"
"I think the cold is affecting him more than he realizes," Yellow offers.
"Phased plasma rifle in the forty watt range," but what the dizzy pilot actually throws at the zone boss is a Mace V-4, "and then I was thinking of breaking your neck."
[Felt like some- "Arnie? Well, the union is pulling out all the big guns today, huh?" (Tom Hanks as Sully) ...no, brain, Arnold Schwarzenegger, not Arnie Gentile (it was really funny to background Sully and listen to that line instead of "That's definitely you" in Terminator 2 while he's posing with the Minigun.) Arnie lines from Predator, Terminator 2, True Lies, Total Recall and The Terminator.]
"Tweak the portal," reads Tightniks from the portal controller aloud, but quietly, "to bring you to an alternate reality, where Trimps are bigger and stronger, to force yourself to figure out a way to build larger housing. Your Trimps will gather 50% more resources, but your housing will fit 50% fewer Trimps. If you complete The Dimension of Anger without disabling the challenge, your stats will return to normal."
"You will also open a new memory coolant unit," Yellow reads, "You think that'll cause a housing bonus?"
"Shijou," the grey one hands him a card saying "We have enough for another gateway."
"Oh, good," Tightniks hands it back after signing it, "Yes, build it."
"We're doing that next?" Yellow asks.
Tightniks sees the little fellow sitting on top of a mound that the human thought was a bowel movement pile from Draglimp, but it must be something more geological if trimps can climb it, let alone want to. "Yeah, I guess," the human answers, "It kinda scares me, I mean I'm going back, but what happens to you guys?"
"We have too much day javo or whatever you called it," Red says. He's usually on all fours, shakes his left hind leg as though something got stuck to his foot, "This isn't incrementing, I'm sure. 13 is less than 956."
"According to this, you'll be twice as big," Tightniks sets down the portal controller pad and stands up from the cart, "It's hard to imagine, especially for Shijou and Diggy. We'll clear thirty-six, that's it."
14h04m37s: Z33c95, IC.
"Are you sure we can make Zone 37 start?" the red one asks.
The yellow one is standing on Red's shoulders.
"It said we did last time," Tightniks taps on the crude leather bag strapped to his back, the portal pad inside it, "though maybe..." he tilts his head, rolls whatever he was sucking on in his mouth for a moment, "it just happened while I was building those traps. No, I'm sticking with that plan."
"If it's going to take that long," Red grinds its jaws sideways for a moment and lets its eyelids get lazy, frustration clear in its tone, "why do it again?"
"Because I've got a bad feeling about this 'Size' thing," Tightniks says, "it drops our resourcing by 75% assuming we build the same amount of housing as before, which we won't because of the reduced resourcing. We needed 65 capacity in the cabin and huts before we could do run the gypsum/paper wall machine we found. I have a funny feeling that never changes."
"We don't need 65 trimps to run it," Yellow says, "just three."
"Yeah," Tightniks says, "but a particular three that know what they're doing, and my day javoo is telling me the last of those is always the sixty-fifth."
"Shijou," the grey one moans from the other side of Tightniks. Didn't have a note this time, just kicking a little rock along as it walks.
"It thinks you're right," the red one growls forlornly, "Hating to say it, but I do too."
14h16m06s: Skel in c1, 50 bones purchased whipimp.
There's a thump at the cart, and then some commotion around it that's noticable enough for Tightniks to come over and take a look. The bone box is empty, all forty-nine titanium bones in it are gone. Tightiks brings his right hand up in front of him, and it's just a balled fist, the bone he was holding a moment ago is gone. As he starts looking for where he must have dropped it, he realizes maybe it's all related. Looking in the bottom of the empty bone box, he finds a note.
"I got you the whipimp. This new Bad Guy will begin spawning in your next zone at an average of 3 spawns per 100 enemies. I hope it helps, but I can't tell yet."
The note is in Tightniks' own handwriting, although lazy but with more consistent kerning. Is this from an older version of myself? Friggin' time travel.
14h18m48s: This L34 moun 160/27/79 calls itself "Magical Mountain" - I can't remember whether the Disney trademark is that or "Magic Mountain" ...I've seen a "Black Mesa" before, that's a Half-Life thing, and somebody on Reddit made pretend that "Dank Hill" was a King of the Hill thing (which is actually *Hank Hill, I think - it's hard to remember, it wasn't very good and I haven't watched it since the 1990s.)
19h32m00s: Doom/AT, 12816 pop, 80N, 37.7s RC with Z34/5298.
"Okay, we got that friggin' thing chocked," Yellow wipes its brow and almost bonks itself with the Mace VI-2 that it's holding, puts it down and makes sure the wedges are secure.
Grey, Red, and Green are packing more stuff around the huge boulder that chased them down a tunnel to make sure it doesn't do that again.
"Getting any day javoo?" Tightniks pants, hands on his knees, but apparently uninjured, or nearly so.
"Not at all," Yellow vehemently responds, slashing the air with its paw, "You?"
"Oh," Tightniks gets his breathing under control, "I think it was a human movie."
"Like a video on that pad?" it gestures at the human's pocket with the small one.
"No, a bigger screen," the human says.
"Fifty-five inches?" the trimp scientist chuckles.
"More like fifty-five feet," the human rubs the sweat out of his eyes, "Lots of people watching. It was called a sin."
"Ah," the trimp ponders, "Like a crime, vice, psychopathy or bad habit?"
"Er..." the human taps his forehead trying to remember, "Sorry, a cinema."
[The whole thing is obviously an homage to something I remember only slightly better than Tightniks, I think it was Indiana Jones and the Temple of Doom. As I'm posting this, I sadly realize that Nick Rekieta's arrest was between when I wrote this and now.]
19h58m55s: Zone 37, 473 He, 23.67 He/hr, 13088 pop, 81N, 32.1s RC with Z34/5298, 2806 pop short, no turkimp.
The ship is without power, and Tightniks can't run the radar much without draining the batteries...
submitted by featherwinglove to Trimps [link] [comments]


2024.05.29 04:58 Rosalina-Star-Fans I'm sorry, but 2 of the karts is eliminated. Who's next?

I'm sorry, but 2 of the karts is eliminated. Who's next? submitted by Rosalina-Star-Fans to newmariokart [link] [comments]


2024.05.29 03:53 imaginedratinis Sincere requests from an active player

I'm only typing this because I believe there are people at Arrowhead who care about this game and want to make it great. I've spent countless hrs playing this game and I really do enjoy it (currently lvl 110, only saying this as support that I play the game A LOT) but it's starting to feel like fewer players are online. I like that this game is designed to be hard, but can we focus on perhaps making the game more enjoyable through removing nagging frustrations? These are a few of my humble suggestions:
So I know this is a lot and thank you for reading. I'm passionate about this game because I really want to see it grow. Every time there's are updates, inevitably there will be grumbling about change, but I have seen a lot of my mates fall off this game. I personally like the challenge of the game but it does feel like every update obsesses on taking advantages away from the helldiver and that same isn't applied to the enemy. When two or three of these advantages occur, you take it in stride but when you play a good game and still get relentlessly hit with these unfair glitches it just turns players off. Anyway, I am rooting for you all because I love the game, but like all toxic relationships, you can only love something for so long as it continues to mistreat you. Keep the game hard but please remember that it should be fun first!
submitted by imaginedratinis to Helldivers [link] [comments]


2024.05.29 03:33 PaperFortress 2017 Norco Aurum Rebuild Suggestions?

https://preview.redd.it/e2nsfbz2r93d1.jpg?width=1200&format=pjpg&auto=webp&s=23b76add8f5831d48a548612033be846950c6efa
Hey all,
Newbie here but thought it might be a good place to get some advice on a rebuild (or possible sale) of my ride. I have a stock 2017 Aurum that does real well down hills but sucks to climb/casually ride. I'm wondering if there are any suggestions on how to make this a more all-around friendly ride. Worth getting a single-crown for and rear suspension with lesser travel, or should I just sell the thing and get a new bike?
Thanks!
submitted by PaperFortress to mountainbiking [link] [comments]


2024.05.29 03:32 the_rasbandit Sand Hollow Whip Flag Rules

I’ve heard sand hollow is being really strict about the color of whip flags on dirt bikes and ATV’s being strictly red or orange. can anyone confirm this for me?
submitted by the_rasbandit to Utah [link] [comments]


2024.05.29 02:52 MisterSquidInc 24 hours before his death, Gus Scott wrote this heartfelt account of a 115mph lap at his first TT. (From Performance Bikes magazine August 2005)

24 hours before his death, Gus Scott wrote this heartfelt account of a 115mph lap at his first TT. (From Performance Bikes magazine August 2005)
"24 hours before his death, Gus Scott wrote this heartfelt account of a 115mph lap at his first TT. We couldn't think of a finer tribute to our friend than to publish it."
"As I funnel towards the start line in a big group, pushing my bike slowly forward, it's weird but I'm calm. I was so nervous on the ferry over, thinking, 'Is this going to be one of those one-way trips?'
I didn't sleep last night. I was getting annoyed with myself because I wasn't picking up the whole lap - there were certain sections that I still didn't know. I was frightening myself in some blind, flat-out sections. i ended up watching a DVD of the track, rewinding certain sections again and again.
down on the start it's not like a normal race. there's no mass start. It's just you, the bike and the road. That's a nice feeling. They set you off individually. when I get to the front there's a bloke in a white coat who puts his hand on my shoulder and looks up to the box. He counts 10 seconds as the rider in front disappears down Bray Hill. Then he lifts his hand and I think, 'He could be the last person to touch me.'
Bray Hills fast, fast as fuck, but you've got time to think. You aim to go under the bush on the right, then come to the crossroads and you've got to pull on the bars to jump or it'll load the front. You apex at the lights, in top gear flat-stick. The bike compresses so much that you scrub off loads of speed. then over Ago's Leap. The bike naturally lifts. I try not to roll the throttle, just let it come down.
There's a rise before Quarter Bridge. You have to go down a gear and accelerate to wheelie over it. One lap I didn't and it went into a massive slapper. then you've got to slam on the brakes to go through slippery Quarter Bridge.
Second, third, fourth, towards Braddan Bridge. Aim for the junction on the right, brake, back down two gears, follow the white railings that jump out at you. Gingerly through here because this is the first time the tyres have been on their left side. Full tank of fuel, new tyres - these bikes feel awful at low speeds.
Flick it over, into a dip - bah, bah, bah, bah - flat-out through two terrifying blind kinks hurtling at Union Mills. Coming out there's a garage on the left, you've got to have the thing absolutely pinned. There's a kerb on the left you've got to skim with your wheels as the bike bucks and weaves.
On to a long straight toward the campsite. people sit on a green bank. Their feet are so close I'm sure I'm going to hit them. Then you peel away towards one of the fastest corners on the track - Ballagary that's also called Glen Vine. people call it Ballascary because there's been a few fatalities there.
There was a massive crash here in one race - bikes and carnage everywhere. Next lap there's shit all over the road, fuel spills, I slowed right down to 50 and still got a massive slide. then the next lap there are fewer flags, then the third lap it's up to you if you want to keep it lit through there.
I start to relax, I'm glad I got that right, but there's a hump on the way out. The bike's still leant over so you've got to get it right. You pull on the bars to do a crossed-up wheelie.
Up to Crosby and DJ's [David Jeffries] corner which is a hard one for me. I greet him every time I go through, saying 'this one's for you Deej.' At the start of the week I didn't think I'd be able to flat it, but then I though, 'Fuck it, I know it's only a kink.' You've got to commit to these corners early, otherwise you'll just pussyfoot through them all week.
This is a learning year, I've put no pressure on myself and told everyone that right form the start. I've never had any interest in doing the Manx [Manx GP] and because I've got an international race licencee I didn't have to, so this is my first time on the Island's closed roads. the idea is to keep coming back until I start getting podiums.
On to Crosby. The Fireblade hates it. it's done some awful things all week. I was speaking to Michael Rutter last night and he said, 'You've got to roll off', there's no point getting in a silly mess or you'll be off the throttle for too long.
Greeba Castle has a rollercoaster dip, you've got to go slower than you think to get the drive out. There's an off-camber right that would be easy to highside out of. then the left-right-left-right skimming the kerbs, before a nasty left.
Greeba Bridge, flat-out on the 600, back two gears on the Blade, down a rollercoaster hill. I've already been into teh fast right that follows too fast, hit some little potholes, the front tucked, all my weight on my kneeslider, and then it just flicked back. scary. It took me1 0 miles to get my concentration back.
Up to fifth, then another fast right. It would be kneedown but I keep it up because it's so fast it would drag. Look for the 30 sign to brake into Ballacraine. Boot it down to third, nice and easy, through Ballaspur, then just kick it up the box weaving towards Glen Helen. I'm going too fats but I don;lt brake, just drop a gear. This is where you see the flowers.
I've lost a few friends around here. When you're flying round you see bouquets of flowers and purple ribbons stuck in the wall. it's a bit off-putting. Ronnie Smith suggested that people should respect the riders who were still racing by putting the flowers just over the wall. there'd be no harm, but the racers wouldn't have to see them."
I'm on the climb to Sarah's Cottage. Third gear uphill, I ran out of road here before and thought, "I'm in the bales." You don't want to look at what you're going to hit, so I looked up the road. I was lent over at full tilt, I had my knee down, boot on the ground, everything, then I felt the wheels hit the bales, flick me up, and I was still going, so I just kept racing. this place gets you like that.
My heart was trying to pound out of my ribcage, I had eyes like frisbees. That could've been it. Get it out of your head, get it out of your head. You think about pulling over, then just keep building up speed top Cronk-y-Voddy. It's hard at the end of there. I had some nasty slappers, lock-to-lock with loads of people watching. On the video it looks like DJ just rolls it off, but I've found it better to pull on the bars to take the load off the front.
The funny thing about this place is you accelerate in to a lot of the corners before you see them. that lifts the front end and you wont believe how smooth it makes it.
Into top gear, towards the big bottler at the bottom of Barregarrow. what's going to happen this lap? Back a gear, brush the brakes, and accelerate into it. you've got to do your turn beforehand because everything bottoms out and you can't turn it, everything compressed, the bike won't go anywhere.
Then into the 13th milepost. the first time I went into there I thought it was straight. it isn't. It's bumping all over the road, a kerb on the right pops out right under your wheels, brushes your footrest. Then you're onto the nice smooth tarmac towards Kirk Michael.
In the first practice I floated round and thought this is the next best thing I've ever done in my life. Next time I went a bit faster and had some big scares. I got lost, I nearly ran into some walls and then a Swedish lad I was out with on Saturday night was killed. He got lost and ran into a wall going into Kirk Michael, a tight, third-gear right-hander. Spectators said he went on full tilt, he just got caught out. I know how it felt. He was over here for all the right reasons. He was 39 and wanted a bit of a ride. It really fucked my head up.
Into Kirk Michael and I brake just after the 30mph sign. Strangely enough, they put in 300m brake markers after Kim died the other night. Ian Lougher broke down here and said I looked really good through this section. He's been helping me with my suspension all week.
Then accelerate like mad, but this is where something strange happened. In the first few races I was only passed by three riders and I've only caught a few. I went through the Superstock race without seeing anybody. It's quite lonely. It was my fifth lap and my head started playing tricks on me.I went through Kirk Michael and saw a copper and thought, 'What am I doing?' I was flat-out, so I shut off because I'm used to riding on roads. Then it clicked that I was racing. There's nothing to tell you the you should or shouldn't be doing it. It's a really weird situation.
The buildings are tall on both sides. Kerb to kerb to kerb. Apexing yellow line, yellow line, yellow line. You can hear the bikes noise rattling off the buildings. It's bumpy, hairy and scary but an awesome feeling - full-tilt through a 30mph village, throttle pinned, kicking up to sixth.
Hard-ish left, hard over the bumps, back a gear and then accelerate over Rhencullen. Right-left, wheelie so it doesn't go into a tankslapper, then a quick right, down to fourth, down a dip and get the bike absolutely straight over the next rise or it'll tankslap. It's taken me all week to get that right.
Pin it through Alpine Cottage and off towards Ballaugh Bridge. Brake at the 30 signs - bang, bang, bang - down three, then another and accelerate and pull on the bars in the centre of the bridge, but at an angle to get your line right. No one tells you how to do it. I was landing my front wheel at first. I haven't got experience of jumping bridges and I haven't raced motocross like some of the top guys. You hear the front clonk and you've got to get on the gas immediately.
hard up the box to this bit of worn-out road where the surface is like tar. You can feel the wheels moving through the long left-hander, towards Ballacrye - which is scary. You jump about 160 feet, a foot or so off the ground. It's like a little skip and everybody's had a nasty moment here. The bike twists slightly in the air and you get a whip when you land. The other day John McGuinness broke his screen off and his steering damper snapped it was such a nasty slapper.
then there's Gwen's Cottage. Little Gwen is over 80 years old and she comes out shaking her fist at you, to will you on towards the the awesome Quarry Bends. There's a bump on the way in that unsettles you, roll in in top, then back a gear to drive through. get it wrong and you know it.
I came out of Quarry Bends and thought I was on Sulby Straight and could relax, but I wasn't. I was heading straight towards a wall. I was trying to turn the bike at 180mph with the throttle pinned. It was a nightmare. the bike's screaming it's head off down Sulby Straight, but I take the chance to give my fingers a bit of a waggle around. In the 600 race the bike in front hit a bird and it was like a pillow exploding. Then you apex off the houses, before going down into second to wheelie over Sulby Bridge.
Just there my mate, Kenny Munro, was killed a few years ago. I say hello to Kenny every time I go past.
Then all hell breaks loose. I've never ridden a road as bumpy as the one between Ginger Hall and Ramsey. The bike's lock-to-lock through Milntown. Down a hill, through the bumpiest corner, then you start building up to a horrible jump where Rob Frost crashed. Pull on the bars to wheelie. then keep it pinned until I see a little fence. I call it Fast Fence, to remind myself not to roll off through the blind kink. The sunlight coming through the trees distracts you.
I'm not getting used to animals on the track. In the 600 race I came through Milntown to see a massive black cockerel in the middle of the road. It looked at me and I looked at it. I thought 'I'm going to hit this', before it casually walked to the side of the road.
It's really bumpy, but the faster you go, the smoother it gets. Bumpy right, back another gear. there's a tree with a big 'K' carved into it. Aim for that and you miss the kerb.
Ramsey's a nightmare to get round so you may as well just pootle. Up towards the Waterworks there's a lot of nice short circuit scratching stuff. Waterworks is a tight right with loads of people shouting into your ear. It's great. Do a tiny wheelie before the climb up the Mountain.
Three corners taken as one into Guthries, a nasty little bastard that can easily have you off. fast left, keep climbing, over a tiny bridge where you nearly hit your shoulder on a bale, then you start the Mountain Mile. It's not a straight and easy to get wrong.
Everything's a blur, but it's a nice feeling. The bike's labouring, but I feel great in the fresh air and sunlight.
Up the top I get a pitboard as I go over the tramlines telling me if I have to come in for fuel or not. On to Brandywell and Windy Corner, past where Simon Beck died, two apex left-hander that can catch you out and a lovely right...
I'm missing out chunks because it's all constantly left-right up here. You can't compare this place to anywhere else and that's exactly what I wanted. I wanted a completely new challenge. It doesn't even compare to other road circuits because it's such a length. In one race I'm only going through a corner four times. On a short circuit I'm going through 20 times. Even the longest race you're only going through six times. And the conditions could've changed, someone could've fallen off.
Accelerate through Kate's, through the damp patches. I always think I'm going to lose the front here. down to Creg-ny-Baa. Down three, gentle kneedown for the punters, close to their feet to give them a proper buzz. through Brandish in top, right up close to the spectators. I love it.
Into Signpost. My team-mate Nigel 'Cap' Davis crashed here the other night and broke his femur in half. I think the bike landed on him. It's blind in second, then into another nice corner that's off-camber, aim for the gatepost, then turn away, accelerate towards the horrible Nook, then a whiff of throttle to Governor's then bam-bam...
Governor's is awful. It kicks your arse-end all over the place. Through gently, I nearly topple off I'm going so slow. Short-shift into second, there's a nasty little rise so I stand up and accelerate like fuck, skim the kerb and that's it, on to the start/finish for another lap or five.
submitted by MisterSquidInc to iomtt [link] [comments]


2024.05.29 02:46 Silentguy18 46M SD seeking SB in Calgary, Canada

I'm an easygoing and friendly guy who loves spending time outdoors and exploring new places. Whether we're camping in the mountains, biking down rolling hills, or kayaking on a serene lake, I love being active and enjoying all the beauty around us. Hiking to waterfalls, ponds, lakes, or going on suspension bridge adventures are some of my favorite activities.
When I'm not outside, I enjoy trying new restaurants, traveling to new cities, and just relaxing with movies, and playing board & card games. I'm also fluent in American Sign Language due to my deafness, which is an important part of my life.
I'm looking for a local young woman who shares my love of adventure and who is also willing to learn American Sign Language. But don't worry, I'm also great at using texting, writing notes, or using hand gestures to communicate, so we'll always be able to connect.
I believe in strong communication and building deep connections, and I'm looking for someone who shares similar values. If you're looking for a genuine, honest, and fun-loving guy, I'd love to hear from you.
submitted by Silentguy18 to SLFmeetups [link] [comments]


2024.05.29 02:33 Glacialfury [WP] You we’re tasked with delivering a letter to an elf in a faraway land. When you finally find them and they read the letter, they immediately start breaking down.

The Letter With the Silver Seal
Hooves drummed on the hard-packed dirt of the road.
The rider’s cloak streamed back in the wind of his running, and dust rose in his wake.
After months of searching, riding town to town, dawn to dusk, Finn finally had a lead on the wayward elf. The letter rested in his satchel, slung diagonally from shoulder to waist under his travel cloak. It was wrapped in oilcloth and sealed with silver wax bearing the intricate sigil of House Fyndrael. The letter was urgent, make haste, Lord Brynwell had said. And Finn had rode like a madman ever since.
People flashed past in both directions, the occasional ox-drawn cart or a courier on horseback kicking up dust in their haste. Some cursed his breakneck speed, turning to shake fists. Finn just grinned and spurred his horse faster. The road curved ahead through a thicket of trees and wound off into the countryside like a dusty ribbon dotted intermittently with the dark shapes of carts, wagons, and riders.
In the distance, the faint, cloudy silhouette of Suncrest Hold beckoned him. Almost there. A few more hours, he would put the letter in the elf’s hand and be on his way. A smile split his dusty face, and he leaned low over Dett’s neck, urging the horse on, eager to be quit of this mission and on his way back to Kaelos and all the comforts the sprawling mountain city had to offer. Wine and dancing, dicing and women, taverns and inns and brothels enough to drown a man in pleasures, that’s what waited in Kaelos. But first, he had to deliver the letter.
“Alright, Dett, show us your heart,” Finn put his face against the horse’s neck and the wind snagged his hood away, streaming his long honey-kissed hair out behind. “A few more miles, and you can rest. All the oats and water you can stomach.”
Trees flashed past. Dogs barked sharp challenges, then fell away. Dett thought this was a race, strained to go faster, legs and neck stretched out, mane and tail whipping in the wind. A group of caravaners cursed him as he thundered past. Finn laughed, called back his apologies and raced on, laying about with his reins.
Hours passed, the road transitioned from hard-packed dirt to the dark gray of flagstones and traffic deepened. Suncrest Hold rose before him in all its gray glory; slate-roofed towers and spires reached for the sky behind the silver-gray teeth of battlements. People, carts, farmers with wagons, merchants, and caravans crowded the road. Finn slowed Dett to a trot, skillfully weaving through the crowd with the desperate urgency only a man months gone from home could muster. He was ready to see this mission done.
He passed under an arched portcullis and came abreast of the guard house on the other side.
Soldiers in steel ring mail worn under red tabards slashed with black and embroidered with the royal coat of arms waved him through when they saw the silver glint of a courier’s badge pinned on his leather tunic.
“Make way,” they growled at the crowd, shouldering into the people and shoving them aside so Finn could pass. “Make way for a courier. Move it, you country kelps!”
People grumbled and cast dark looks Finn’s way, but they moved. None wanted to be the one who delayed a royal courier.
A figure in polished platemail worn under her tabard, and the transverse crested helm of an officer, stepped out of the guard house. Finn brought Dett to a halt.
The officer approached.
“May the sun favor your roads,” she greeted. Finn noticed the four golden knots of a captain embroidered on her tabard’s left breast. “May I offer the courier an escort?”
Finn’s mind went blank. This lady wasn’t just pretty for a guardswoman; she was unbelievably striking by any standard across the land. Breathtaking. He wanted to get off his horse and propose marriage on the spot. Heat began to rise in his cheeks, and he covered it by bowing in his saddle and giving his cloak a little flourish. A thick layer of dust broke free and danced around him.
“Gracious of you, my lady,” he said, cuffing his brow. “I am looking for an elf named Aberiel. I was told I could find him here in Suncrest Hold. Heard of him?”
“Captain Aurelume,” she said, looking off down the main road at all the buildings and structures crowding up to the walks. “Not My Lady. I'm not noble blood. Aberiel, you say?”
Finn gave a nod and patted Dett’s neck to calm the restless horse.
“Can you describe this man?”
Finn dug into his saddle and drew out a piece of parchment enchanted with the elf’s likeness. He handed it to the captain. She studied the portrait.
One of the other guards came up and peered over her shoulder, his face crisscrossed with old scars inside his open-faced helmet. “Damn, looks like the one what got back-knifed over dice a few nights gone. Remember? Almost died and the Count was all in a fury. Had us knocking down doors and cracking heads for three nights til we got the ones what did it. Darkhand gang, it was.”
Captain Aurelume studied the picture, her lips pursed. Her eyes were cerulean jewels dancing with sparks of sunlight.
She drummed a gauntleted finger on her sword hilt, and the sun glinted off her pauldrons. “Yes,” she said after several moments. “I remember him. Young and reckless, fair hand with the ladies, I’m told.” She glanced at her guard. “Which I suspect is the true reason for the knife in the back. Men have killed for far less.”
The guard shrugged, and his ringmail made soft clinking sounds. “Only said what I was told, Captain. Dice, they said it was.”
The captain returned her attention to Finn.
She returned the picture. “Try the Medi toward the center of the city. Beside the Basilica.” She nodded at the guard beside her. “Harker will show you the way. Good luck.” She turned and disappeared back into the guardhouse.
Harker came up beside Finn. “Alright then,” he grumbled, obviously irritated with having to play babysitter. “This way.”
Finn followed him down long streets that turned and twisted through the city. Every few seconds, he would holler for the crowd to give way to a courier. After a time, they came to a sprawling structure of soaring turrets, tiled roofs, tall arches, and windows filled with ornate traceries and colorful glass. A central dome gleamed silver in the sun.
“The Medi,” he said, and without so much as a by your leave, turned sharply on his heel and waded back into the crowd.
Finn eased Dett over to a tie post on the side of the road and swung out of the saddle, his legs filled with a deep ache from months on the road. He took a moment to stretch and stamp his feet before climbing the marble steps to the fluted columns flanking a set of tall doors rounded at the top and standing open to the public.
Inside, it was dark and subdued; carpet in blue and silver with fancy tassels flowed down the corridors. Tapestries hung the walls and the air smelled of herbs and incense. After getting directions from one of the healers, he stood at the entrance to a private room.
The door stood open, and a gentle breeze whispered through tall, arched windows. The room was small, modestly appointed with bookshelves on the walls and a small brazier across from a four-post bed on which lounged a figure wrapped around the midsection with clean bandages.
Finn knocked on the door frame and stepped inside. The elf on the bed stirred from his reading and set the book aside, fastening his eyes on the visitor. “Who are you?”
Finn approached the bed and gave a slight bow. “Finnton, my lord,” he said, digging into his satchel. “You are Aberiel of House Fyndrael?”
The elf’s eyes hardened with suspicion. His hand slipped under the sheet covering him to the waist. “Who sent you? What is this?”
“I was dispatched from Kaelos five months ago, my lord,” Finn produced the letter. The elf’s eyes locked on the silver seal, and the coiled readiness in his posture melted away. “That is my house seal. Give it to me.” The elf snatched the letter from Finn’s hand, gave the seal a cursory inspection, and broke it off with his thumbnail. His eyes moved over the words. He stopped at one point, drew in a deep, ragged breath, and glanced at the ceiling before continuing.
A single tear broke free from one of Aberiel Fyndrael’s lavender eyes.
The hand holding the letter slowly sank into his lap. Another tear streaked his cheek. Redness gathered in his eyes, across his face. “They have found her,” he said. His voice was a quavering whisper. “She…” he broke off with a sob. “She…I can’t believe it…she…”
Whatever the elf was going to say, Finn would never know. The words were drowned in anguished cries.
Finn turned to go, but thought he caught a glimpse of a smile breaking through the elf’s tears. Was Aberiel smiling? Finn couldn’t tell and it would be rude to stay. Whether tears of sorrow or joy, he would never know. Nor did he care.
“Good day, my lord.”
He left the elf lordling to his letter and his tears and silently wished him all the best. It was time to see to Dett and lodging for the night. A hot bath to wash away the dust of the road and a hearty meal to fill his belly, that was what he required. Then sleep. Dawn came early this time of year and he wanted to be on the road with the first rays of sunlight.
He stepped out of the Medi and took Dett’s reins in his hand. Music drifted to his ear from a lively tavern down the street. The sounds of raucous laughter and a dozen conversations sang in the air.
A grin crept onto his face.
A bath, a meal and maybe just one game of dice before he found his bed. He turned toward the tavern.
A man had needs.
submitted by Glacialfury to Glacialwrites [link] [comments]


2024.05.29 02:29 Rizeilin I Am your Disease ( can you help me find when and by whom it was created by PLZ)

I Am Your Disease You know who I am, you’ve called me your friend, Wishes of misery and heartache I send, I want only to see that you’re brought to your knees, I’m the devil inside you, I am your disease.
I’ll invade all your thoughts, I’ll take hostage of your soul, I’ll become your new master, in total control. I’ll maim your emotions, I’ll run the whole game, Till your entire existence is crippled with shame.
When you call me I come, sometimes in disguise, Quite often I’ll take you by total surprise. But take you I will, and just as you’ve feared I’ll want only to hurt you, with no mercy spared.
If you have your own family, I’ll see it’s destroyed, I’ll steal every pleasure in life you’ve enjoyed. I’ll not only hurt you, I’ll kill if I please, I’m your worse living nightmare.
I am your disease. I bring self destruction, but still you can’t tell, I’ll sweep you through heaven, then drop you in hell, I’ll chase you forever wherever you go, And then when I catch you, you won’t even know.
I’ll sometimes lay silent, just waiting to strike, What’s yours becomes mine, coz I take what I like, I’ll take all you own and I won’t care who sees, I’m your constant companion…. I am your disease.
If you have any honour, I’ll strip it away, You’ll lose all your hope and forget how to pray, I’ll leave you in darkness, while blindly you stare, I’ll reduce you to nothing and won’t even care.
So don’t take for granted my powers sublime, I’ll bend and I’ll break you, time after time. I’ll crumble your world with the greatest of ease, I’m that madman inside you….
I am your disease. But today I’m real angry…. you want to know why? I let this whole room of addicts slip by, How did I lose you? Where did I go wrong? One minute I had you, then next you were gone.
You just can’t dismiss all the good times we’ve shared, When you were alone… wasn’t it I who appeared? When you sold those possessions you knew you would need, Wasn’t I the first one who stepped in and agreed?
Now look at you bastards, you’re thinking clear, You escaped with your lives when you found your way here. Only fools think they’re winners when admitting defeat, It’s what you must say when you’re claiming that seat.
So go ahead and surrender, if that’s what you choose, But I’m not giving up cos I can’t stand to lose. So go to your meetings and pray hand in hand, for God to come save you…. leaving me to be damned.
Well be damned all your meetings each night of the week, Be damned Higher Powers, however unique, Be damned all your sayings, be damned your cliches, Be damned every addict who back to me strays.
For I know it will happen, I’ve seen it before, Those who love misery will crawl back for more. So take comfort in knowing, I’m waiting right here, But next time around, you’d better beware.
I am your disease. You think that you’re stronger or smarter this time, There isn’t a mountain or hill you can’t climb. Well if that’s what you’re thinking you ain’t learned a thing, I’ll still knock you silly if you step back in my ring.
But you say you’ve surrendered so what can I do. It’s so sad in a way, I had big plans for you. Creating your nightmare for me was a dream, I’m sure gonna miss you, we made quite a team.
So please don’t forget me, I won’t forget you, I’ll stand by your side watching all that you do, I’m ready and waiting, so call if you please, I won’t let you forget me…
I am your disease.
submitted by Rizeilin to Poems [link] [comments]


2024.05.29 01:01 Skystrike77 I am once again requesting your gameplay help

After taking a break from the game, I'm back and trying to climb again.
I received some tips a few months ago and have been trying to incorporate it into my gameplay. Mostly, more aggressive but safe positioning and better usage of my cooldowns. It has really helped me feel not as helpless during a match, but I still feel like I'm not truly improving.
Replay code: R3WA6Z
Battletag / in-game username: Skystrike5
Hero(es) played: Ashe
Skill tier / rank: Silver 2
Map: Circuit Royale
PC or console: PC
Description of the match / things you want reviewed:
The beginning of the match on attack went well, I did my best to actively look for positions where I could take enemy aggro and deal as much damage as I could.
The swap to defense is where we struggled. Immediately, we got rolled all the way to first point. After that, it all went down hill.
I would like to know what I could change to make more impact during the match.
submitted by Skystrike77 to OverwatchUniversity [link] [comments]


2024.05.28 23:56 Sweet-Count2557 Best Beaches in Miami

Best Beaches in Miami
Best Beaches in Miami Welcome to our sunny paradise in Miami, where we've got the best beaches that'll make your heart skip a beat!In this article, we'll take you on a thrilling tour of Miami's top coastal gems. From family-friendly shores with powdery sand to trendy coastlines with vibrant nightlife, we've got it all.So grab your shades and join us as we dive into the beauty and excitement that Miami's beaches have to offer. Let's soak up the sun and make some unforgettable memories!Key TakeawaysLummus Park Beach is a popular and family-friendly beach in Miami, offering a range of activities including sunbathing, swimming, and beach volleyball.South Pointe Park Beach is easily accessible and features a fishing pier, colorful lifeguard towers, and a naturist beach section.Matheson Hammock Park Beach is known for its safe and gentle waters, making it a great choice for families with kids. It also offers activities such as paddleboarding and fishing.Crandon Park Beach, located on Key Biscayne, is a family-friendly beach with calm water and features a nature center, picnic areas, and a carousel.Lummus Park BeachWe should check out Lummus Park Beach because it offers a vibrant and trendy atmosphere with endless views of the Atlantic Ocean. This popular beach in Miami is the perfect destination for beach activities and family-friendly amenities. The sugary white shoreline and sparkling cerulean water create a picturesque backdrop for a day of fun in the sun.At Lummus Park Beach, you'll find a wide range of activities to enjoy. Whether you're into beach volleyball, sunbathing, sandcastle building, or scenic strolls along the shore, there's something for everyone. The beach is also equipped with attentive lifeguards, well-maintained showers and restrooms, and nearby parking for your convenience.Not only does Lummus Park Beach offer a variety of beach activities, but it also boasts a vibrant nightlife. With nearby nightclubs, you can continue the fun into the evening with drinks and parties.If you're looking for a place to stay nearby, we recommend the Casa Boutique Hotel. Located in the heart of South Beach, it offers a vibrant and energetic atmosphere that perfectly complements the beach experience. From people-watching to beach volleyball, there's never a dull moment at Lummus Park Beach.South Pointe Park BeachSouth Pointe Park Beach, located at the southern tip of Miami Beach, offers a stunning blend of natural beauty and urban amenities. With its lush greenery, sandy shores, and crystal-clear waters, the park provides the perfect backdrop for a day of relaxation and fun.As we explore this beach, let's discuss the park's amenities and facilities. The park features well-maintained restrooms and showers, making it convenient for visitors to freshen up after a dip in the ocean. Additionally, there are picnic areas with tables and grills, ideal for enjoying a beachside barbecue with friends and family.The breathtaking scenic views and landscapes at South Pointe Park Beach are truly one-of-a-kind. From the park, visitors can enjoy panoramic vistas of the Atlantic Ocean, the Miami skyline, and the nearby Fisher Island. The park also boasts a picturesque jetty that extends into the water, offering a unique perspective of the coastline.When it comes to dining options, South Pointe Park Beach has you covered. The park is conveniently located near several restaurants and cafes, ranging from casual beachside eateries to upscale dining establishments. Whether you're craving fresh seafood, international cuisine, or a refreshing cocktail, you'll find plenty of options to satisfy your taste buds.With its natural beauty, convenient amenities, stunning views, and nearby dining options, South Pointe Park Beach is a must-visit destination for locals and tourists alike. So pack your beach gear, grab a picnic basket, and get ready to enjoy a day of sun, sand, and sea at this incredible Miami Beach gem.Park Amenities and FacilitiesAt South Pointe Park Beach, the park amenities and facilities include clean restrooms, showers, and a splash pad for kids. These well-maintained amenities ensure a comfortable and convenient beach experience for visitors of all ages.Whether you're taking a refreshing dip in the ocean or building sandcastles with your little ones, having access to clean restrooms and showers is essential. The splash pad adds an extra element of fun for children, allowing them to cool off and play in a safe and interactive environment.South Pointe Park Beach truly caters to families by providing these essential park amenities. So, you can enjoy a day full of beach activities, knowing that you have access to everything you need for a memorable and enjoyable beach outing.Scenic Views and LandscapesWith its stunning panoramic views of the Atlantic Ocean and lush coastal landscapes, South Pointe Park Beach offers a picturesque setting for beachgoers to enjoy.The golden sand stretches for miles, inviting us to kick off our shoes and feel the soft grains between our toes.The gentle waves crash against the shore, creating a soothing soundtrack that instantly relaxes us.The vibrant colors of the sky at sunrise and sunset make for perfect moments of scenic photography.The serene atmosphere provides the ideal backdrop for beachfront yoga sessions, allowing us to find inner peace while surrounded by nature's beauty.As we soak in the sights and sounds of this tranquil beach, our appetites start to awaken, leading us to explore the nearby dining options that await us.Nearby Dining OptionsAs we stroll along South Pointe Park Beach, we can't help but wonder what delicious dining options await us nearby. Lucky for us, this vibrant beachfront area is home to a variety of restaurants that cater to all tastes and preferences.Whether you're in the mood for fresh seafood, international cuisine, or a casual beachside burger, there's something for everyone just steps away from the sandy shore. From upscale beachfront restaurants with breathtaking ocean views to laid-back eateries with a relaxed atmosphere, the nearby dining options are sure to satisfy your cravings after a day of sun and surf.Matheson Hammock Park BeachMatheson Hammock Park Beach is a hidden gem nestled within a tropical landscape. With its shallow and gentle waters, it offers a safe and enjoyable beach experience for families with kids.The highlight of this beach is the man-made atoll pool, providing a unique and picturesque setting for swimming and picnicking.Shallow and Gentle WaterWhile Matheson Hammock Park Beach offers a man-made atoll pool with shallow and gentle water, it's one of the prettiest beaches in Miami. The calmness of the water creates a serene and relaxing atmosphere that's perfect for families with children or those who simply want to enjoy a peaceful day at the beach. Here are four reasons why the shallow and gentle water at Matheson Hammock Park Beach is worth experiencing:Safe for all: The shallow water at Matheson Hammock Park Beach makes it a safe option for swimmers of all ages and skill levels. Parents can relax knowing that their children can enjoy the water without worrying about strong currents.Ideal for water sports: The calm and shallow water at Matheson Hammock Park Beach provides the perfect conditions for kiteboarding, paddleboarding, and kayaking. Adventure enthusiasts can take advantage of these opportunities to explore the water and have an exhilarating experience.Spectacular views: As you wade through the shallow water, you'll be treated to breathtaking views of the surrounding tropical landscape. The combination of the clear blue water and lush greenery creates a picturesque backdrop that's truly mesmerizing.Proximity to luxury shopping: After a day of fun in the water, you can indulge in some luxury shopping at the nearby boutiques and malls. Matheson Hammock Park Beach offers the perfect combination of natural beauty and access to upscale shopping options, giving you the best of both worlds.Man-Made Atoll PoolWe can't wait to explore the man-made atoll pool at Matheson Hammock Park Beach and experience its unique features. This stunning pool is a gem nestled within the park, offering a one-of-a-kind swimming experience. The pool's design mimics a natural lagoon, with calm and gentle water that's perfect for both kids and adults.We're excited to take a dip in the crystal-clear water and soak up the sun on the sandy shoreline. The surrounding tropical landscape adds to the beauty and tranquility of the atoll pool.In addition to swimming, Matheson Hammock Park Beach also offers a variety of nearby water activities such as kiteboarding, paddleboarding, kayaking, and fishing. It's the perfect destination for a fun-filled day by the water.Tropical Landscape and MarinaAfter exploring the man-made atoll pool, let's head over to the tropical landscape and marina at Matheson Hammock Park Beach for some scenic views and boating opportunities. The marina activities at Matheson Hammock Park Beach offer a chance to immerse ourselves in the vibrant and lively atmosphere of the beach. Here are four reasons why the marina activities at Matheson Hammock Park Beach will give you those perfect tropical beach vibes:Boating Excursions: Hop on a boat and set sail along the picturesque coastline, taking in the breathtaking views of the turquoise waters and swaying palm trees.Fishing Adventures: Cast your line and try your luck at catching some of the abundant marine life that resides in these waters, creating unforgettable moments and memories.Water Sports: Dive into the crystal-clear waters and engage in thrilling water sports like paddleboarding, kayaking, and kiteboarding, adding an extra element of excitement to your beach experience.Sunset Cruises: Embark on a romantic sunset cruise and witness the sky ablaze with vibrant colors as the sun dips below the horizon, creating a truly magical and unforgettable moment.With these marina activities, Matheson Hammock Park Beach offers the perfect blend of relaxation and adventure, allowing you to fully embrace the tropical beach vibes and create lasting memories.Crandon Park BeachCrandon Park Beach is located on Key Biscayne and offers a quieter and less crowded beach experience for families with children. This hidden gem provides a serene and relaxing atmosphere, perfect for those seeking a peaceful day by the sea. The beach boasts crystal clear waters and a fine sandy shoreline, inviting visitors to dip their toes in the gentle waves. With lifeguards on duty, parents can have peace of mind as their little ones splash and play in the calm waters.Crandon Park Beach offers a variety of beach amenities to enhance your visit. Picnic areas are scattered throughout the park, providing the perfect spot for a family lunch or a beachside barbecue. And if the kids need a break from the sun, there's a playground where they can run, climb, and slide to their heart's content.In addition to the tranquil beach setting, Crandon Park Beach offers a range of popular activities for all ages. Rent a kayak or paddleboard and explore the beautiful coastline, or take a leisurely bike ride along the scenic paths that wind through the park. For those seeking a bit of friendly competition, a game of beach volleyball is always a great option.Overall, Crandon Park Beach is a hidden oasis that offers a quieter and less crowded beach experience for families. With its beautiful shoreline, beach amenities, and popular activities, it's the perfect destination for a day of fun and relaxation.Bill Baggs Cape Florida State Park BeachLet's head over to Bill Baggs Cape Florida State Park Beach and enjoy the pristine shoreline and clear water. Here are four reasons why this beach is a must-visit:Natural Beauty: Bill Baggs Cape Florida State Park Beach boasts a breathtaking natural beauty that will leave you in awe. The shoreline is pristine, with powdery white sand that feels soft beneath your feet. The clear water sparkles in shades of turquoise, inviting you to take a refreshing dip.Historical Charm: This beach is home to the oldest standing structure in Miami, the Cape Florida Lighthouse. It adds a touch of historical charm to the already picturesque scenery. Take a walk around the lighthouse and learn about its fascinating history.Outdoor Activities: Whether you're into fishing, hiking, biking, or wildlife spotting, Bill Baggs Cape Florida State Park Beach has something for everyone. Explore the park's trails, cast a line into the ocean, or simply enjoy a leisurely stroll while taking in the stunning views.Tranquility: Unlike bustling beaches like Lummus Park Beach, Bill Baggs Cape Florida State Park Beach offers a peaceful and serene atmosphere. Escape the crowds and find your own little slice of paradise where you can relax and unwind.Surfside BeachWe should take a short drive to explore the quiet and pristine coastline of Surfside Beach. Nestled away from the bustling crowds, this hidden gem offers a serene and tranquil escape from the city. As we arrive, we're greeted by the gentle sound of crashing waves and the soft caress of the ocean breeze. The beach stretches out before us, with its soft, powdery sand and crystal-clear turquoise waters.Surfside Beach isn't only a haven for relaxation and sunbathing, but it also offers fantastic surfing opportunities for those looking to ride the waves. The calm water and soft sandy bottom create the perfect conditions for both beginners and experienced surfers to enjoy their time in the water. Lifeguards are on duty to ensure the safety of all beachgoers, adding an extra layer of peace of mind.In addition to its natural beauty, Surfside Beach is also home to a charming town with shops and restaurants. For those looking to stay a little longer, there are beachfront resorts and hotels that offer comfortable accommodations and stunning views of the coastline. Whether you're seeking a romantic getaway or a family vacation, Surfside Beach has something to offer everyone.Frequently Asked QuestionsAre There Any Water Sports Equipment Rentals Available at Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, or Surfside Beach?Yes, there are water sports equipment rentals available at several beaches in Miami.Some of the popular beaches where you can find these rentals include Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, and Surfside Beach.At these beaches, you can try a variety of exciting water sports activities such as kayaking, paddleboarding, and surfing.Whether you're a beginner or an experienced adventurer, these beaches offer the perfect opportunity to enjoy the thrill of water sports and make unforgettable memories.Are Pets Allowed on the Beaches of Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, or Surfside Beach?Pets are welcome at Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, and Crandon Park Beach. These pet-friendly beaches offer outdoor activities for our furry friends, such as walks along the shoreline and playing in the sand.If you're looking for accommodations nearby, there are several pet-friendly hotels in the area. Enjoy a beach day with your pet and create lasting memories together in the beautiful Miami sunshine.Are There Any Restrictions on Alcohol Consumption at Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, or Surfside Beach?At Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, and Surfside Beach, there are restrictions on alcohol consumption. However, these beaches offer a variety of water sports equipment rentals for visitors to enjoy.From kayaking and paddleboarding to fishing and surfing, there are plenty of activities to keep you entertained.Are Bonfires or Barbecues Allowed on the Beaches of Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, or Surfside Beach?Bonfires vs. barbecues: Which is better for beach gatherings?When it comes to beach gatherings, barbecues are the way to go. Not only do they provide delicious food, but they also eliminate the risk of open flames and potential hazards.To have a fun and safe day at the beach, remember to follow beach safety tips like staying hydrated, wearing sunscreen, and swimming in designated areas.Are There Any Beachfront Restaurants or Cafes Available at Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, or Surfside Beach?Yes, there are beachfront dining options and cafes available at Lummus Park Beach, South Pointe Park Beach, Matheson Hammock Park Beach, Crandon Park Beach, Bill Baggs Cape Florida State Park Beach, and Surfside Beach.These beautiful beaches offer a variety of culinary experiences, allowing you to enjoy delicious meals and refreshing drinks with stunning ocean views.Whether you're in the mood for a beachside restaurant or a cozy cafe, these beaches have you covered for a delightful dining experience.ConclusionNow that we've explored the best beaches in Miami, it's clear that this vibrant city truly has something for everyone.From the family-friendly shores of Lummus Park Beach to the surfing paradise of South Pointe Park Beach, and the tranquil waters of Matheson Hammock Park Beach to the secluded beauty of Bill Baggs Cape Florida State Park Beach, Miami offers a beach experience like no other.So grab your sunscreen and get ready to soak up the sun in this paradise by the sea.
submitted by Sweet-Count2557 to worldkidstravel [link] [comments]


2024.05.28 22:29 JankaSvK 10 days in Italy - post trip report

Setup:
Day 1: Took airport taxi (not pre-booked) from Ciampino airport to city center for a fixed rate 31€.
Dar 2: Walk Pasquino-Piazza Navona-Pantheon-Fontana di Trevi-Spanish steps. Followed the path from “Heart of Rome walk” by Rick Steves. After visiting the church on top of the Spanish steps, we went into Villa Borghese park. We rented a 4 person e-bike “car” for 20€ which fit all 4 of us. This was a lot of fun, it protected us from the light rain, and otherwise my parents would not be able to walk the park anymore.
Day 3: Vatican. We arrived at 8:45 at the St. Peter’s square. We have waited for 45 minutes for the Security control. We had booked a Vatican museum tour at 12:30. We have hoped to manage to visit the St. Peter’s Basilica (free) with the Dome (8-10€) beforehand, but we made a mistake of not going for the Dome first. We ended up skipping the Dome as the line took too long and we did not want to miss the Vatican tour as it was significantly more expensive and more difficult to get. It was possible to queue for the tour from 12:00. We were only able to book the guided tour which took around 2.5 hours. The tour ended before the Sistine chapel, which let you explore the chapel on your own. The tour was not terrible, nor great. Headphones had a lot of noise and it was difficult to understand. The museums were full of people, which made things worse. After visiting the Sistine chapel, we went home.
Day 4: Easier day - Wednesday. Went for the Angel’s castle in the morning which is only a short, non-guided tour. Audio guides were not available, but they have pretty good boards with some information. The mistake was to leave the castle around noon, when the audience with the pope on the St. Peter’s square has ended as people have flooded nearby streets. In the late afternoon (16:45) we tried to see if we could get to the Dome, as we did not make it on Tuesday.The security check took only ~30 minutes this time, but we were really lucky, as we queued for tickets just slightly before they had closed the gate. The gate was closed at 17:15, where the official opening time of the Dome is till 18:00.
Day 5: Went to the Colosseum in the morning for 8:50. We have booked the Full experience - Attic tickets. First, we were sent to the attic, and then we could proceed with a normal tour. The attic was amazing, mainly because it was empty. It offered an amazing viewpoint and there was almost no one. History-wise it did not offer much on top of the normal tour, but this felt like a VIP place. For booking the tickets, we have specifically waited 30 days before the date around 8:50 for the tickets to become available. Afterwards we went to Palatine Hill. This got worse and worse. The place is huge, there are no refreshments spots, not enough benches in the shades, no cafeterias, no vending machines. This is connected to the Roma Forum (and Imperial Fora). Note that we did a mistake by leaving the premises for lunch and we were not allowed to enter again despite the ticket clearly saying it was valid for “2 days”. These three things - Palatine Hill, Roma Forum, Imperial Forum are all connected and you can enter it only once. Therefore, we could not get to the Imperial Forum at all, as we left to cross the street and enter and they have told us there is a passage inside the Roma Forum to get to the Imperial forum. Just an overall terrible experience, since it takes hours to explore the whole area and yet one cannot split it to avoid midday sun.
Day 6: We took a morning train to Florence. We ate lunch in Florence and then walked the “Renaissance Walk” by Rick Steves and went to see David in Accademia for tickets at 14:30. Afterwards we picked up our luggage and headed for the Sixt car rental at the airport. We have noticed that the rental price was significantly cheaper at their airport location compared to the train station. Afterwards we headed by car to Viareggio.
Day 7: Morning walk on the beach, swimming in the sea in the late afternoon.
Day 8: Left for Pisa in the morning. Despite the fact that there were not enough tickets for us for the tower climb on the web, in person there were multiple times with 5+ tickets still available for an hour later. There was no queue for the tickets (how refreshing compared to Rome). Since it was Sunday morning, one could only access a portion of the cathedral, but it fully reopened after 13:30. Due to restoration works, the baptistery was closed. We took the “complete” package (10€ without climb, 27€ with climb) and visited everything around the tower, but nothing more. We returned to Viareggio in the afternoon and went for a short swim.
Day 9: Left in the morning and returned to Florence before noon. Since we walked a big portion of the historic center before, we just grabbed lunch and stopped by the Leather school. It was nice to see locals making products, unfortunately, we did not find what we were looking for. I considered the prices really good given the locally made products (belt with turnable buckle for 45€, men’s purse for 85€ and free monogram above 50€). In the evening we left for the train to Rome.
Day 10: Left for the airport.
Couple of notes:
Feel free to ask any questions in the comments regarding the trip,
submitted by JankaSvK to ItalyTravel [link] [comments]


2024.05.28 21:49 Superfluos-SquidStew Bikepacking the Ruhrtalradweg and Sauerland

Bikepacking the Ruhrtalradweg and Sauerland
I took this trip at the end of march and this was my first bikepacking trip in 2024, the first on my Focus Atlas and my first time ever bikepacking for more than one night.
My route lead me from Essen along the Ruhrtalradweg which I left towards the end of Day 1 and ended at the beautiful Möhnesee.
Day 2 lead me through the hills and up the highest mountain in North Rhine Westfalia - the Langenberg. A brutal climb on an almost 30kg bike and even through snow towards the top. After that I made my way down to the source of the river Ruhr and then down towards Züschen where I ended the day.
Day 3 then lead me up the second highest mountain in the state - Kahler Asten. Same thing as Langenberg, brutal climb, at least from where I came, and snow towards the top. From there on I followed the Lenneroute, which was much less flat than expected. Still, I made it to the Bevertalsperre just in time for a much needed Schnitzel.
Day 4 was just a "quick" 80km "spin" back towards Essen. Until that day I was quiet lucky with the weather, but day 4 was 100% rain.

Overall over 400km and around 5500m of elevation gain. Very tough and definitely not comfortable, but a big personal achievement and I made some great memories! In case you're interested in more details just tell me and I might post my favorite "mini stories" from the trip in the comments :)
The Ruhr in Hattingen
View towards Menden (I think)
Dobby!
Camp at the Möhnesee
Beautiful sunrise
It was a cold night
Much steeper than it looks! Hike-a-bike!
https://preview.redd.it/xd58vjyrz73d1.jpg?width=4032&format=pjpg&auto=webp&s=15f3dafa46216b02edcdfc5d9626b6ae11d5da9e
Snowy climb towards the Langenberg
Langenberg summit
Source of the Ruhr
Late evening cooking
Kahler Asten summit
Kahler Asten view with bike
Kahler Asten view without bike
Above everyone on the Lenneroute
Probably the best view I've had! Near Attendorn
The much needed Schnitzel
Rise and shine for day 4
submitted by Superfluos-SquidStew to bikepacking [link] [comments]


2024.05.28 21:39 Jerry_217 [H] Rare games updated 5-28 [W] US amazon digital gift card, Rain World: Downpour, Witchtastic, Bosorka, Loot River, Battletoads, Hi-Fi rush, hell let loose, Nioh 2, WWE 2k23, crusader kings 3, Crash Bandicoot, Spyro, Fable Anniversary, Poker night 1, 2, F1 2012, 2011, Euro/American Truck, tf2 key

Region is NA.

If you have my wishlist games, Chat with me anytime. Only accept games from your own collection.

My REPs: 200+ successful trades, stopped tracking after 202.


Wishlist is in the end of this post

My steam games for trade (Can make gift links if possible):

Added recently:


Hell let loose
Blade of Darkness
Amanda the Adventurer
Bravery and Greed
King Of The Castle
Loddlenaut
Mediterranea Inferno
Steelrising
Yakuza: Like a Dragon
Coromon
Fashion Police Squad
HUMANKIND™ Definitive Edition
Symphony of War: The Nephilim Saga
Terraformers
The Callisto Protocol
The Excavation of Hob's Barrow
Victoria 3
Littlewood
One Hand Clapping
Tainted Grail: Conquest
Ultimate Chicken Horse
Mad Max
MORTAL KOMBAT XL
Mortal Kombat 11: Ultimate
Middle-earth: Shadow of Mordor GOTY
Middle-Earth: Shadow of War Definitive Edition
Injustice 2 Legendary Edition
Gotham Knights
Back 4 Blood
Batman™: Arkham Knight Premium Edition
Batman™: Arkham Asylum GOTY Edition
Batman™: Arkham City GOTY Edition
Batman™: Arkham Origins
.hack//G.U. Last Recode
CODE VEIN
GOD EATER 3
Katamari Damacy REROLL
PAC-MAN MUSEUM+
Tales of Vesperia: Definitive Edition
TEKKEN 7
Dragon Knight (delisted, 18+, PM for price)
Hell Girls (delisted, 18+, PM for price)
Super Star (delisted, 18+, PM for price)

Steam games:

9 Years of Shadows
A Juggler's Tale
A Plague Tale: Innocence
ABZU
Aces and Adventures
Ad Infinitum
Afterimage
Agent in Depth
Alchemist's Castle
Alchemy Garden
Aliens vs. Predator Collection ( includes Aliens vs. Predator + Aliens vs Predator Swarm Map Pack + Aliens vs Predator: Bug Hunt Pack)
Aliens: Fireteam Elite
AMID EVIL
Amnesia: The Bunker
Among Us
Anuchard
Aragami 2
Arcade Paradise
Arise: A Simple Story
Armello
Army Men RTS
Assault Suit Leynos
Astronarch
Autonauts vs Piratebots
Battlecruisers
Beacon Pines
Big Pharma
BIOMUTANT
Bionic Commando Rearmed
Black Paradox
Black Skylands
Blade Assault
Blade of Darkness
Blood And Zombies
Bloodstained: Ritual of the Night
Borderlands 3: Super Deluxe Edition
Boundless
BPM: Bullets Per Minute
Brawlout
Castle on the Coast
Cats in Time
Caveblazers
Chicka Wars Chicken Meat (delisted)
Children of Silentown
CHIVALRY 2 - EPIC EDITION
Citizen Sleeper
CivCity: Rome
Click and Slay
Colt Canyon
Conan Chop Chop
Concept Destruction
Construction Simulator (2015) Deluxe Edition
Cookie Cutter
Corridor Z
Cosmonautica
Crayon Physics Deluxe
CROSSBOW: Bloodnight
Cultist Simulator
Curse of the Dead Gods
Dagon - The Eldritch Box DLC
Dark Deity
Dead Age
Dear Esther: Landmark Edition
Death Squared
Deceive Inc.
Demonologist
Depraved
Descenders
Desperados III
Destiny 2: Beyond Light DLC
Destroy All Humans! 2 - Reprobed
Destroyer: The U-Boat Hunter
Detached: Non-VR Edition
DEVOUR
Dicey Dungeons
Disciples: Liberation
Disco Elysium - The Final Cut
Dishonored Definitive Edition
Distant Worlds Universe
Doctor Strange Defenders Skin
Double Cross
Doughlings: Arcade
Doughlings: Invasion
Dragon Knight (delisted, 18+)
Draw Slasher
Drawful 2
Due Process
Dungeons 2 - Complete Edition
Dusk
EDGE OF ETERNITY
Eiyuden Chronicle: Rising
El Hijo
Emily is Away <3
Encased
Endless Space 2
Epic Chef
ETERNAL THREADS
Exorder
Expeditions: Rome
F1 2018
Farming Simulator 17
Firegirl: Hack 'n Splash Rescue
First Class Trouble
Five Dates
Fling to the Finish
Fobia - St. Dinfna Hotel
Foretales
FOREWARNED
Forged Battalion
Fortissimo FA INTL Ver
Founders' Fortune
Friends vs Friends
From Space
Full Metal Furies
Fun with Ragdolls: The Game
GameGuru Classic
Garfield Kart - Furious Racing
Generation Zero
Geometric Sniper
Ghost 1.0
Gloria Victis
Go Home Dinosaurs!
Going Under
Golf Gang
Good knight
GRID Ultimate Edition
GRIME
Grow: Song of the Evertree
Guilty Gear X2 #Reload
Guns & Fishes
Guts and Glory
Hack 'n' Slash bundle (including Hack 'n' Slash + Hack 'n' Slash Soundtrack + Spacebase GIFT)
Hardspace: Shipbreaker
Heart Fragment - Book Two: Belief Fragments (Shannon & Lana)
Hedon Bloodrite
Hell Girls (delisted, 18+)
Hell Pie
Hellbound
HERO'S HOUR
Hidden & Dangerous 2: Courage Under Fire
Hidden & Dangerous: Action Pack
Hokko Life
Hollow Knight
Honey, I Joined a Cult
Hot Brass
Hotshot Racing
How to Sing to Open Your Heart
Hyper Gunsport
I’m not a Monster
Internet Cafe Simulator
Interplanetary: Enhanced Edition
Intravenous
Intruders: Hide and Seek
Iron Danger
Iron Harvest
Izmir: An Independence Simulator
Joggernauts
Joggernauts
JURASSIC WORLD EVOLUTION 2
Just Cause 3 XXL Edition
Just Cause 4 Complete Edition
JYDGE
Kerbal Space Program
Killsquad
King's Bounty II
Kraken Academy!!
Labirinto 2
Lacuna – A Sci-Fi Noir Adventure
Last Oasis
Late Shift
Lawn Mowing Simulator
Legend of Keepers
Legion TD 2 - Multiplayer Tower Defense
Leisure Suit Larry - Wet Dreams Don't Dry
Let Them Come
Life is Strange 2 Complete Season (incl. Mascot Bundle DLC)
Little Misfortune
Little Orpheus
Lords and Villeins
Lost Planet 3 Complete Pack
Lost Ruins
Lust for Darkness
Lust from Beyond: M Edition
MageQuit
Maid of Sker
Mainlining
MEEPLE STATION
Meow Express
Merchant of the Skies
Metal: Hellsinger
Metro Exodus
Midnight Fight Express
Midnight Ghost Hunt
Mini Metro
Mini motor Racing EVO (delisted)
MirrorMoon EP
Monster Prom 2: Monster Camp
Monster Sanctuary
Monster Train
Monster Train: The Last Divinity DLC
Moon Hunters
Moonlighter
Morbid: The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Moving Out - Movers in Paradise DLC
Mr. Prepper
Murder by Numbers
My Friendly Neighborhood
My Time At Portia
Mythic Ocean
Nadir: A Grimdark Deckbuilder
Necromunda Hired Gun
NecroWorm
NeuroVoider
Neverinth
Neverout
New Super Luckys Tale
Nickelodeon All Star Brawl
Nobody Saves the World
Non-Stop Raiders
Northgard
Oaken
Obduction
Of Orcs And Men
Offworld Trading Company
OLLIOLLI WORLD - RAD EDITION
One Hand Clapping
Orbital Racer
Othercide
Out of Reach: Treasure Royale
Outward Definitive Edition
Outward The Soroboreans DLC + soundtrack (DLC only)
Override
Overture
Ozymandias
Paint the Town Red
Partial Control
Patch Quest
Pathfinder: Kingmaker Enhanced Plus Edition (NA only) + Royal Ascension DLC + The Wildcards DLC
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinders: Memories
Pathway
Peaky Blinders: Mastermind
Per Asperatrar
Pilgrims
Pill Baby
Pixplode
Planet TD
Port Royale 3 Gold
PowerBeatsVR
Prodeus
Project CARS (delisted)
Project Chemistry
Project Nimbus: Complete Edition
Project Wingman
Propagation VR - Co-op
Propnight
Proteus
Proteus
PULSAR: The Lost Colony
Pumped BMX +
Quadrata
Quantum Break
Radio Commander
Ragnarock
Railroad Corporation
Railroad Tycoon 3
Rebel Inc: Escalation
Re-Legion
Remnant: From the Ashes - Complete Edition
Remnants of Naezith
Resident Evil Revelations
Resident Evil Revelations 2
Reventure
Revita
RIOT - Civil Unrest
Road 96
Roarr! Jurassic Edition
ROGUE LORDS
Roguebook
RollerCoaster Tycoon 2: Triple Thrill Pack
RPG Maker VX
Rubber Bandits
RUINER
Rym 9000
Saints Row
Sakura Succubus, 18+
Sakura Succubus 2, 18+
Sakura Succubus 3, 18+
Sakura Succubus 4, 18+
Sakura Succubus 5, 18+
Sakura Succubus 6, 18+
Sakura Swim Club, 18+
Sam & Max: Devil's Playhouse
Scorn
SCP : Secret Files
Secret Neighbor: Hello Neighbor Multiplayer
SEUM: Speedrunners from Hell
Shadow Tactics: Aiko's Choice
Shady Part of Me
Shing!
Shotgun King: The Final Checkmate
Sid Meier's Railroads!
Siege Survival: Gloria Victis
Skullgirls 2nd Encore
Slinger VR
Smile For Me
Sniper Elite 3
Sniper Elite 4
Snowtopia
Sorcerer King: Rivals
Soul Searching
Soulblight
Souldiers
Soulstice
Spellcaster University
Spirit Hunter: Death Mark
Spirit of the Island
Stacking
Starbound
Starpoint Gemini Warlords
Stirring Abyss
Strider
Stygian: Reign of the Old Ones
SuchArt!
Sunlight
Super Chicken Catchers
Super Magbot
Super Star (delisted)
SUPERHOT: MIND CONTROL DELETE
Surviving the Aftermath
Sword Legacy Omen
SYMMETRYro
Tails Noir
Tainted Grail: Conquest
Telefrag VR
TEMTEM
The Amazing American Circus
The Ascent
The Beast Inside
The Dark Pictures Anthology: Man of Medan
The Dark Pictures Anthology: House of Ashes
The Dark Pictures Anthology: Little Hope
The Deed II
The Dungeon Of Naheulbeuk: The Amulet Of Chaos
The Golf Club 2019 Featuring PGA TOUR
The Gunk
The Legend of Tianding
The Life and Suffering of Sir Brante
The Long Dark
The Outer Worlds: Spacer's Choice Edition
The Pale Beyond
The Quarry
The Red Lantern
The Serpent Rogue
The USB Stick Found in the Grass
The Witcher: Enhanced Edition (steam inventory gift)
The Witness
The Wolf Among Us
There Is No Light
Ticket to Ride
Tin Can
Titan Souls
TOEM
Tools Up!
Townsmen - A Kingdom Rebuilt
Traffic Jams
Train Station Renovation
Treasure Hunter Simulator
Trek to Yomi
Tribes of Midgard
Twilight Struggle
Twin Mirror
Two Point Campus
Ultimate Chicken Horse
Underland: The Climb
Unity of Command: Stalingrad Campaign
UnMetal
Vanishing Realms
War for the Overworld
Warhammer 40,000: Chaos Gate - Daemonhunters
Warhammer 40,000: Space Wolf
Warhammer 40,000: Space Wolf - Drenn Redblade
Warhammer 40,000: Space Wolf - Exceptional Card Pack
Warhammer 40,000: Space Wolf - Saga of the Great Awakening
Warhammer 40,000: Space Wolf - Wrath of the Damned
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
WARSAW
We Happy Few Season Pass
We Were Here Too
Where the Water Tastes Like Wine
White Noise 2
Who Pressed Mute on Uncle Marcus?
Wobbledogs
Worms Rumble
WRC 7
WWE 2K BATTLEGROUNDS
XCOM 2
X-COM: Complete Pack (including X-COM: UFO Defense + X-COM: Apocalypse + X-COM: Enforcer + X-COM: Interceptor + X-COM: Terror from the Deep)
XCOM: Enemy Unknown Complete Edition
XEL
X-Morph: Defense Complete Pack (including X-Morph: Defense + X-Morph: Defense - European Assault + X-Morph: Defense - Survival Of The Fittest + X-Morph: Defense - Last Bastion)
Yakuza 4 Remastered
Zoeti

Other platforms:
Command & Conquer Remastered Collection (ORIGINkey)
Liberated (GOG key)
STAR WARS: Squadrons (Origin)
Wanderlust Travel Stories (GOG key)

#########################################################

My Wishlist: (prefer gift links for bolded games)


Hi-Fi RUSH
DIABLO 4 PC
Street Fighter 6
Rocket League
Poker night
poker night 2
Game of Thrones - A Telltale Games Series
NBA 2k16, 2k17
WWE 2K16, 2K17, 2K18, 2K19, 2K20, 2k23
The Last Remnant
Doctor Who: The Adventure Games
Hell let loose
Crusader kings 3
Spiderman remaster
F1 2020, 2019, 2017, 2016, 2012, 2011
ACE COMBAT ASSAULT HORIZON Enhanced Edition
DARK SOULS
DARK SOULS II
DARK SOULS III
Pistol Whip
CLANNAD
Automobilista 2
Gears 5
monster hunter rise
Tiny tina's wonderlands chaotic great edition
Spyro Reignited Trilogy
DIRT 5
Fable Anniversary
Nioh 2 COMPLETE
Victoria 3
HUMANKIND
A Hat in Time
VTOL VR
rFactor 2
ZERO Sievert
Barotrauma
monster hunter world
Life Is Strange Complete Season
phoenix wright
LOOT RIVER
satisfactory
Gotham Knights
Rivals of Aether
Vrising
DOOM Eternal
Deep Rock Galactic
Dead by Daylight
quantum break
slay the spire
Yakuza kiwami 2
Stardew Valley
stray blade
clash: Artifacts of chaos
Wizard of Legend
Shadow of the Tomb Raider
Rain World: Downpour
Resident Evil Village
Battletoads
Bud Spencer & Terence Hill - Slaps And Beans
River City Girls Zero
Bud Spencer & Terence Hill - Slaps And Beans 2
Double Dragon Gaiden: Rise of the Dragons
Loot River
Cosmo's Quickstop
Witchtastic
Fly Punch Boom!
The Knight Witch
Cookie Cutter
Ghost Song
Euro Truck Simulator 2
Guardians of Holme
Cathedral
One Hand Clapping
Blasphemous 2
Astebreed: Definitive Edition
Apotheon
Floppy Knights
Mahokenshi - The Samurai Deckbuilder
Zoeti
Astrea: Six-Sided Oracles
Book of Hours
Dungeon Drafters
Nobody Saves the World
Roguelands
Dead Estate

other humble choice title games

#########################################################

Note: for some games from humble I might ask for gift links. There is a rumor 3 years ago that humble bans users due to making gift links only. I make gift links every week, never have any issues. I have no idea why humble would ever ban its customers for using a feature it provides to its custimers.

Here is a guide how to make gift links from support.Humblebundle.com: https://support.humblebundle.com/hc/en-us/articles/202712460-Purchasing-and-Sending-Gifts

I do not believe humble teaches you how to make gift links, so it can ban you, lol

submitted by Jerry_217 to indiegameswap [link] [comments]


2024.05.28 21:39 Jerry_217 [H] Rare games updated 5-28 [W] US amazon digital gift card, Rain World: Downpour, Witchtastic, Bosorka, Loot River, Battletoads, Hi-Fi rush, hell let loose, Nioh 2, WWE 2k23, crusader kings 3, Crash Bandicoot, Spyro, Fable Anniversary, Poker night 1, 2, F1 2012, 2011, Euro/American Truck, tf2 key

Region is NA.

If you have my wishlist games, Chat with me anytime. Only accept games from your own collection.

My REPs: 200+ successful trades, stopped tracking after 202.


Wishlist is in the end of this post

My steam games for trade (Can make gift links if possible):

Added recently:


Hell let loose
Blade of Darkness
Amanda the Adventurer
Bravery and Greed
King Of The Castle
Loddlenaut
Mediterranea Inferno
Steelrising
Yakuza: Like a Dragon
Coromon
Fashion Police Squad
HUMANKIND™ Definitive Edition
Symphony of War: The Nephilim Saga
Terraformers
The Callisto Protocol
The Excavation of Hob's Barrow
Victoria 3
Littlewood
One Hand Clapping
Tainted Grail: Conquest
Ultimate Chicken Horse
Mad Max
MORTAL KOMBAT XL
Mortal Kombat 11: Ultimate
Middle-earth: Shadow of Mordor GOTY
Middle-Earth: Shadow of War Definitive Edition
Injustice 2 Legendary Edition
Gotham Knights
Back 4 Blood
Batman™: Arkham Knight Premium Edition
Batman™: Arkham Asylum GOTY Edition
Batman™: Arkham City GOTY Edition
Batman™: Arkham Origins
.hack//G.U. Last Recode
CODE VEIN
GOD EATER 3
Katamari Damacy REROLL
PAC-MAN MUSEUM+
Tales of Vesperia: Definitive Edition
TEKKEN 7
Dragon Knight (delisted, 18+, PM for price)
Hell Girls (delisted, 18+, PM for price)
Super Star (delisted, 18+, PM for price)

Steam games:

9 Years of Shadows
A Juggler's Tale
A Plague Tale: Innocence
ABZU
Aces and Adventures
Ad Infinitum
Afterimage
Agent in Depth
Alchemist's Castle
Alchemy Garden
Aliens vs. Predator Collection ( includes Aliens vs. Predator + Aliens vs Predator Swarm Map Pack + Aliens vs Predator: Bug Hunt Pack)
Aliens: Fireteam Elite
AMID EVIL
Amnesia: The Bunker
Among Us
Anuchard
Aragami 2
Arcade Paradise
Arise: A Simple Story
Armello
Army Men RTS
Assault Suit Leynos
Astronarch
Autonauts vs Piratebots
Battlecruisers
Beacon Pines
Big Pharma
BIOMUTANT
Bionic Commando Rearmed
Black Paradox
Black Skylands
Blade Assault
Blade of Darkness
Blood And Zombies
Bloodstained: Ritual of the Night
Borderlands 3: Super Deluxe Edition
Boundless
BPM: Bullets Per Minute
Brawlout
Castle on the Coast
Cats in Time
Caveblazers
Chicka Wars Chicken Meat (delisted)
Children of Silentown
CHIVALRY 2 - EPIC EDITION
Citizen Sleeper
CivCity: Rome
Click and Slay
Colt Canyon
Conan Chop Chop
Concept Destruction
Construction Simulator (2015) Deluxe Edition
Cookie Cutter
Corridor Z
Cosmonautica
Crayon Physics Deluxe
CROSSBOW: Bloodnight
Cultist Simulator
Curse of the Dead Gods
Dagon - The Eldritch Box DLC
Dark Deity
Dead Age
Dear Esther: Landmark Edition
Death Squared
Deceive Inc.
Demonologist
Depraved
Descenders
Desperados III
Destiny 2: Beyond Light DLC
Destroy All Humans! 2 - Reprobed
Destroyer: The U-Boat Hunter
Detached: Non-VR Edition
DEVOUR
Dicey Dungeons
Disciples: Liberation
Disco Elysium - The Final Cut
Dishonored Definitive Edition
Distant Worlds Universe
Doctor Strange Defenders Skin
Double Cross
Doughlings: Arcade
Doughlings: Invasion
Dragon Knight (delisted, 18+)
Draw Slasher
Drawful 2
Due Process
Dungeons 2 - Complete Edition
Dusk
EDGE OF ETERNITY
Eiyuden Chronicle: Rising
El Hijo
Emily is Away <3
Encased
Endless Space 2
Epic Chef
ETERNAL THREADS
Exorder
Expeditions: Rome
F1 2018
Farming Simulator 17
Firegirl: Hack 'n Splash Rescue
First Class Trouble
Five Dates
Fling to the Finish
Fobia - St. Dinfna Hotel
Foretales
FOREWARNED
Forged Battalion
Fortissimo FA INTL Ver
Founders' Fortune
Friends vs Friends
From Space
Full Metal Furies
Fun with Ragdolls: The Game
GameGuru Classic
Garfield Kart - Furious Racing
Generation Zero
Geometric Sniper
Ghost 1.0
Gloria Victis
Go Home Dinosaurs!
Going Under
Golf Gang
Good knight
GRID Ultimate Edition
GRIME
Grow: Song of the Evertree
Guilty Gear X2 #Reload
Guns & Fishes
Guts and Glory
Hack 'n' Slash bundle (including Hack 'n' Slash + Hack 'n' Slash Soundtrack + Spacebase GIFT)
Hardspace: Shipbreaker
Heart Fragment - Book Two: Belief Fragments (Shannon & Lana)
Hedon Bloodrite
Hell Girls (delisted, 18+)
Hell Pie
Hellbound
HERO'S HOUR
Hidden & Dangerous 2: Courage Under Fire
Hidden & Dangerous: Action Pack
Hokko Life
Hollow Knight
Honey, I Joined a Cult
Hot Brass
Hotshot Racing
How to Sing to Open Your Heart
Hyper Gunsport
I’m not a Monster
Internet Cafe Simulator
Interplanetary: Enhanced Edition
Intravenous
Intruders: Hide and Seek
Iron Danger
Iron Harvest
Izmir: An Independence Simulator
Joggernauts
Joggernauts
JURASSIC WORLD EVOLUTION 2
Just Cause 3 XXL Edition
Just Cause 4 Complete Edition
JYDGE
Kerbal Space Program
Killsquad
King's Bounty II
Kraken Academy!!
Labirinto 2
Lacuna – A Sci-Fi Noir Adventure
Last Oasis
Late Shift
Lawn Mowing Simulator
Legend of Keepers
Legion TD 2 - Multiplayer Tower Defense
Leisure Suit Larry - Wet Dreams Don't Dry
Let Them Come
Life is Strange 2 Complete Season (incl. Mascot Bundle DLC)
Little Misfortune
Little Orpheus
Lords and Villeins
Lost Planet 3 Complete Pack
Lost Ruins
Lust for Darkness
Lust from Beyond: M Edition
MageQuit
Maid of Sker
Mainlining
MEEPLE STATION
Meow Express
Merchant of the Skies
Metal: Hellsinger
Metro Exodus
Midnight Fight Express
Midnight Ghost Hunt
Mini Metro
Mini motor Racing EVO (delisted)
MirrorMoon EP
Monster Prom 2: Monster Camp
Monster Sanctuary
Monster Train
Monster Train: The Last Divinity DLC
Moon Hunters
Moonlighter
Morbid: The Seven Acolytes
Motorcycle Mechanic Simulator 2021
Moving Out - Movers in Paradise DLC
Mr. Prepper
Murder by Numbers
My Friendly Neighborhood
My Time At Portia
Mythic Ocean
Nadir: A Grimdark Deckbuilder
Necromunda Hired Gun
NecroWorm
NeuroVoider
Neverinth
Neverout
New Super Luckys Tale
Nickelodeon All Star Brawl
Nobody Saves the World
Non-Stop Raiders
Northgard
Oaken
Obduction
Of Orcs And Men
Offworld Trading Company
OLLIOLLI WORLD - RAD EDITION
One Hand Clapping
Orbital Racer
Othercide
Out of Reach: Treasure Royale
Outward Definitive Edition
Outward The Soroboreans DLC + soundtrack (DLC only)
Override
Overture
Ozymandias
Paint the Town Red
Partial Control
Patch Quest
Pathfinder: Kingmaker Enhanced Plus Edition (NA only) + Royal Ascension DLC + The Wildcards DLC
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinders: Memories
Pathway
Peaky Blinders: Mastermind
Per Asperatrar
Pilgrims
Pill Baby
Pixplode
Planet TD
Port Royale 3 Gold
PowerBeatsVR
Prodeus
Project CARS (delisted)
Project Chemistry
Project Nimbus: Complete Edition
Project Wingman
Propagation VR - Co-op
Propnight
Proteus
Proteus
PULSAR: The Lost Colony
Pumped BMX +
Quadrata
Quantum Break
Radio Commander
Ragnarock
Railroad Corporation
Railroad Tycoon 3
Rebel Inc: Escalation
Re-Legion
Remnant: From the Ashes - Complete Edition
Remnants of Naezith
Resident Evil Revelations
Resident Evil Revelations 2
Reventure
Revita
RIOT - Civil Unrest
Road 96
Roarr! Jurassic Edition
ROGUE LORDS
Roguebook
RollerCoaster Tycoon 2: Triple Thrill Pack
RPG Maker VX
Rubber Bandits
RUINER
Rym 9000
Saints Row
Sakura Succubus, 18+
Sakura Succubus 2, 18+
Sakura Succubus 3, 18+
Sakura Succubus 4, 18+
Sakura Succubus 5, 18+
Sakura Succubus 6, 18+
Sakura Swim Club, 18+
Sam & Max: Devil's Playhouse
Scorn
SCP : Secret Files
Secret Neighbor: Hello Neighbor Multiplayer
SEUM: Speedrunners from Hell
Shadow Tactics: Aiko's Choice
Shady Part of Me
Shing!
Shotgun King: The Final Checkmate
Sid Meier's Railroads!
Siege Survival: Gloria Victis
Skullgirls 2nd Encore
Slinger VR
Smile For Me
Sniper Elite 3
Sniper Elite 4
Snowtopia
Sorcerer King: Rivals
Soul Searching
Soulblight
Souldiers
Soulstice
Spellcaster University
Spirit Hunter: Death Mark
Spirit of the Island
Stacking
Starbound
Starpoint Gemini Warlords
Stirring Abyss
Strider
Stygian: Reign of the Old Ones
SuchArt!
Sunlight
Super Chicken Catchers
Super Magbot
Super Star (delisted)
SUPERHOT: MIND CONTROL DELETE
Surviving the Aftermath
Sword Legacy Omen
SYMMETRYro
Tails Noir
Tainted Grail: Conquest
Telefrag VR
TEMTEM
The Amazing American Circus
The Ascent
The Beast Inside
The Dark Pictures Anthology: Man of Medan
The Dark Pictures Anthology: House of Ashes
The Dark Pictures Anthology: Little Hope
The Deed II
The Dungeon Of Naheulbeuk: The Amulet Of Chaos
The Golf Club 2019 Featuring PGA TOUR
The Gunk
The Legend of Tianding
The Life and Suffering of Sir Brante
The Long Dark
The Outer Worlds: Spacer's Choice Edition
The Pale Beyond
The Quarry
The Red Lantern
The Serpent Rogue
The USB Stick Found in the Grass
The Witcher: Enhanced Edition (steam inventory gift)
The Witness
The Wolf Among Us
There Is No Light
Ticket to Ride
Tin Can
Titan Souls
TOEM
Tools Up!
Townsmen - A Kingdom Rebuilt
Traffic Jams
Train Station Renovation
Treasure Hunter Simulator
Trek to Yomi
Tribes of Midgard
Twilight Struggle
Twin Mirror
Two Point Campus
Ultimate Chicken Horse
Underland: The Climb
Unity of Command: Stalingrad Campaign
UnMetal
Vanishing Realms
War for the Overworld
Warhammer 40,000: Chaos Gate - Daemonhunters
Warhammer 40,000: Space Wolf
Warhammer 40,000: Space Wolf - Drenn Redblade
Warhammer 40,000: Space Wolf - Exceptional Card Pack
Warhammer 40,000: Space Wolf - Saga of the Great Awakening
Warhammer 40,000: Space Wolf - Wrath of the Damned
Warhammer Age of Sigmar: Realms of Ruin Ultimate Edition
WARSAW
We Happy Few Season Pass
We Were Here Too
Where the Water Tastes Like Wine
White Noise 2
Who Pressed Mute on Uncle Marcus?
Wobbledogs
Worms Rumble
WRC 7
WWE 2K BATTLEGROUNDS
XCOM 2
X-COM: Complete Pack (including X-COM: UFO Defense + X-COM: Apocalypse + X-COM: Enforcer + X-COM: Interceptor + X-COM: Terror from the Deep)
XCOM: Enemy Unknown Complete Edition
XEL
X-Morph: Defense Complete Pack (including X-Morph: Defense + X-Morph: Defense - European Assault + X-Morph: Defense - Survival Of The Fittest + X-Morph: Defense - Last Bastion)
Yakuza 4 Remastered
Zoeti

Other platforms:
Command & Conquer Remastered Collection (ORIGINkey)
Liberated (GOG key)
STAR WARS: Squadrons (Origin)
Wanderlust Travel Stories (GOG key)

#########################################################

My Wishlist: (prefer gift links for bolded games)


Hi-Fi RUSH
DIABLO 4 PC
Street Fighter 6
Rocket League
Poker night
poker night 2
Game of Thrones - A Telltale Games Series
NBA 2k16, 2k17
WWE 2K16, 2K17, 2K18, 2K19, 2K20, 2k23
The Last Remnant
Doctor Who: The Adventure Games
Hell let loose
Crusader kings 3
Spiderman remaster
F1 2020, 2019, 2017, 2016, 2012, 2011
ACE COMBAT ASSAULT HORIZON Enhanced Edition
DARK SOULS
DARK SOULS II
DARK SOULS III
Pistol Whip
CLANNAD
Automobilista 2
Gears 5
monster hunter rise
Tiny tina's wonderlands chaotic great edition
Spyro Reignited Trilogy
DIRT 5
Fable Anniversary
Nioh 2 COMPLETE
Victoria 3
HUMANKIND
A Hat in Time
VTOL VR
rFactor 2
ZERO Sievert
Barotrauma
monster hunter world
Life Is Strange Complete Season
phoenix wright
LOOT RIVER
satisfactory
Gotham Knights
Rivals of Aether
Vrising
DOOM Eternal
Deep Rock Galactic
Dead by Daylight
quantum break
slay the spire
Yakuza kiwami 2
Stardew Valley
stray blade
clash: Artifacts of chaos
Wizard of Legend
Shadow of the Tomb Raider
Rain World: Downpour
Resident Evil Village
Battletoads
Bud Spencer & Terence Hill - Slaps And Beans
River City Girls Zero
Bud Spencer & Terence Hill - Slaps And Beans 2
Double Dragon Gaiden: Rise of the Dragons
Loot River
Cosmo's Quickstop
Witchtastic
Fly Punch Boom!
The Knight Witch
Cookie Cutter
Ghost Song
Euro Truck Simulator 2
Guardians of Holme
Cathedral
One Hand Clapping
Blasphemous 2
Astebreed: Definitive Edition
Apotheon
Floppy Knights
Mahokenshi - The Samurai Deckbuilder
Zoeti
Astrea: Six-Sided Oracles
Book of Hours
Dungeon Drafters
Nobody Saves the World
Roguelands
Dead Estate

other humble choice title games

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Note: for some games from humble I might ask for gift links. There is a rumor 3 years ago that humble bans users due to making gift links only. I make gift links every week, never have any issues. I have no idea why humble would ever ban its customers for using a feature it provides to its custimers.

Here is a guide how to make gift links from support.Humblebundle.com: https://support.humblebundle.com/hc/en-us/articles/202712460-Purchasing-and-Sending-Gifts

I do not believe humble teaches you how to make gift links, so it can ban you, lol

submitted by Jerry_217 to SteamGameSwap [link] [comments]


2024.05.28 20:57 SpiralSour FBNXT, Booking An Attitude/RA Star In The Modern Day - Part 1: With A Broken Freakin' Neck

Kurt Angle, often regarded as one of the greatest wrestlers in history and with good reason. The man who won an Olympic gold medal with a broken neck came onto the scene in WWE between late 1999 and early 2000.
He went on to carve out an incredible career for himself, winning world titles the world over. Whether it was WWE, TNA or even NJPW - Angle made sure to leave an impact everywhere he went.
What if things were different though? What if Kurt Angle never debuted in the attitude era and instead, at the prime age of 32, Kurt Angle debuted in the wrestling world we know today?
Who would he cross paths with? Would he reach the same heights he did in his day? I intend to explore this topic and find out for myself.
Can The Wrestling Machine thrive in the Renaissance Era? Only time will tell...
The year is 2023 and Kurt Angle arrives on the scene, he's well known as is from his historic feat in 2021, when he won a gold medal with a broken neck at the Summer Olympics.
Many would expect Kurt to chase this success into something significant, but many are surprised and intrigued when it's made clear what his future goals are.
To transition into the world of sports entertainment and become a professional wrestler.
He spends his first year working the independent scene, making appearances in GCW specifically. There, he ends up having standout matches with the likes of Brian Cage and Powerhouse Hobbs who make special guest appearances to lock up with the hot commodity. He even has a half-decent match with Jake Hager, in a bout that seems like it could've been something special if Hager was about a decade younger and still The All American American.
By the time June 2024 rolls around, dirt sheets are speculating that most of the major professional wrestling companies are showing great interest in Kurt, but it's likely he will turn up in WWE due to their extensive track record transitioning athletes from various walks of life and countless different sports.
Imagine everyones surprise then, when Hiroshi Tanahashi announces NJPW has signed Kurt Angle, not to a full time contract but for a very exciting purpose indeed.
The G1 Climax.
Along with him in B Block are seven other supremely talented athletes, some of NJPW's finest along with a couple of freelancers from other promotions.
NJPW, G1 Climax 34 - Night 1, July 15, 2024:
Eddie Kingston vs Kurt Angle
[Kurt's first match of the G1 comes in the form of the Mad King, Eddie Kingston. Eddie's striking and submission based aggression pairs well with Kurt's grappling and limb targeting. Angle is able to rattle Eddie throughout the match with throws and suplexes, as well as his ability to outmaneuver Eddie's submission attempts.
The match comes to a close as Eddie comes out of the corner with a Uraken to a wobbly Angle. Kurt ducks and latches on for a German Suplex, maintaining waist control, a second German Suplex, yet again. Kurt pulls Kingston up to complete the trio, but Eddie hooks onto the top turnbuckle. Kurt shows his strength, suplexing Kingston as the padding goes flying.
Kurt tries for an Angle Slam, but Kingston finds his footing behind Kurt, and grips hold of the neck, cinching a bulldog choke. Kurt struggles up before marching towards the corner and diving downwards, thus driving Eddie skull first into the exposed turnbuckle.
An Angle Slam follows, and Kurt secures a win in his NJPW debut.]
Kurt Angle (2) def Eddie Kingston (0)
NJPW G1 Climax 34 - Night 3, July 18, 2024:
Jeff Cobb vs Kurt Angle
[Kurt's second match of the G1 proves to be a very interesting one indeed. Jeff Cobb, a former olympian himself, is perhaps one of the only wrestlers on the planet who can match Angle regarding his knowledge of suplexes, throws, power maneuvers and grapples.
The match begins to near the end as Cobb has Angle up top in a deadlift stalling superplex, Angle is able to land on his feet behind Cobb and German Suplex Cobb off the middle turnbuckle.
Angle looks for an Angle Slam, but Cobb lands on his feet and tries for Tour Of The Islands, but Kurt scrambles free and lands a German Suplex, maintains waist control, Cobb breaks free and steps behind Angle, German Suplex, Angle does the same thing, Cobb gets fed up and hits a German Suplex that lands Angle flat on his face as Cobb releases the waist.
Cobb signals for the end and looks for a standing moonsault, Kurt avoids and hits a throwing German Suplex of his own. Angle scales the turnbuckles, moonsault! At the ref's count of two, Cobb sits up with Angle in his arms. Tour Of The Islands connects! Near-fall!
Cobb gets Angle up on his shoulder, Angle escapes and locks on to the ankle, Jeff rolls forward and sends Angle into the corner. Angle steps backwards into the arms of Cobb, Tour Of The Isl- Angle on his feet! Angle Slam!
Kurt begins to scale the ropes and lands another moonsault. With that, Cobb finally stays down and Angle is able to outlast his counterpart.]
Kurt Angle (4) def Jeff Cobb (0)
NJPW G1 Climax 34 - Night 5, July 21, 2024:
Kurt Angle vs Kushida
[Taking into consideration Kushida's rather successful MMA background, this matchup seems like a no brainer. Both men are grappling gods well regarded as being submission experts. It's on full display when they finally face off in the G1.
Kushida has been vocal about his displeasure competing only in the Junior division and when put in the premier tournament of NJPW's year, he's eager to prove he belongs in the main event scene.
The story told here is Angle's non stop assault on the legs and ankles of Kushida, and in return Kushida relentlessly damaging the arms and wrists of Angle.
Kushida, despite the quickly deteriorating bones in his legs, is leech like with how determined he is to stay attached to the arm of Kurt. Angle Slam? Denied and turned into a Kimura Lock. Ankle Lock? Kushida rolls forward driving Angle shoulder first into the steel post, and then Kimura Lock. German Suplex? That's what you think, it's actually a Kimura Lock.
As Kushida continuously dissects the arm, Angle begins getting increasingly desperate. He dunks Kushida into the turnbuckles harshly. Onto the apron. Into the barricade. Taking more and more drastic measures to free himself and becoming less and less successful.
Eventually Kurt is in agony and nothing seems to shake Kushida, he climbs to the top rope, hoping a drop from that height will force release. Kushida lets go without Kurt even having to drop only to reapply and look for an arm drag variation off the top.
As Kushida goes to drop, Kurt grips to the ropes and Kushida lands in a tree of woe position. Kurt grabs hold of the ears of Kushida, pulling him up slightly, before shoving him down and forcing him to collide with the turnbuckles.
He drags Kushida up to the top rope, clearly looking for something big, but Kushida goes back in with the Kimura, Kurt begins driving Kushida into the top of the steel post before actually picking Kushida up with his bad arm only and slamming Kushida into the metal.
Kurt positions himself for one last gasp effort to thwart the colorfast Kushida. Angle Slam from the top turnbuckle! An exhausted Angle crawls to cover, and is at last able to defeat Kushida.
The question quickly becomes though, as the referee is refused the chance to even raise the arm of Angle, how much damage was done?]
Kurt Angle (6) def Kushida (2)
NJPW G1 Climax 34 - Night 7, July 25, 2024:
Kurt Angle vs Matt Riddle
[Four nights after having his arm near surgically dissected by Kushida, Angle locks up against another skilled fighter endowed with MMA experience.
Riddle gives the challenge Cobb gave being able to match Angle on power, while also giving the challenge Kushida did with limb targeting and joint manipulation.
Riddle, entering his first G1 has arguably his biggest opportunity since joining NJPW earlier in the year. He spends the duration of the match peppering Angle with strikes to the arm, salting with submissions.
As the match nears it's own climax, Angle goes for a high risk moonsault only for Riddle to avoid. A final flash knee follows from the ever opportunistic Riddle. Kurt is able to kick-out, inspiring Riddle to try for a RainTrigger. Kurt blocks with his arm to avoid getting struck in the face. He winces and Riddle capitalizes with rapid palm strikes to the chest before kicking Kurt into the ropes.
As Angle rebounds, Riddle goes under the arm and tries for a falling pele kick, Kurt catches the leg and gets an Ankle Lock. Riddle is able to get back to his free foot, so Angle hits a leg trapped German Suplex to discourage a comeback.
Kurt tries for an Angle Slam, but Riddle maneuvers into a pinning predicament, Kurt reverses the pressure pinning Riddle's shoulders. They go back and forth until Kurt traps Matt in a sleeper hold. Riddle fires up to his feet and begins snapping Kurt's elbow over his shoulder to escape.
Riddle gets Kurt up for Bro To Sleep, Angle catches the leg and clings with an Ankle Lock. Riddle gets back to his feet and lands a surprise roundhouse with his free foot. A V-Trigger to the shoulder follows, before Riddle gets Angle in Tombstone position. Angle slithers down, and like a snake, latches onto the ankle.
Riddle crumples under the unexpected pressure as Kurt gets a knee baankle lock hybrid applied. He wrenches away on the Achilles tendon, as Riddle writhes in pain.
Matt nearly gets to the ropes, but Angle is able to roll with him back into the center of the ring. Eventually, Riddle has to think of the big picture and consider the matches he still has left in the tournament, and he submits to Kurt Angle.
Kurt is able to conquer another worthy adversary and remains undefeated in the tournament, but his arm is clearly bothering him and that is shown as Kurt takes time to nurse the injury after the bout.]
Kurt Angle (8) def Matt Riddle (4)
NJPW G1 Climax 34 - Night 9, July 27, 2024:
Kurt Angle vs Minoru Suzuki:
[It's more bad news for Angle, as his next foe is regarded as arguably one of the most sadistic pro wrestlers of all time. Suzuki, known for his methodical approach and willingness to lay in with strikes, has him salivating at the prospect of getting his hands on the already wounded Kurt.
Angle is donning circulation tape as he locks up with the Murder Grandpa. Suzuki wastes little time in tearing at the tape, exposing the flesh beneath. Digging his elbow into the shoulder blade, he continues his attack on Kurt.
Knee drops and stiff chops leave a stinging sensation rippling through the arm of Angle. Kurt wants to execute his power maneuvers, but a lack of grip prevents him as he begins losing strength and ability with every blow to the shoulder.
Suzuki tucks Kurt's fragmented arm behind him, connecting with Russian Leg Sweeps and suplexes, landing Angle's weight harshly onto his own arm.
Kurt begins mounting something of a comeback against the relentless Suzuki. He keeps his arm close to his body, but is able to surprise Minoru with his explosiveness. He knows he can't lift Suzuki, and so turns to the aerial side of his arsenal.
A swan dive off the apron has Suzuki reeling and Angle is able to follow up with a moonsault into the ring. Angle tries to strike with his feet, connecting with dropkicks and enziguris.
Suzuki weathers the storm, however, and positions Angle for a Gotch-Style Piledriver. Angle is able to grasp onto the leg and sink down, refusing to let Suzuki power him up.
Angle goes under, maintaining his leg control, and gets an Ankle Lock applied. He struggles to keep it in for as long as possible, but the strength in his arm isn't present. Suzuki is able to kick Angle off of him, and Kurt goes into desperation mode. A wounded animal faced with an angry Minoru Suzuki.
Angle goes for a risky strategy, considering his lack of practice in this department, but he decides to use a leg oriented submission, given that his arms are unable to grip for long. He is able to reverse a Gotch-Style into a triangle choke, tightening his legs vice grip around the neck and applying pressure to the carotid.
Angle tries his damnedest, withstanding even a deadlift powerbomb and continuing his choke, to maintain his attack on Suzuki. It pays off as slowly, but surely, Suzuki loses the ability to breathe and is forced to tap out to Kurt Angle.]
Kurt Angle (10) def Minoru Suzuki (2)
NJPW G1 Climax 34 - Night 11, Aug 1, 2024:
Kurt Angle vs Shingo Takagi
[It's out of the frying pan and into the fire as Angle survives Suzuki, but is now faced with arguably more aggressive competition, in the form of Shingo Takagi.
Angle is on the defensive for most of the bout, wanting to keep his perfect record intact, and knowing the danger of letting Shingo get ahold of his arm.
This also means Angle is less assertive, however, and Shingo is more willing to take risks to do damage to Kurt. Takagi gives Angle a taste of his own medicine as he begins repeatedly suplexing Angle, multiple Germans, landing Kurt on his bad shoulder. He mixes in other variations as well, optimizing the damage he can do to the arm.
Takagi also drives Angle, shoulder first into the steel post. When Angle slumps down, Takagi closes in with a running knee strike, popping Angle's shoulder into the turnbuckle.
Shingo dominates the course of the match, letting Angle get in little offense. Angle stirs, sitting up as he tries to catch his bearings on the canvas. Shingo spots Angle in position for a PUMPING BOMBER, Angle ducks, Angle Slam, Shingo on his feet to avoid, Made In Japan! Angle locks to the waist and reverses with a roll-up, Shingo rolls backwards to kick out, Shingo behind Angle, gets him up, Last Of The Dragons!
Angle planted right on his bad shoulder with authority by Takagi. Shingo gets rewarded for his effort with a very close near fall. Shingo pulls Angle up by his hair, forearm, after forearm, after forearm. Angle spits in the face of Takagi, refusing to go quietly for The Dragon. Shingo wipes his face calmly, before running the ropes, PUMPING BOMBER.
With that, Takagi has handed Angle his first singles career loss, and overtaken him in the G1 rankings.]
Shingo Takagi (11) def Kurt Angle (10)
NJPW G1 Climax 34 - Night 13, Aug 5, 2024:
Kurt Angle vs Zack Sabre Jr.
[Finally, we arrive at Kurt's final test of this grueling tournament. The tournament that has left him clutching his arm in peril every night, the tournament that has left him blistered and bruised in the biggest tests of his young career, but most importantly, the tournament that put him on the map.
Angle, well regarded as a fantastic submission worker and grappler, takes aim at arguably the greatest submission based wrestler of all time, Zack Sabre Jr.
Angle's Olympian background makes for an intriguing contrast against Zack's more strike heavy, frenzied submission approach. Sabre Jr., one of the most shark like opponents you could have, rips at the arm of Angle in various ways.
Bending the arm back as he stands on the fingers before stamping the elbow sideways, penalty kicks to the forearm, palm strikes to the shoulder blade, using every opportunity to hang the arm over the ropes before being forced to release.
Zack has Angle in a pool of pain as he ascends for a diving knee drop to the arm, Angle avoids, catching Zack in mid air with an Ankle Lock. Zack scrambles, and rolls forward, sending Angle out of the ring.
Sabre goes to the apron, and attempts a diving uppercut, Angle catches him and flips him forward before getting him up for a powerbomb. Zack quickly shifts into an arm triangle, tearing at the arm. Angle drops Zack onto the barricade to no avail, but a firm drop onto the apron forces Zack to let Angle go.
Sabre Jr. is positioned against the stairs and Kurt charges in, Zack slips into the ring and Angle collides with the steel stairs. Baseball slide by Zack follows before he guides Angle to the steel barricade. He pops Angle's arm through the bars and uses his feet on the other side to pull Angle further in, trying to pull Angle through the fence.
Zack gets cocky, standing atop the barricade as he keeps his paws on Angle. Angle sweeps the legs and Sabre takes a nasty spill on top of the steel. An impromptu Angle Slam into the barricade follows before Angle sends Sabre Jr. back in.
Angle climbs, looking to put the finishing touches on Sabre Jr. A Moonsault by Angle caught with a triangle! Sabre Jr. wraps his legs around the neck of Angle, strangling The Wrestling Machine. Kurt powers up Sabre with his last bit of strength. He collapses Zack into the turnbuckles, shifting the ring with the force.
Angle recovers and rips Zack out of the corner into an Ankle Lock. He knows he can't maintain good grip with his arm, so he cinches down into a knee bar. Zack struggles for a while before finally finding the bottom rope. Zack gets an arm triangle over the ropes for a few seconds, before connecting with a kick from the apron.
Sabre dives back in, but Angle blocks the slingshot with an Ankle Lock. Zack swiftly rolls forward, and as Angle tries to roll backwards, Zack pins him down. Angle rolls backwards anyway with Zack and gets a German Suplex. Angle sits up and lets out a roar, before Zack stands up and kicks him in the back of the head. Both men collapse as the playing field is evened.
Angle and Sabre Jr. find themselves crawling back up in opposite corners. The crowd breaks into a clap building up to both men meeting in the center of the ring, unloading with strikes. Zack goes cheap with a falling kick to the bad arm. Zack steps on the knee of Angle before maneuvering over him and onto his arm where he then rolls into a cross armbreaker.
Angle fires up, and twists away at the ankle to turn into an Ankle Lock. Sabre rolls forward and turns it back into a cross armbreaker. Angle rolls backwards and pops out, into an Ankle Lock. Sabre rolls Angle into the turnbuckles to break the cycle. Step-up knee strike by Zack, avoided by Angle, Angle hops to the bottom turnbuckle to greet Zack. Angle Slam from the middle turnbuckle!
Kurt desperately covers, but Zack kicks out, locking a Kimura as he does. Angle yelps out in agony, and tries to roll out of it. Zack stops Angle with a cross armbreaker, Angle powers Zack up, Zack clings to Kurt, connecting with a rana before mounting into a triangle choke.
No matter what Kurt does, Zack won't let go of the arm. Angle, the pain unbearable, the breath leaving his body at an alarming rate. As Zack tightens like a snake across the arm and neck of Angle, Kurt begins to fade and eventually, perhaps inevitably, passes out in the jaws of Zack Sabre Jr.
Kurt's G1 proves to be incredibly impressive as he is ranked third in his block, and his undeniable grit was on full display, as The Olympic Hero refused to tap out, opting to lose consciousness instead.]
Zack Sabre Jr. (13) def Kurt Angle (10)
It's not long after this that Kurt surprises by opting not to sign a full time contract with NJPW, drowning out the offers from AEW and WWE, and instead decides to visit a promotion that he feels oddly at home in. Total Nonstop Action.
TNA Victory Road 2024, Sep 21, 2024:
Jonathan Gresham (c) vs Kurt Angle, TNA World Heavyweight Championship
[Kurt, being the genetic freak that he is, catapults to the main event scene, especially given his matches in the G1 Climax boosting his resume. Gresham, having dethroned Moose a few months back, has been confidently seated as face of the company. Angle looks to challenge that throne.
Gresham and Angle have a heated contract signing prior to the event, with Angle, in response to being called a rookie stating "Well, this rookie is going to kick your fucking ass." before busting Gresham's nose into the table, dragging Jonathan across the table and powerbombing him through it.
The bout is a technical masterclass with Gresham challenging Angle on the technical front. Gresham manages to get Angle in an octopus lock, Angle shifts Gresham out of it and cinches an Ankle Lock. Gresham hooks onto Angle's ankle and throws Kurt off balance, collapsing him into a knee bar. Angle manages to kick Gresham away before locking a figure four.
Gresham rolls over to reverse the pressure, before both men make their way onto their heads, slapping and swatting at each other. Angle throws the first closed fist and it dazes Gresham who breaks free of the predicament. Angle begins his repeated germans, Gresham lands on his feet with the third attempt. Octopus Lock by Gresham, Angle reverses into a third and final German Suplex.
Gresham stumbles up, Angle Slam, Gresham on his feet, big knee to the nose of Angle, Octopus Hold, a look of annoyed disbelief crosses the face of Angle due to Jonathan's insistence on this move, powerbomb reversal by Angle. Gresham pulls himself up using the ropes and is caught from behind with a definitive Angle Slam.
The referee counts the pin and Kurt Angle has secured his first pro wrestling title, the TNA World Heavyweight Championship, after a barn burner to dethrone Jon Gresham.]
Kurt Angle def Jonathan Gresham (c) to win the TNA World Heavyweight Championship
TNA Bound For Glory 2024, Oct 13, 2024:
Kurt Angle (c) vs Kushida, TNA World Heavyweight Championship
[A few short months following their classic in the G1, Angle is hungry for revenge on the man he claims cost him the biggest opportunity of his career. After all, Angle suffered his arm injury during his match with Kushida, and there's an argument to be made his losses to Shingo and Sabre Jr. wouldn't have occured if not for the target Kushida put on him.
Kushida wins a fatal four way over Laredo Kid, Mike Bailey and Rich Swann to punch his ticket to Bound For Glory and the rematch is set. Angle/Kushida II
Angle shows more of his aggressive side in this bout, given that this match is probably the most personal of Angle's young career. Kushida attempts to wear away at the arm, but Kurt has him scouted, sharply reversing any arm oriented attacks.
Angle dizzies Kushida with a series of throws and suplex, making Kushida feel like he's trapped in the spin cycle. Following Angle's several minutes of control time, he attempts to finalize his revenge on Kushida with an Angle Slam. Kushida shifts off the shoulders and into a Kimura Lock.
Angle is forced to tough it out for a minute as Kushida relentlessly latches on. Angle finally takes Kushida to the ground, gets a hand around the ankle and rolls out of the Kimura, taking the ankle with him.
Ankle Lock is in, Kushida though, rolls forward to escape. A nasty jab by Kushida connects, before he attempts his handspring back elbow. Angle catches him and lands a German Suplex. Angle rolls over into an Ankle Lock. A, so far, unseen intensity donning his expression.
Kushida is gutsy and resilient, but is eventually forced to submit to Angle. Kurt relishes his victory, getting what he perceives as his vengeance over Kushida.
Angle, ever the good sport, offers Kushida a hand and pulls him up into a handshake, squashing the beef between them.]
Kurt Angle (c) def Kushida to retain the TNA World Heavyweight Championship
TNA Turning Point 2024, Nov 3, 2024:
Josh Alexander vs Kurt Angle (c), TNA World Heavyweight Championship
[Having effectively vanquished Kushida, Angle turns his attention towards his next challenger. Josh Alexander, having been forced to vacate the World Championship after becoming the longest reigning TNA World Champion in company history, is still seeking to gain back the title that he never lost.
He just so happens to have to go through the man who made his debut to rescue Alexander a couple short months ago to do so. Alexander and Angle, both of similar backgrounds, are excited and respectful in their pursuit to do battle.
The match runs fairly similarly to Jeff Cobb's clash with Angle, a game of one upmanship based around suplex variants. Angle gets the better of Josh with one of these exchanges, getting his trio of German Suplexes to connect and throwing Josh across the ring with the third.
Alexander pops up and comes barreling out of the corner with a spear, he then rolls with Angle, maintaining grip on the waist and lifts him into a deadlift gutwrench suplex creating a beautiful fusion move. Angle barely gets the shoulder up and both men lay exhausted.
They find their footing in the center of the ring, and Alexander begins to lay in with uppercuts. Angle gets a read on him, and catches an uppercut attempt into a backslide, Josh kicks out and Kurt gets him up in powerbomb position. Josh escapes onto his feet and gets Kurt up for a fireman's carry landing a cutter from that position.
Kurt kicks out and Alexander adapts, getting a torture rack applied, bending Angle over his traps. Kurt escapes and gets an emphatic German Suplex. Angle scales the turnbuckles, moonsault! Alexander avoids. Josh gets Angle up and lands a spinning tombstone for a near fall.
For the first time since Angle transitioned to professional wrestling, his neck begins to bother him after the nasty spike on the head. The commentators make point of mentioning Angle's background of neck issues. Alexander decides to make a statement at the expense of Angle, trapping him in an Ankle Lock.
Kurt is able to roll free and as Josh rebounds off the ropes, he is caught with an Angle Slam. Kurt, clutching his neck, goes up top. Moonsault connects. The referee begins the count, but Kurt stops him. Ankle Lock by Kurt.
Kurt wants to make Josh submit, but Alexander breaks out. He gets a double underhook, but Kurt lifts Josh with his bad neck and falls backwards to escape. Kurt immediately goes back on attacking the ankle. Josh scrambles to kick Kurt away and succeeds. Kurt charges back, right into the grips of Alexander. Double Underhook, Tiger Driver! Angle bounces off his skull, and Josh quickly covers. Kurt somehow kicks out!
Josh drags Angle up by his singlet straps, a second spinning tombstone! One, Two Three. Alexander, after several months on the shelf, having to give up his record breaking reign, has reclaimed his spot at the top of the TNA food chain and he's done it by defeating Kurt Angle.
After the bout, Alexander is forced to cut his celebrating short as Kurt struggles to move. He's eventually carted off with a stretcher, putting a damper on Alexander's cathartic title victory.]
Josh Alexander def Kurt Angle (c) to win the TNA World Heavyweight Championship
Following his harrowing loss of the TNA World Title, it's reported by PWI that Angle has a bad concussion and will be out of action for the remainder of November and likely all of Winter. This is due to precautionary measures being taken since Angle has a history of neck problems.
Death, Taxes and Dirt Sheets Being Wrong.
AEW Collision, Nov 9, 2024:
Motor City Machine Guns vs Konosuke Takeshita & Powerhouse Hobbs
[Meanwhile, in AEW, MCMG arrived a little under six months ago and in doing so have become one of the premier tag teams in the company. They've recently been embroiled in a mini-feud with The Don Callis Family, and it comes to a head here.
After various points of control for each competitor, MCMG are able to take the hard earned victory, pinning Hobbs with Takeshita failing to break it up.
After the bout, Hobbs takes a microphone and makes it clear that The Don Callis Family has been on a downhill slide lately. He states that he can make The Don Callis Family better, and bring them back to their former relevance. That he can inspire Takeshita and earn tag team gold with him.
"I just don't want to."
He turns to Takeshita and Callis, taking a predatory stance now.
"Why should I stay and save this family." He scoffs. "A family of failures...is no family of mine."
He headbutts Takeshita and stands over the fallen warrior. Blood begins to trickle down the nose, as Hobbs capitalizes with the World's Strongest Slam. He kneels over the broken body of Takeshita when the star spangled banner coats the titantron and just six days after it was reported he would be out of action for months, Kurt Angle debuts in AEW.
He brawls with his GCW rival, taking Hobbs out of the ring. He stands his ground, staring down Hobbszilla. The Olympic Hero is All Elite!]
AEW Dynamite, Nov 13, 2024:
Kurt Angle vs Powerhouse Hobbs
[It's announced that on Dynamite, ten short days after Kurt Angle's TNA World Title loss, that he will lock horns with Powerhouse Hobbs on Dynamite in his official debut.
Hobbs is able to do what few have truly been able to, and that is overpower Kurt Angle. Angle is a stout, strong guy but when greeted with the powerlifter Hobbs, he finds himself manhandled.
Hobbs blocks suplex attempts and tosses Angle around with slams and throws. Hobbs begins to work on the back, getting Kurt in a torture rack submission. Kurt slips out the back door and gets a surprise German on Hobbs, he maintains waist control and attempts another, but Hobbs escapes and sends Kurt spiraling off the ropes.
A spinebuster from Hobbs follows for a two count. Hobbs gets frustrated throwing Angle out of the ring and using his environment to his advantage. He throws Kurt across the announce desk, into the steel stairs, smashes him against the barricade. Once he feels enough damage has been done, he sends Kurt back in and gets him up for Town Business, Angle escapes off the shoulders and lands an Angle Slam.
Clutching his back, Kurt is able to get the pinfall victory over the ever-menacing Hobbs. A successful debut for The Olympic Hero in the land of The Elite.]
Kurt Angle def Powerhouse Hobbs
AEW Dynamite, Nov 20, 2024:
Kurt Angle vs Powerhouse Hobbs
[One week after their titanic clash, it is announced that Hobbs and Angle will clash once more ahead of Takeshita/Hobbs at Full Gear.
Angle makes his entrance, a new shade of intensity painting his face. Everyone believes Angle is going to express that intensity by giving Hobbs a proper beating.
Instead, as the two men stand across each other and the bell rings, the two come face to face, center of the ring.
Hobbs snatches the ref. World's Strongest Slam.
Angle simply snickers to himself as he backs into the corner.
As the crowd sits in stunned silence, Angle climbs to the top turnbuckle, landing a bone-rattling moonsault on the defenseless Rick Knox, making clear he is in on this sick plan.
Security begins to rush the ring, and Hobbs & Angle begin to get to work. They demolish every guard that enters the ring in quick succession.
After clearing the twenty-some security guards, Angle and Hobbs stand together, proud of the carnage they've inflicted. That is, until, Konosuke Takeshita's theme sounds.
Takeshita storms the ring, fighting both men at once. To everyone's amazement, Takeshita is able to clear the ring, chasing off the two newly united heels. Takeshita stands tall ahead of Full Gear, sending a brief but loud message to Hobbs.]
AEW Full Gear, Nov 23, 2024:
Konosuke Takeshita vs Kurt Angle
[Tony Khan makes the announcement that the behavior shown on Dynamite was unacceptable, and reprimands are in order. Kurt Angle is a newcomer to the company, so Tony will let him off with a one and only warning, but Hobbs has been here for years and he knows better. Powerhouse Hobbs has been suspended for thirty days and will miss Full Gear, in his place, his new running mate Kurt Angle will be forced to sub in against Takeshita.
In one of the biggest tests of both men's young careers, two of the hottest rising stars in AEW collide, with deep personal roots fueling the bout. Takeshita wanted Powerhouse Hobbs, the man who backstabbed him, tonight but settles for directing all of that anger towards Kurt Angle instead.
Angle enters with his signature mouth-piece finally making it's first appearance, he probably could have used that before, but hindsight. It adds a distinct edge to his grizzled 'real' fighter look.
In Kurt's second proper match in the company, he is put through the wringer in one of the most physically intense matches of his career. Takeshita's blistering strikes leave Angle cornered and forced to rely on pockets of offense to try to limit the damage done to him.
Angle finally gets an opening late and attempts an Angle Slam, Takeshita on his feet lands behind Angle and sinks him with a Blue Thunder Bomb for a near fall. Takeshita sizing up Kurt from the corner, closes the distance with a Pegasus Knee Strike, Angle catches the leg, and rolls into a knee bar. He focuses his assault on the ankle, hoping to soften Takeshita up.
Takeshita writhes in pain before finally reaching the bottom rope, forcing separation. Angle uses every bit of the five count to continue torturing the ankle. Takeshita kicks Kurt away as Angle looks to pounce, and Konosuke begins running the ropes, picking up steam. He avoids multiple clothesline attempts, dizzying Angle.
He finally closes the gap with a massive lariat. Takeshita scouts Angle from the corner now, and the Pegasus Knee gets ducked by Angle. Kurt begins his trio of German Suplexes. On the third attempt, Takeshita escapes, Blue Thunder Bo- Angle escapes, a third German Suplex! It lands Konosuke flat on his face and Takeshita seeks refuge on the outside.
Angle scales the turnbuckles, catching Konosuke at ringside with a moonsault! He sends Konosuke back in and climbs once more. A final moonsault, but Takeshita rolls out of the way. Angle eats the canvas. Pegasus Knee Strike connects knocking the mouthpiece out! Takeshita pulling Angle up, Blue Thunder Bomb!
It is sweet victory for Takeshita, as he is able to get a measure of revenge on Kurt Angle, translated via the glare in his eyes and the expression on his face though, it is evident that Takeshita still wants Hobbs.]
Konosuke Takeshita def Kurt Angle
AEW Worlds End, Dec 29, 2024:
Kurt Angle vs Kyle O'Reilly, Submission Match
[We arrive at Worlds End and these two grappling gods are chomping at the bit to finally cross paths. Hobbs is busy with Takeshita which gives Angle ample opportunity to put O'Reilly to the test.
Kurt's been getting more braggadocios following his victories, including in two five minute challenges in which he was able to tap both Lee Moriarty and Daniel Garcia in under five minutes.
O'Reilly is able to meet Angle tit for tat, much like Kushida and Sabre Jr. before him. Kurt finally starts to feel some of that pressure he's been applying to his recent opponents.
Late in the contest, O'Reilly begins to pummel Angle with various strikes taking toll on every part of the body. He caps off the sequence with a stomp to the back of the head and a spinning forearm. Angle is left dazed when Kyle leaps on to the back for a sleeper.
Kurt fumbles momentarily with the hands of O'Reilly, but as loss of consciousness rears it's head, Angle dives forward slamming O'Reilly against the turnbuckles, nearly driving both men through them. O'Reilly stumbles up into a trio of Germans, O'Reilly locks onto the waist with his legs on the third attempt, rolling Angle forward and applying a cross armbreaker.
Angle finds his way out with a grasp on the ankle. Ankle Lock is in, O'Reilly kicks and kicks, but Angle refuses to release the grip. O'Reilly shifts himself onto his back and is able to get Angle within reach to apply a Guillotine. Angle gives up the Ankle Lock to focus on the newfound predicament.
He solves it with a northern lights suplex to escape. Angle sets his sights on O'Reilly and closes in for an Angle Slam, Kyle on his feet, Russian Leg Sweep by O'Reilly who then finds the arm and reattaches. Angle shows his strength getting a deadlift powerbomb and forcing O'Reilly to forgo his grip.
Angle climbs to the top for a moonsault, O'Reilly avoids, Kyle comes in hot, stepping up on Angle's leg to then knee him in the face. O'Reilly follows up with a roundhouse, Angle ducks, leg sweep, Angle jumps and then Angle rolls forward and snatches the ankle.
The Ankle Lock is firmly applied, O'Reilly struggles, trying to grab the ropes, kick free, roll out, but Angle has seen it all before and has an answer for everything O'Reilly attempts. After agonizing minutes in the Ankle Lock, O'Reilly finally submits to Kurt Angle.
Yet another feather in the cap of the seemingly unstoppable wrestling machine.]
Kurt Angle def Kyle O'Reilly
AEW Dynamite, Jan 22, 2025:
[On the Dynamite after Angle and Hobbs score a tag team victory over Hook and RVD, Hook is in the ring and calls out Angle. He claims that he is the match Angle has been waiting for and that he knows he can submit Kurt.
Angle comes out and tells Hook that he's a very talented man, and that one day Hook could be a World Champion. Angle's a fan of Hook, he's a hooker.
The only thing Angle can't stand about Hook is his stupid hair. A Champion shouldn't look like they rolled out of a sleeping bag on Skid Row twenty minutes ago, and Angle damn sure ain't tapping to no hobo.
Angle agrees to a match with Hook under the stipulation that when Hook loses he shave his head, Angle is so confident even that he'll put his own hair on the line too.
Once the match is made, Hobbs lambasts Hook from behind, beating on the defenseless up and comer. This leads Taz to rise from the announce table and try to come to the ring, Angle stops him and blocks his way.
As the two face off, Angle gets that feeling again. It's impossible, but...he's been here before, seen this man before. Angle gets a ringing in his ears and abruptly headbutts Taz. Excalibur rises from the table before Taz is ripped up by his suit and Angle carrys him over to the announce desk.
A brutal Angle Slam through the desk connects. Hobbs even backs Angle up and is able to somewhat corral the unhinged Angle. Taz is carted off and suddenly the fight between Hook and Angle just got personal.]
CONT. In Comments
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2024.05.28 19:54 Katlikesprettyguys Why are we not talking more about how much unchecked adventure men get to have?

Ever since I was younger, I wanted to hang with the boys. Building legos, riding ATVS, rock climbing, skiing, … but always felt those activities weren’t “for me” and at the same time I wanted to be feminine and dress up pretty and giggle with the girls.
When I was younger (now 34), it was a lot easier to tag along with the guys, but now, I see most guys around me all have fun toys, whether it be dirt bikes, boats, chainsaws, or they’re at work using big equipment. And let me tell you, I am so damn jealous. All of the women around me are mostly cooking, gardening, keeping house, watching kids, the occasional one is mowing the lawn and using some bigger landscaping tools, but that’s it.
Now, I know I could be the outlier and just get into these activities on my own, but I am not one to break the mold and I really like to feel like I “belong” and “fit in” in the spaces I am in.
Am I crazy for feeling jealous and mad that guys get to have so much fun? Does anybody else feel this? Any advice for being more wild in a place that allows women to be so?
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2024.05.28 19:53 loveirelandd The Extraordinary Journey of Goleen’s Tireless Postman

The Extraordinary Journey of Goleen’s Tireless Postman
For over four decades, Mike Sheehan has pedaled and walked up to 30 miles daily to deliver mail in the picturesque area of Goleen, West Cork. Although his life appears confined to this district, his dedication has transformed his daily route into an extraordinary journey. Rarely venturing beyond the region, Mike’s friends estimate that he has worn out 22 bicycles, 96 pairs of tires, and 240 pairs of brake pads, effectively cycling the equivalent of 10 times around the equator by following the same unchanging route every day.
https://preview.redd.it/2zkn5loif73d1.jpg?width=946&format=pjpg&auto=webp&s=cf36dc9610bf2201461ed213c70cc480d70e9ce2
https://youtu.be/5k3SY_S7O_M?si=fsyl4K7pczdD0pVF

The Tireless Commitment of Mike Sheehan

Mike Sheehan’s routine is remarkable not just for its physical demands but for its consistency and dedication. Every morning, before starting his postal deliveries, Mike tends to his five cows, feeding and milking them. Afterward, he cycles three miles from his 15-acre farm to the post office to collect the day’s mail. The village round is completed in about five minutes, but then Mike heads into the surrounding hills, where the real work begins.
Modernization and Tradition
The sight of Mike on his bicycle, diligently making his rounds, stands in stark contrast to the modern methods adopted by his colleagues, who use cars and motorbikes. Mike acknowledges that his way of working is becoming a relic of the past. "I suppose we are finished," he says with a hint of resignation when asked if he thinks more postmen will continue to ride bikes.
Despite the physical demands and the challenges posed by harsh weather, Mike has never failed to deliver the mail. He recalls only one minor accident and a single instance of illness over his long career. Even on days when the wind and rain make cycling particularly grueling, Mike’s commitment remains unshaken.
The Harsh Realities and Simple Joys
Cycling through the scenic but mountainous terrain of West Cork, Mike faces a series of stiff climbs and steep descents. The job often requires him to go halfway up a mountain to deliver a single letter or down a secluded boreen to reach an isolated farmhouse. The stunning landscape offers its rewards, but it also demands a high physical toll.
Mike’s resilience and fitness are evident as he plans to continue his route even as he approaches retirement age. At nearly 65, he shows no signs of slowing down. "I have no time to get old," he says with a smile, embodying the spirit of a man deeply connected to his work and his community.
A Legacy of Dedication
As Mike Sheehan reflects on his long career, it’s clear that his story is one of extraordinary dedication and endurance. His commitment to delivering mail, regardless of the weather or the challenges of the route, has made him a beloved figure in Goleen. Mike’s journey is not just the tale of a postman but a testament to the strength of the human spirit and the profound impact of unwavering service to one’s community.
Whether he decides to retire next year or continue pedaling for years to come, Mike Sheehan’s legacy is firmly etched into the history of West Cork. His story serves as an inspiration, reminding us of the value of hard work, dedication, and the simple yet profound act of delivering a letter.
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