Data pengeluaran sg thn 1990

The Hubble Space Telescope

2024.06.10 10:29 Regular_Educator_778 The Hubble Space Telescope

The Hubble Space Telescope, launched in 1990 by NASA, is one of the most important scientific tools ever created. Orbiting about 547 kilometers above Earth, it has revolutionized our understanding of the universe with its stunning images and valuable data.
Hubble's 2.4-meter mirror and advanced instruments, like the Wide Field Camera 3, allow it to capture clear images of distant stars, galaxies, and nebulae. This versatility is crucial for studying various cosmic phenomena.
Hubble has made many groundbreaking discoveries, such as measuring the universe's expansion rate and confirming the existence of dark energy. Its Deep Field and Ultra Deep Field images revealed thousands of previously unseen galaxies, highlighting the universe's vastness.
Although Hubble initially faced a problem with its primary mirror, causing blurry images, a 1993 mission fixed this issue, and later upgrades have kept Hubble productive.
Hubble has inspired public interest in space exploration with its breathtaking images. Its success has paved the way for future telescopes like the James Webb Space Telescope.
In summary, the Hubble Space Telescope is a marvel of human ingenuity and a cornerstone of modern astronomy. Its scientific contributions and ability to inspire ensure its legacy will shape our understanding of the universe for generations to come.
submitted by Regular_Educator_778 to IBCasReviews [link] [comments]


2024.06.10 10:18 gdpmatters Business Insights: Unlocking the Secrets to Success

Hey fellow Redditors!
I stumbled upon this gem of a website recently, and I couldn't wait to share it with you all. Ever wondered what separates successful businesses from the rest? Or how market trends can shape the future of industries? Look no further than SG Analytics' Business Insights portal!
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📈 D*riving Growth: *Understanding the market landscape is crucial for any business looking to thrive. With comprehensive reports and analysis, SG Analytics provides actionable insights to help businesses make informed decisions and stay ahead of the curve.
🔒 U*nlocking Potential: *The key to success lies in knowledge, and SG Analytics equips businesses with the tools they need to unlock their full potential. Whether it's identifying untapped markets or optimizing operations, their insights pave the way for growth and innovation.
But hey, don't just take my word for it. Check out their website and see for yourself! Trust me, you won't be disappointed.
Here's the link: SG Analytics Business Insights
Let's empower each other with knowledge and drive towards a brighter, more informed future together. Happy exploring!
submitted by gdpmatters to BusinessIntelligence [link] [comments]


2024.06.10 07:08 Relevant_Handle_5607 Fellhammer list

2k fellhammer (1990 points)
Chaos Space Marines Strike Force (2000 points) Fellhammer Siege-host
CHARACTERS
Sorcerer in Terminator Armour (90 points) • Warlord • 1x Combi-bolter 1x Force weapon 1x Infernal Gaze
BATTLELINE
Cultist Mob (50 points) • 1x Cultist Champion • 1x Autopistol 1x Brutal assault weapon • 9x Chaos Cultist • 9x Autopistol 9x Brutal assault weapon
Legionaries (80 points) • 1x Aspiring Champion • 1x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol • 4x Legionary • 2x Astartes chainsword 4x Bolt pistol 4x Close combat weapon 1x Heavy melee weapon 1x Reaper chaincannon
Legionaries (80 points) • 1x Aspiring Champion • 1x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol • 4x Legionary • 2x Astartes chainsword 4x Bolt pistol 4x Close combat weapon 1x Heavy melee weapon 1x Reaper chaincannon
Legionaries (80 points) • 1x Aspiring Champion • 1x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol • 4x Legionary • 2x Astartes chainsword 4x Bolt pistol 4x Close combat weapon 1x Heavy melee weapon 1x Reaper chaincannon
Legionaries (80 points) • 1x Aspiring Champion • 1x Close combat weapon 1x Heavy melee weapon 1x Plasma pistol • 4x Legionary • 2x Astartes chainsword 4x Bolt pistol 4x Close combat weapon 1x Heavy melee weapon 1x Reaper chaincannon
DEDICATED TRANSPORTS
Chaos Rhino (75 points) • 1x Armoured tracks 1x Combi-bolter
Chaos Rhino (75 points) • 1x Armoured tracks 1x Combi-bolter
Chaos Rhino (75 points) • 1x Armoured tracks 1x Combi-bolter
OTHER DATASHEETS
Chaos Predator Annihilator (130 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Lascannon 1x Predator twin lascannon
Chaos Predator Destructor (130 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Lascannon 1x Predator autocannon
Chaos Predator Destructor (130 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Lascannon 1x Predator autocannon
Chaos Predator Destructor (130 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Lascannon 1x Predator autocannon
Chaos Terminator Squad (370 points) • 1x Terminator Champion • 1x Accursed weapon 1x Combi-bolter • 9x Chaos Terminator • 1x Accursed weapon 2x Chainfist 7x Combi-bolter 6x Power fist 2x Reaper autocannon
Chaos Vindicator (175 points) • 1x Armoured tracks 1x Combi-bolter 1x Demolisher cannon 1x Havoc launcher
Havocs (120 points) • 1x Havoc Champion • 1x Astartes chainsword 1x Flamer • 4x Havoc • 4x Close combat weapon 4x Havoc reaper chaincannon
Havocs (120 points) • 1x Havoc Champion • 1x Astartes chainsword 1x Flamer • 4x Havoc • 4x Close combat weapon 4x Havoc reaper chaincannon
Exported with App Version: v1.16.0 (44), Data Version: v400
Put 4x5 Legionaries into 2 rhinos, put 2x5 Havoc into another one. Put sorcerer into 1x10 terminators in deepstrike.
The Legionaries and Rhinos will serve as actions monkey who go around to do objectives and scored primary.
Havocs will handle anti horde with their chaincannon with the help of Terminator with Storm bolters and reaper autocannon.
Vindicator and Lascannon from predator will do the anti tanks jobs. When they finish their jobs, they can go shoot elite infantry with predator destructor
submitted by Relevant_Handle_5607 to IronWarriors [link] [comments]


2024.06.10 05:20 watupyall Bulls/Pistons

Bulls/Pistons submitted by watupyall to NBAtradeideas [link] [comments]


2024.06.10 02:08 Vanc_Trough Number of students graduating from pharmacy school expected to reach 2006-2007 levels this year. Trending down.

Time for some BMW sign-on bonuses!
submitted by Vanc_Trough to pharmacy [link] [comments]


2024.06.10 01:52 Vipssrr Domestic Box Office almost back to Pre Covid Levels almost 9 Billion 2023 (Bullish)

Domestic Box Office almost back to Pre Covid Levels almost 9 Billion 2023 (Bullish) submitted by Vipssrr to AMCSTOCKS [link] [comments]


2024.06.09 23:40 moneyspreevee Garland is most likely staying on the Cavs if yall don't approve of this trade (LOL)

Garland is most likely staying on the Cavs if yall don't approve of this trade (LOL) submitted by moneyspreevee to NBAtradeideas [link] [comments]


2024.06.09 22:58 New_Dust_3047 Price

Price
What price would you put on these 10s?
submitted by New_Dust_3047 to BaseballCardsForSale [link] [comments]


2024.06.09 19:50 Trowa007 Jazz - Thunder

Jazz - Thunder
He's getting thrown into a lot of mocks, and his fit with the Thunder seems the most obvious, is this an overpay? Who says no and is only a minor change to get it over the line?
submitted by Trowa007 to NBAtradeideas [link] [comments]


2024.06.09 19:48 Wolfemeister Never post here, but this game was stressing me out...

Never post here, but this game was stressing me out...
Second leg of the 2027 UCL Semi-Final after losing the first leg 2-0. Managed to pull out the win with a Konate header in the final minute of stoppage time for what is surely a classic European night at Anfield that will live long in the memory.
https://preview.redd.it/cq6tbsep2l5d1.png?width=1647&format=png&auto=webp&s=ee91f6baa260cf943aa316d3a74d67b1e67d551c
submitted by Wolfemeister to footballmanagergames [link] [comments]


2024.06.09 18:24 PracticalExternal912 Formidable Forms - Searchable Database not functioning

Dear all, I have a trouble while try to build a search page, which perform a search in the database.
I have followed this page https://formidableforms.com/knowledgebase/create-custom-search-form/ and this video https://www.youtube.com/watch?v=SgNNACpa2qI&t=295s 1. build a form that countains data imported from csv 2. create and display a view base on this form 3. create a search form, create the bottoms with default settings suchas [get param= cname], also create a response that redirect to the page where view was displayed, with parameter such as ?cname=[36], which is the key of the parameter I want to search in the view.
  1. create a filter on the view, for example COUNTRY contains [get param= cname]
However, after I update all of these the search is not going, it shows 'not result found'. I don't know where went wrong, please help me!
(problems that can be excluded are: 1. the view is working, because if I replace [get param= cname] to italy, the view works 2. the parameter can be successfully inputed, because if I input Italy, the url change to ?cname=Italy)
submitted by PracticalExternal912 to Wordpress [link] [comments]


2024.06.09 13:27 Charming_Proof_4357 Proof that wages don’t reflect your productivity

Proof that wages don’t reflect your productivity
Vote for people that support unions and higher taxes on executives and millionaires and big businesses because they’ve been steeling from us for 40+ years.
No corporation should pay less taxes than we do.
submitted by Charming_Proof_4357 to antiwork [link] [comments]


2024.06.09 10:22 Beautiful-Dare-5774 is life rlly worth it

read if uw ah, its js my whts on my mind rn
idk js kinda at a lost rn. too much shit in my head.
is life rlly worth it? people say enjoy our teenage moments because once we grow up, we'll nvr get to experience the joy of it again. i get yes, but how are we supposed to enjoy it when our studies, grades, and different experiences determines how are futures are gna look like. thn whn we grad, we're js stuck working for others till we retire or js work till we drop dead. if dont study = low paying jobs, thn only cn scrap by life. dont work also same. no purpose, no living, just surviving.
definitely there will be moments of joy etc but looking at it as a whole, we js slaving away to make we earn enough and not go down the poverty line, trying to provide for ourselves and families.
ik its very close-minded of me lol and ive alw struggled w my mental health so id have moments of existential crisis like this or smth.
recovering frm ankle surgery and seeing my fitness level go down so much, and trying to decide whats best for me in terms of my studies and also nt wanting to burden my parents, etc, thn i js overthink lol.
sorry if u had just read my brainrotting thoughts.
edit: hi guys, js a bit of myself. im actl a very nonchalant fella, dont care abt others opinions, js live my own life. i js get moments of thoughts like this and decided to share. i know its a very sg mindset but wtv its js a thought i had in a moment of sudden realisation/questioning (?)
submitted by Beautiful-Dare-5774 to SGExams [link] [comments]


2024.06.09 09:30 -CORSO-1 1x Godot Super Wizard (Revshare) Flashy & pretty remake, 90's Top Down, super/hypercar racer with bizarre twist.

(OPEN & LOOKING)

Hello!
LONG POST! Image heavy (and shitty loading times). 5 Pages! Apologies for the length, trying to pre-empt your questions and show fixed scope.

Request:

One person with excellent, higher-order programming skills in Godot GDScript who could pair with my graphics and programming abilities for a highly popular 1990's game title, top down racer remake.

Game Synopsis:

Single player, Super Cars Clone but more realistic + crazy + more detailed and prettier graphics. With 1990’s styling and Roguelite-ish collect & combat precepts throughout.
Image set

Citing the Original Game:

Explanation video of Super Cars 2, 1990’s charm: Descriptive Video
Just flick through these next two videos, no need to watch to completion. This is to show you how dated they are.
Long Play video of original Game: Amiga Super Cars 2:
Earlier Super Cars 1: Long Play Video

Proof of Concept Test Video:

Here is a proof of concept video with artwork (no props except for road elevation).
Concept Video

Proof of Concept, Playable Game:

You can download and play it here. Do note: Road elevation changes marked by Red and Green rectangles on track, in case you’re confused about varying accelerations. AI is hypershit.
Playable Game Link
Some of the old video’s on there show the lo-res flippers, water cannons, pits, pins, rough roads, trains, etc, in working order.

Synopsis of Theme:

You are an up and coming racecar driver. It is the 1990's when flamboyant super cars, daring films(James Bond esq) and thrilling car races are all the buzz. Catching this excitement, a movie studio has noticed your driving talent. During a racing season, you'll be given access to 'unique' races at movie locations. Ie: "Blues Brothers Mall scene", or driving through a mine site with giant excavators and blasting of rock walls for that all important movie-shot. Or, many other weird and unusual prop-heavy locations, like a slime factory, or an industrial petrochemical plant complete with fiery explosions and other such spectacular events. To achieve access to these, you need to prove your worth on the daily race track. Many are non-ordinary tracks. They'll have things like giant water canons to push you around, wobbling roads, uneven rocky tracks, dips, jumps, giant pinball flippers, oil firing canons, trains and other devices all while in furious and intense competition with other NPC drivers.
Be forewarned, the video’s below show a distinct lack of polish. Ie: skidding-black level on packed dirt, no inertia correction in skid, no proper power to gear ratio etc, etc.
Mine Site and Prop Test Free Drive:
This one would be more or less representative of a special type track (due to location).
Katawarra mine
Plugin Functionality test:
Plug-In, Multi-Prop-Installations (shopping centre test), farmland, pushroads and cutaway view of mountains.
Plug In Building Test
And have another jungle track for good measure.
Jungle scene free-drive

Overview of Game ‘Chunks’:

Some Cars
Ok. in absolute brief: You start at ‘D’ category, have access to those cars and parts at that level. Above, cars on the left are ‘D’, then the next two are ‘C’, then next two are ‘B’, ‘A’, and the last two are ‘Ultra Class’ category. Each Category is an entire season of 10 tracks each. Including special event tracks.
On the roads, there are props, you plough into them for rewards, and special things called ‘chits’. Props are fences, oil drums, wood piles and anything that looks like it needs a good smashing.
Ultimately, Chits are used in a mini game (like Wheel of Fortune), to earn higher grade parts, cash prizes and even a better car than your current season’s level cap.
There’s a parts shop, a car shop, a Tv studio(for the WoF bit) and your assembly garage.
When you complete a season, if you make it into the top 3 racers at the end, you can upgrade to the next season D -> C. That means better and faster cars, higher grade engine parts, more challenging drivers, more tracks and bigger prizes on the Wheel of Fortune spin mini game. And you keep going until you reach Ultra class, where you’re driving monstrous hypercars against the best to win the entire full season.
It is meant to be a difficult game, just like the original. Practice makes Perfect.

Market Expectations:

Do note: Top down racers are NOT big money earners, so don't expect a huge audience. We would probably be lucky to fit just Below 'Make Way' at position 15.
Steam stats

What Happened and why am I doing this:

Me: Senior IT Manager. (BMech Eng.). + Hobby Artist (Pretty OK & particularly fast) + VB6 Coder (Strong skills). Was working on a BIG VB6 program for enjoyment. (https://nelfid.com/)
(https://www.reddit.com/roguelikedev/comments/1aeaoo8/2024_in_roguelikedev_monstergirl_resonance_call/ )
Had to stop. Looked at Godot for continuation, seriously impressed, started learning it, WOW. Decided to build a racer for shits and giggles and to learn from it. Ok, fun, easy, cool, and then decided to upgrade it with pretty graphics and decent gameplay. Game testers went nuts, I went nuts. Too much fun.
But, I’m long suffering from a sleep disorder. So re-re-re-learning Godot between medical hiatuses isn’t fun. However I can churn out art and Godot prop code no matter my condition.
I’m still a beginner at Godot, an advanced coder in VB6, I can prototype well. HOWEVER, I’m better at smashing out tracks worth of art, cars portraits, cars sprites, car cutaways and Godot track and props setup.
What I am NOT good at is the higher order setup of minimising repeat code and proper setout of node hierarchies (I haven’t learned it yet). I’m tired of bashing my head against, all the old vector math, engine math, gearing data and power curves. (I graduated that stuff at University too many years ago.)
I’m looking for someone who likes THAT, car-frictiony-enginey-handling-math. Someone who likes building car-part-shop-garage-drag-drop-thingy-interfaces. Someone who enjoys a good thrash and smash car game with a penchant for comedy and silliness. Someone who’ll also help with all the OTHER things needed to put a game on Steam and random marketing functions. Someone who knows how to handle multi-packed scenes and not build shit code.
As needed, I’ll be covering ALL the art, all the interface art, you-name-it, you just make it work. I’ll also be building and drawing all the tracks. Ideas and creation for silliness, wackiness, interesting tracks, cool props, etc, will be a duo effort for building them. If you have art skills too, great, join in.
Do note: I’m aiming at hand-drawing 50 tracks in grand total, their props and variants. This is an astronomical amount of work. I WILL get burnout, and the contingency is to ask the audience for fun and silly ideas too. This way, the track-select-bucket can be filled over time. Even after Steam’s Early Access commences. Seriously, you’ve got to go above and beyond to stand out nowadays.
Have SQLite skills? Good, because we will be using it.

Build Time:

Speculatively guessing for build time. Minimum time 3 months. Maximum time 6 months to complete.

Goal Post 1:

Schedule I'd like to do: Prep the game with a first stage demo. As per above, but with say 3 tracks, and 3 different user cars and proper NPC AI. Chuck that on Steam as a first port of call. This shouldn't take long as the shop/parts/Tv studio are not relevant here. Just racing and a simplistic track select menu. Car types can be basic hard coded engines and handling here (ie: no part swapping yet).

Goal Post 2:

Second stage demo: and with it, Early Access. Entire Season 1 Tracks ready. All stuff is here, shops, parts, Tv studio. Category 'D' racing is fully open here. The user can run through the whole 1'st stage, 10 tracks (with celebrity tracks included). However, more difficult grades C, B, A and Ultra cars, parts and other tracks are not available. This is so the users can get a 100% feeling for the game, and if they want to go to the next level (more difficult, more tracks, more parts, more cars, more excitement) they'll have the incentive to purchase the full game. Early access means we'll start dumping down new tracks and celebrity tracks as they get made so EA's can get them in the random bucket as we go along.

Goal Post 3:

Real Launch: Everything done, but tracks might not be fully complete yet (at least 50% done). Track selection is done from a diminishing pool randomly selected per each season. If short, it will select from the bucket again. At this stage the entire game should be coded in full, with the exception of new props for upcoming tracks. Which you'll be helping out with.

Marketing:

Marketing is informal at the moment, and happy to share ideas and discuss approaches accordingly. Currently I've been collecting relevant forum/group websites for those who love or may love this stuff.

Sound:

Music and sound effects assets will be from sites like Zapsplat and other affiliate style sites. (So we'll need to program in a car CD Player or Tape Deck, lol) If worthwhile to translate for other languages, we can do that as it's not a text heavy game.

Revshare:

Rev share will be pinned at 50/50 unless there is some other extenuating circumstances. Official company setup and final legals will occur immediately prior to Early Access -> pending interest level by users.
You won't be 'just' coding. Wherever we can both cover each other's backs to smash things out as fast as possible, you'll need to be flexible. Game's are not just coding and artwork.
I expect you to be proactive because I’ll have my hands full with art and technical props.
Let’s do our best to get it over the line.

Response:

I won’t be responding to Discord currently. My account seems to have been inactive-erased, I haven't ‘dug’ in my records for it, that’s a ‘later’ thing. DO NOT DM me, myself and others want to see and verify who you are first, exclusively write below.

Timezone:

East-coast Australia timezone, happy for any talent, anywhere. English language only.

About you:

If you are interested and have some seriously strong Godot skills, please introduce yourself, what you've done, programming background, any training or other videos you've made (please link them). Can you program caengine physics and road AI exceptionally well already? How do you avoid spaghetti code? How long have you been tackling Godot? Do you know shaders? What are your daily hours/location? What can you do for your 50/50 rev-share of this project?
Corso
Have some AI Generated art for theme and ideas fishing. Note: I won’t be using AI art anywhere, this is only for sticking into the ideas-box and to give you a feel for what the game is about.
Coverart Ideas
Lastly, if you’re good and we work well together, I’m happy to discuss any future projects that require similar arrangements. There is a mountain of short-term, popular 90’s and similar games begging for modernisation and graphical updates.
submitted by -CORSO-1 to INAT [link] [comments]


2024.06.09 07:40 DemolitionMatter Research does not show masculinity is harmful for men.

Feminists demonize masculinity and describe hypermasculinity as bad for men and deadly. Well, that's all bullshit. Being masculine actually can be a great thing for men.
In fact, research shows negative perceptions of masculinity is linked to worse mental health in men, and the phrase toxic masculinity could contribute to men perceiving masculinity that way. A meta-analysis of 58 studies from 1978 to 2021 found that while androgyny was the biggest protective factor against depression for both men and women, being undifferentiated (i.e.: normative) was the least likely to be a protective factor. Masculinity was a strong protective factor against depression for both men and women and femininity was slightly a protective factor against depression for women and both male and female college students, but that protective factor from femininity only began to emerge with the slow increase in the national education and income index from 1990 to 2019. However, as life expectancy has increased, this negative correlation between masculinity and depression has become less significant, but it's still moderately correlated and thus still a moderate protective factor against depression. They believe it's possible that back when life expectancies were lower, masculine people were less likely to admit to depression, but this might not be plausible given that masculinity was associated with less depression not only for men, but women, too, and women's feelings receive more empathy. The traits of masculinity measured include self-confidence, perseverance, standing up for oneself under pressure, competitiveness, independence, etc. Research has often overlooked that masculinity and femininity were positively correlated because social support and help seeking was labeled as feminine traits to be measured, and these traits were associated with a protection of a confident, masculine outlook backed up by social support and help seeking behaviors. Nonetheless, this doesn't mean men need to just get therapists. Men prefer doing something about the problem, whereas women prefer talking about the issue. Group therapy between men with goal-oriented tasks and activities tend to be more helpful for men than talk therapy and this is often due to evolutionary/biological reasons rather than socialization.
That can also be why masculine men don't seek social support alongside society being dismissive towards men suffering and these men dealing with society's mean gender roles toward men. It's not that they're refusing to get help when society offers help just to be manly. Femininity was measured as gentleness, helpfulness, etc. Among male college students, femininity was a protective factor against depression and was correlated positively with masculinity for this reason. People who scored low on both masculinity and femininity (undifferentiated) was more likely to be depressed. Androgynous people, however, were not actually androgynous. They scored high on both masculinity and femininity and I already elaborated on how they measured masculine and feminine traits and how they both help when these traits are combined together.
This study found that certain masculine traits, like winning or emotional control was associated with health benefits for men but other traits, like self-reliance, recklessness, playboy behavior, and power against women) were associated with health-risk behaviors. This study found men who perceived themselves as more masculine were far more likely to have better mental health, have better emotional control, have high high confidence, have high ability to take risks, be married, have a college degree, lack depression, have good relationship quality, have a good body image, be happy, be satisfied with life and be rich. They also were more likely to have been aggressive, take advantage of others, take charge, or enjoy fights. There's some negative aspects but far more positive aspects. Nonetheless, these men were talking about whether they view themselves as masculine rather than objective masculinity. This study found 4 categories: extreme hypermasculinity (characterized by medium dominance/aggression, somewhat higher sexual identity, and very high anti-femininity or devaluation of emotions), traditional masculine (characterized by medium dominance/aggression, and somewhat lower anti-femininity attitudes and somewhat lower sexual identity), traditional hypermasculine (characterized by higher dominance/aggression, higher sexual identity, and somewhat higher anti-feminine attitudes and somewhat higher devaluation of emotion), and non-hypermasculinity (low scores on all of those traits). Non-hypermasculine scored the lowest on hostility toward women and depression. Traditional hypermasculine and extreme hypermasculine scored higher on hostility toward women and depression. Traditional masculine men scored in the middle of the two measures. Extreme hypermasculine score higher on self esteem whereas the other 3 were similar on self-esteem. The traditional hypermasculine group had a disproportionate rate of fraternity members.

Handgrip strength associated with better life outcomes for men.

Men experience scored lower on fear, anxiety and emotional dependence than women, and the reason had to do with differences in physical strength.
Two studies found that differences in physical strength accounted for why men are less fearful or anxious than women. This study by Nicholas Kerry and Damian Murray found that because women score higher than men on neuroticism (a big 5 personality trait), it was due to differences in grip strength between men and women. They found that gender differences between men and women on the anxiety facet of Neuroticism was explained by differences in grip strength. This means that it did not account for differences in overall neuroticism, but the anxiety facet of neuroticism. This other study also found that the gender differences between men and women in anxiety were explained by grip strength differences. Cross-national research has shown that women in all countries scored higher than men on all 4 facets of emotionality, and the gender difference was bigger in rich, egalitarian countries except the honesty-humility facet. In a study of 1,399 undergraduates at 4 universities, the researchers found that grip strength accounted for more than half of the gender difference in fearfulness. In fact, the 8% of women who were stronger than the average man were less fearful than the 22% most fearful men. In two of the 5 samples, grip strength completely explained the gender experience, and when controlling for it, the gender difference was entirely gone. It did not explain the difference in sentimentality, but explained a considerable portion of the gender difference in anxiety and emotional dependence.
Handgrip strength tends to be evolutionarily beneficial for men.
Another finding is that differences in handgrip strength was correlated with promiscuity, shoulder-to-hip ratio, age at first intercourse, and aggressive behavior in men but not women when studying college students. In a meta-analysis, handgrip strength in men was correlated positively with facial attractiveness, self-perceived mate value, walking style attractiveness, dance quality attractiveness, hunting reputation (among hunter gatherers), number of sex partners, male typical body morphology (shoulder-to-hip ratio), self-reported popularity, number of children, self-reported aggression, self-perceived fighting ability and facial dominance/facial aggression. Handgrip strength in men was negatively correlated with being victimized by others and handgrip strength was associated with earlier age of first intercourse. This study found among Spanish teens that fighting ability and physical aggression were associated with each other for boys, but this relationship decreased with age. By late adolescence, fighting ability and anger become linked together for boys, which means their aggression strategy shifted from physical to nonphysical with age. Among late adolescent girls (ages 17/18), fighting ability and aggression have no association together.
Muscularity leads to better mental health for men.
A study of 9,000 adults had them squeeze a gripper to measure their maximum strength. For every additional 5kg that a man can grip, their risk of suicidal ideation decreases by 16%. A meta-analysis of 21 studies from 26 countries and past 80,000 participants found that muscular strength is associated with less depression among adults.

Jocks in high school and college tend to fare better in life, debunking the "peaked in high school" myth.

Contrary to popular belief, it's not the jocks who fare worse in life. It's the outcasts and bullying victims. A 2001 study found that young adults who were jocks in high school, despite higher levels of drinking, had less social isolation, lower suicide attempts, low depression and high self-esteem at age 24. The people who identified as the princess in high school (i.e.: popular girl) had neither worse nor better outcomes in life than others, but the smart people and jocks fared the best and criminal teens fared the worst. This study also found that sports involvement had more associated with drinking but better academic achievements, and that jocks and popular girls did not fare worse academically, and many went to college. The criminal students fared way worse than anyone else. Jocks also were more likely to be fit and in shape as adults, had better jobs in the future, earned more money as adults than band geeks and yearbook staff, and had lower self-harm or suicidality rates. College athletes also had better wellbeing and job success later in life, but less physical wellbeing if they played football/basketball, presumably due to concussions, joint issues, diabetes, etc. This study also found that college jocks earned more than their peers, including the nerds, and had more prestigious jobs, even if they came from socioeconomically diverse sports teams or joined teams with lower academic thresholds. The only disadvantage is they were slightly less likely to be picked for research/data analysis skills. Jocks in high school also self-harmed less and had less suicidality whereas teens in alternative subcultures (like goth, emo or punk) were more likely to self-harm or have suicidality. Middle school and high school jocks both had better grades, too. In fact, being an athlete without labeling oneself as a jock for boys was only associated with the winning masculine stereotype, whereas identifying as a jock was associated with most of the 5 masculine stereotypes measured (including being a playboy).

Conclusions

Hypermasculinity can be good for men. This doesn't mean we should force it on men or ridicule them for defying masculine traits, but we should not demonize masculinity either. Masculinity can be about being aggressive to protect others and be assertive and fighting back, or being able to handle life struggles (although we shouldn't condemn people if they continue to suffer due to their struggles in life), or being muscular, or being able to get a relationship. Nonetheless, men who fail to conform to these traits should not be ridiculed, and if they experience distress from being able to achieve these goals, we can help them figure out how to achieve them.
Masculinity is not necessarily about being a violent person in general or being a womanizer or being reckless or being mean.
submitted by DemolitionMatter to MensRights [link] [comments]


2024.06.09 07:15 wsppan Today In Phishstory - June 9th

# Today In Phishstory - June 9th Brought to you by tiph-bot. Beep.
All data extracted via The Phishnet API.

Phish

Phish, Tuesday 06/09/2009 (15 years ago) Asheville Civic Center, Asheville, NC, USA
Gap Chart, Tour: 2009 Early Summer Tour
Set 1 : Kill Devil Falls , The Moma Dance , Sample in a Jar , Stash , Dog Faced Boy , Gumbo , Tube , Lengthwise , Divided Sky , When the Cactus is in Bloom 1 , Bold As Love
Set 2 : Backwards Down the Number Line > Ghost > Fast Enough for You , Halley's Comet > Maze , Alaska 1 , Theme From the Bottom , Golgi Apparatus , Possum
Encore : Loving Cup
1 Phish debut.
Jamchart Notes:
Backwards Down the Number Line - "Type I" version with great strumming by Trey and a short outro jam that > to "Ghost."
Show Notes:
This show featured the Phish debuts of When the Cactus is in Bloom and Alaska. Before Dog Faced Boy, Trey explained that while living with Fish, he wrote Dog Faced Boy, Tube and Gumbo based on entries in one of Fish's journals. During Dog Faced Boy, Fish left his drum kit and lay down in front of the stage because he didn't need to sing the song. Lengthwise (performed a cappella ) was played for the first time since July 28, 1998 (235 shows). Bold as Love was played for the first time since October 6, 2000 (74 shows).
Listen now at Phish.in!
Phish, Friday 06/09/2000 (24 years ago) On Air East, Shibuya-ku, Tokyo, , Japan
Gap Chart, Tour: 2000 Summer Japan Tour
Set 1 : Axilla > Taste , Billy Breathes , Poor Heart > Golgi Apparatus > Funky Bitch , The Moma Dance > First Tube > Chalk Dust Torture
Set 2 : Tweezer , Bouncing Around the Room 1 , The Mango Song , The Squirming Coil > Gotta Jibboo > Meatstick 2 > Tweezer Reprise
Encore : You Enjoy Myself
1 Brief outro solo from Trey, which replaced the usual closing guitar lick. 2 First Meatstick to feature Japanese lyrics.
Jamchart Notes:
Funky Bitch - Atypically improvisational must-hear monster.
Chalk Dust Torture - Winning fans in Japan. This huge first-set-closing version raises hell and ends, but then there's a second ending that concludes cacophonously.
Tweezer - Atypically slow but monstrously improvisational version that has several peaks and valleys before speeding-up and concluding in a melodic, triumphant, must-fucking-hear manner.
The Mango Song - Ending jam segment stretches the limits of the basic jam with some nice rhythmic variation, but still stays "in bounds."
You Enjoy Myself - Deeeep, funky jam/groove, and the return of the B&D; segment!
Show Notes:
The Moma Dance included Funky Bitch teases and Tweezer included Funk #49 teases. This was the first ever Meatstick to feature Japanese lyrics and Trey flubbed the words while attempting to sing them. Bouncing included a brief outro solo from Trey, which replaced the usual closing guitar lick. This show was re- broadcast on Japanese television.
Listen now at Phish.in!
Phish, Friday 06/09/1995 (29 years ago) Red Rocks Amphitheatre, Morrison, CO, USA
Gap Chart, Tour: 1995 Summer Tour
Set 1 : My Friend, My Friend , Divided Sky , Strange Design > The Oh Kee Pa Ceremony > AC/DC Bag > Theme From the Bottom , Taste , Sparkle > Run Like an Antelope
Set 2 : Split Open and Melt , The Wedge , Scent of a Mule , Cavern > David Bowie , Acoustic Army , Sweet Adeline , Slave to the Traffic Light
Encore : The Squirming Coil
Jamchart Notes:
Run Like an Antelope - Unusual jam. Sort of off-key. Sort of evil. Dissonant and anti-melodic. No real peak; it just fades into "Rocco."
Split Open and Melt - Improvisational playing in several sections tests the rhythmic and melodic standards for "SOAM" in this solid version.
Show Notes:
Part of the soundcheck's jam consisted of 25 or 6 to 4.
Listen now at Phish.in!
Phish, Thursday 06/09/1994 (30 years ago) Triad Amphitheater, Salt Lake City, UT, USA
Gap Chart, Tour: 1994 Summer Tour
Set 1 : Llama , Guelah Papyrus , Rift , Down with Disease > It's Ice > If I Could > Maze , Fee 1 , Suzy Greenberg
Set 2 : Split Open and Melt , Glide > Julius , Halley's Comet -> Scent of a Mule , Ginseng Sullivan 2 , Mike's Song > I Am Hydrogen > Weekapaug Groove , Golgi Apparatus
Encore : Highway to Hell
1 Trey sang verses through megaphone. 2 Acoustic and without microphones. Fish on Madonna washboard.
Jamchart Notes:
It's Ice - Good rocking jam with excellent Fish and solid Trey (of course Page is great).
Mike's Song - The 1st jam is rocking and ass kicking, with a clever little "Tweeprise"-like walk up. The 2nd jam is basically a non-vocal version of something very "Simple"-like. Just listen and you'll hear it. The return to "Mike's" has more crazed '94 scream-infused power action.
Show Notes:
Trey sang the verses of Fee through a megaphone. Ginseng Sullivan was performed acoustic without microphones and featured Fish on Madonna washboard.
Listen now at Phish.in!
Phish, Saturday 06/09/1990 (34 years ago) The Wetlands Preserve, New York, NY, USA
Gap Chart, Tour: 1990 Tour
Set 1 : Possum , Lawn Boy > Reba , Dinner and a Movie > Bouncing Around the Room > Tweezer , Uncle Pen > Mike's Song > I Am Hydrogen > Weekapaug Groove
Set 2 : Whole Lotta Love Jam > Harry Hood , The Man Who Stepped Into Yesterday > Avenu Malkenu > La Grange , Fee -> Foam , The Oh Kee Pa Ceremony > Suzy Greenberg > Run Like an Antelope , Hold Your Head Up > Terrapin > Hold Your Head Up , Harpua , Good Times Bad Times
Encore : Take the 'A' Train > Contact
Jamchart Notes:
Foam - -> in from "Fee." Groovy and excellent Page section with solid backing from Mike and Fish. It's all good from there.
Run Like an Antelope - Good exploratory version that gets nicely beyond the standard. Great tension, dissonance and experimental jamming.
Show Notes:
Harpua included Funkytown teases and 'A' Train contained a Dixie tease from Trey. The band launched into the second set-opening Whole Lotta Love Jam as the DJ had been spinning the original Zeppelin version. The opening act was The Aquarium Rescue Unit.
Listen now at Phish.in!

Trey Anastasio

Trey Anastasio Trio, 2023-06-09 Mission Ballroom, Denver, CO, USA
Setlist: https://phish.net/setlists/trey-anastasio-trio-june-09-2023-mission-ballroom-denver-co-usa.html
Tour: Not Part of a Tour
Show Notes: This show featured the debuts of Where They'll Find Us, Perseid, Monsters, Oblivion, The Well, and Ether Edge, the first public performance of The Greater Good (which had previously been played on October 16, 2020 during the Beacon Jams), and the Trey Anastasio debut of Halfway Home (previously only performed by Ghosts of the Forest and Phish). Perseid had evolved from Forward People, which had been released as a single in 2021. The first Perseid was unfinished due to technical issues. Air Said To Me was performed for the first time since December 31, 2006. What's Done was last played on February 28, 2010. Trey teased San-Ho-Zay in The Greater Good. Ghost's lyrics were changed to "the story of Fish in Telluride."
Trey Anastasio Band, 2006-06-09 Verizon Wireless Amphitheatre - Charlotte, Charlotte, NC, USA
Setlist: https://phish.net/setlists/trey-anastasio-june-09-2006-verizon-wireless-amphitheatre-charlotte-charlotte-nc-usa.html
Tour: TAB - Early Summer 2006 Tour
Show Notes: This single set performance was as the opening act for Tom Petty & The Heartbreakers. This setlist is unconfirmed as recordings of the performance do not circulate.
Trey Anastasio Band, 2002-06-09 Tower City Amphitheatre, Cleveland, OH, USA
Setlist: https://phish.net/setlists/trey-anastasio-june-09-2002-tower-city-amphitheatre-cleveland-oh-usa.html
Tour: TAB - The Dectet Summer 2002 Tour
Show Notes: The rendition of "Plasma" from this gig appears on Trey's live CD of the same name. Trey performed "Ray Dawn Balloon" acoustic.

Mike Gordon

Mike Gordon, 2015-06-09 The Pageant, St. Louis, MO, USA
Setlist: https://phish.net/setlists/mike-gordon-june-09-2015-the-pageant-st-louis-mo-usa.html
Tour: Mike Gordon - Summer 2015 Tour
Show Notes:

John Fishman

Jazz Mandolin Project, 2004-06-09 32 Bleu, Colorado Springs, CO, USA
Setlist: https://phish.net/setlists/jon-fishman-june-09-2004-32-bleu-colorado-springs-co-usa.html
Tour: Fish - Jazz Mandolin Project Summer 2004 Tour
Show Notes:

Page McConnell

Page McConnell, 2007-06-09 Bogart's, Cincinnati, OH, USA
Setlist: https://phish.net/setlists/page-mcconnell-june-09-2007-bogarts-cincinnati-oh-usa.html
Tour: Page McConnell Spring & Summer 2007 Tour
Show Notes: This setlist is unconfirmed as recordings of the show do not circulate.
submitted by wsppan to phish [link] [comments]


2024.06.09 04:55 godzillavkk How I would execute a Hasbro Cinematic Universe Phase 4

For phase one, see this. https://www.reddit.com/hasbro/comments/1d98069/how_i_would_execute_a_hasbro_cinematic_universe/
For phase two, see this. https://www.reddit.com/hasbro/comments/1d9gpqb/how_i_would_execute_a_hasbro_cinematic_universe/
For phase three, see this. https://www.reddit.com/hasbro/comments/1dalfmw/how_i_would_execute_a_hasbro_cinematic_universe/
Where we last left off: Unicron was finally defeated, the Enforcers grew in numbers, Cadence and Shining Armor have started a family, and The Fallen and Galvatron are scheming to revive Unicron, and this is where Phase 4 begins. Additionally, a multiverse is introduced. There are no new franchises this Phase, just sequels, but there will be hints to the next Phase. anyway, let's begin.
Enforcers: Age of the Fallen
Phase 4 starts with an Enforcers story, in fact, I prefer this to be a sort of Rise Of Unicron Part III, seeing this takes place a couple weeks after the events of Rise of Unicron Part II. In this story, The Enforcers are cleaning up the mass of debris from when Unicron exploded, while Cadence and Shining busy raising their children. However, the plans of Megatronus Prime (aka The Fallen) and the newly-elected leader of the Decepticons, Galvatron, are falling into place as they plan to use Equistria's' sun as a means to create Dark Energon to revitalize Unicron, use Equistria as his new body, and help him continue his devouring of the galaxy and finally destroy Primus. When a battle between the Enforcers and the Decepticons leads to the death of one of the Enforcers, they must now find an ancient Cybertronian to help them revive there friend and stop The Fallen once and for all.
Notable events include
END CREDITS SEQUENCE: We find ourselves in the laboratory of Johnathan Armstrong, where we see him working on a device that can be used to traverse the multiverse, unbeknownst to him, a robotic insect is sending data to an unknown source.
Magic: The Dragon's Curse
We find our wizard friends returning to the land of Amundus following the events of Enforcers: Age of The Fallen to find there home now under the rule of a resurrected Arcan and a long forgotten warlord named Karnous, who has plagued the land with a curse that turns anyone into human/dragon hybrids. So it's now up to our four young wizards to cure the land and stop Arcan and Karnous, while also learning of all of their parents' pasts and discover a secret that may connect them together.
Notable events include
END CREDITS SEQUENCE: We find ourselves in the laboratory of Johnathan Armstrong, where we see him working on a device that can be used to traverse the multiverse, unbeknownst to him, a robotic insect is sending data to an unknown source.
Stretch Armstrong 3
After the events of Enforcers: Age of The Fallen, John is now working on finding out if there exist any alternate realities much like his own. Unbeknownst to him, a being calling itself "Techcore" has copied John's designs for a fully functional muti-dimentional portal and bring forth an alternate version of himself named Richard Armstrong who uses his stretching powers for committing crimes. Now John must stop Richard for besmirching his "Stretch Armstrong" persona's name and stop Techcore from continue use of the portal and save the world once more.
Notable events include
END CREDITS SEQUENCE: We cut to the headquarters of Action Man, where we find Duke and Matt Trakker experimenting with the M.A.S.K. vehicles that have been add a 'hyper-accelerator' to see if the device can get the vehicles to reach longer distances at a quicker pace, unknown to them the true capabilities the device could do.
Action Man 3
When we last saw Duke and his Action Man team, not only did they just finish up helping stop Megatronus Prime and Galvatron, but earlier they were introduced to Matt Trakker and his M.A.S.K. team by Agent Jameson. This is where the story begins, with Duke and Matt building a device that can let the M.A.S.K. vehicles be able to go even faster so as to get to the danger quicker before it's too late. However, while developing it, Duke and Matt find out that the device can let them travel to alternate dimensions. This leads them to a world where C.O.B.R.A. has won and rules with an iron fist. Now, Duke, Matt, and the Action Man and M.A.S.K. teams must find a way to get home to their own universe, but must also free the other universe from Cobra Comander's reign.
The only notable event is
END CREDITS SEQUENCE: We cut to Cybertron where we find Red Alert and Perceptor working on a modified space bridge as they experiment with the idea of parallel worlds. They then activate the space bridge, they notice someone coming through. We find that this is Optimus Prime, however he looks very different, what with a different paint job, his optics being red, and his Autobot symbol being purple. Perecptor asks Optimus what's going on with the color change. The sequence ends with Optimus pointing his blaster at Perceptor saying, "This world will be perfect to conquer."
Transformers: Shattered Glass
Yes, you read the title correctly, this is an adaptation (sort of) of the Transformers G1 comics alternate universe, "Shattered Glass." In the Shattered Glass universe, it's sort of the same G1 universe, except the fact that anyone who was good in G1 is evil and vise versa for any of the G1 villains. Mostly, it tells the story of the heroic Decepticons, led by the mathmation Megatron, and the evil Autobots, led by the ruthless Optimus Prime. Anyway, the HCU version of this story is that the SG Autobots find a way in to the HCU and plan to take it over and steal all the galaxies resources. However, the SG Decepticons make contact with the HCU Autobots and they decide to team up to stop the SG Autobots, who have now ailed themselves with the HCU Decepticons, and send them back to the SG universe.
Notable events are
END CREDITS SEQUENCE: Following their defeat, SG Optimus Prime is yelling at SG Rodimus Prime about their failure to stop their heroic alternate universe selves. However, SG Perceptor tells SG Optimus that he has found another planet in their own universe, one streaming with energy, both positive and negative. SG Optimus tells SG Perceptor to show him. SG Perceptor and SG Optimus look at a monitor, and we find out the planet SG Perceptor found was their realities version of the Reflections version of Equistria.
My Little Pony/Transformers: Shattered Reflections
Partially based on a IDW comic event, this story for the HCU is about Twilight and Optimus find out about that the Shattered Glass universe has a version of Equistria, but is similar to the Equistria from the Reflections arc in the IDW comics before the Mane Six arrived to it. Once there, they are greeted by Reflections Sombra, who remembers Celestia as if she had visited, leading to a tearful renuion. At the same time, SG Optimus Prime has ailed with Reflections Celestia and Luna, and they plan to find their universes Earth and plan to take it over, and reopen the space bridge to the HCU Earth. So now Twilight and Optimus must team up with Reflections Sombra and SG Megatron to stop SG Optimus and Reflections Celestia and Luna.
Notable events include
END CREDITS SEQUENCE: We cut to Earth where we find Agent Jameson, who is in a disguise. talking to Captain, now Commander Patrick about the new adjustments to the U.S.S. Destiny. Patrick then tells Jameson he knows he is in disguise, which makes Jameson shocked, but remembers that Patrick was a master at telling deception. Jameson then asks Patrick what the Destiny is being converted for, to which Patrick says it will be apart of a revival of the Manhattan Project from the Cold War.
Battleship: Manhatten Project
When we last left Joshua Patrick and the crew of the U.S.S. Destiny, they had finished helping their fellow Enforcers stop The Fallen. Now, after a few missions, Joshua has rose to the rank of Commander and now leads a whole fleet of flying battleships called "The Arsenal." Josh then finds out that the United States Department of Defence and the CIA are planing to restart the Manhattan Project, to which Josh signs his fleet up for. However, during the tests, the fleet are whisked away to an alternate universe where the Axis Powers of World War II have won the war, but are in the mist of a super-Cold War. Now, with the help from an alternate version of Agent Jameson, must find a way back home and also to stop an immortal Adolf Hitler from getting the plans to create a flying battleship.
Notable events include
END CREDITS SEQUENCE: After losing his most of his fleet, save for the Destiny and about 10 other ships, Commander Patrick is standing on the deck of the Destiny thinking things can't get any worse. However, once the return to their Earth, they find what looks to be about 20 different Earths in the sky. Suddenly, Twilight Sparkle appears on the deck of the Destiny, where a confused Patrick asks what's going on. Twilight only replies, "Unicron's plan is working. His revenge is beginning."
Enforcers: Crisis War Part 1
Yes, you read Twilight's line correctly, Unicron is back and is still alive after the events of the Rise of Unicron two-parter and Enforcers: Age of The Fallen. It's revealed that before Unicron's head was ejected into deep space, he hatched a plan to rebuild his body and get revenge on the ones who destroyed him, The Enforcers and their loved ones. His plan was to eject bits of Dark Energon across the galaxy and implant them into the smartest people in the HCU to construct devices and machines that can open to alternate universes, so that Unicron can send multiple Earths to the HCU, devour them for power, use some of the natural metals and other resources to rebuild his body to be even bigger and more powerful then before, and destroy the Enforcers and finally destroy Primus. So not only do the Enforcers and all of their allies need to stop Unicron once more, but also must face a brand new and mysterious Decepticon by the name of Dreadnaught. Also, some of the Enforcers do get killed off for good in this THREE PART EVENT.
For part 1, When The Enforcers and their allies learn of Unicron being still alive, they must not only stop the multiverse from tearing itself apart, but they must also stop Unicron from gaining a new body while also being stopped by a new and mysterious Decepticon named Dreadnaught.
Notable events include
END CREDITS SEQUENCE: We find Reflections Twilight Sparkle in a room where we see SG Optimus Prime, Cobra Commander from the universe that Duke and Matt went to, and Richard Armstrong greeting her and calling her over to them. After Reflections Twilight asks who brought her here, none of them don't know either, until it's revealed that it was Dreadnaught who invited them all to gather and form an "Anti-Enforcers team" which he dubs them "The Destroyers."
Enforcers: Crisis War Part 2
Now to part II where we find out that Dreadnaught has formed his own team called The Destroyers, who are kind of an Anti-Enforcers. Meanwhile, Optimus meets up with Jandar and is now in the process of aquireing the Omega Lock (mostly because after the events of Enforcers: Rise of The Fallen, Optimus decides now is the time for Primus to finally be reawaken and up until now, in the background has been hunting down the four Cyber-Planet Keys.) Now, the Enforcers must find away to stop The Destroyers, Unicron (who right now, his head has devowered about 5 of the Earths and his new body is about 47-68% completed.), and still find away to defeat Dreadnaught.
Notable events include
END CREDITS SEQUENCE: Dreadnaught finds out that Primus has been fully awakened, but we soon find out that Dreadnaught is actually Galvatron, but reformatted and under Unicron's possession until his new body is complete, as Unicron tells Galvatron that his new herald will be of much more use to him, revealing that Princess Cadence is Unicron's new herald.
Enforcers: Crisis Part 3
Well, the end of Phase 4, and ZOMG, Cadence is Unicron's new herald! How did that happen? Well, back in Part I, when Dreadnaught (aka Galvatron/Unicron) first appears, he attacks the Crystal Empire and Cadence and Shining Armor begin to protect their kingdom. However, it appeared that Cadence was annihilated when she was hit by Dreadnaught's (Galvatron's/Unicron's) Arm Cannon. However, the cannon actually teleported her the Nemesis, where Unicron injected her with Dark Energon, until she was under Unicron's control. However, what's going on with our friends. Well, now that Primus has been reawaken, The Enforcers now have a chance to stop Unicron once and for all and save the multiverse. However, they soon find out that Unicron's new body is 99% complete and Cadence has been brainwashed to become Unicron's new herald. Now, The Enforcers, with the help of Primus, must free Cadence and stop Unicron once and for all before his spark enters the new body.
Notable events include
END CREDITS SEQUENCE: The Enforcers are celebrating on Cybertron, but then Perceptor calls Optimus and Sgt. Alexander to his lab. When they enter it, Perceptor tells them that 'his' prison has been destroyed, to which Optimus feels that the dark times are not to come to an end just yet, as we find out that on a far off planet, in the planets core, a rocky prison crumbles revealing a group of giants apart of a race of alien monsters called "The Inhumanoids", who will be the villains of the 5th and final phase
To be concluded...
submitted by godzillavkk to hasbro [link] [comments]


2024.06.09 03:37 Sensitive_Ebb_7211 Zach Lavine and/or Bulls fans.... who says yes or who says no?

Zach Lavine and/or Bulls fans.... who says yes or who says no? submitted by Sensitive_Ebb_7211 to NBAtradeideas [link] [comments]


2024.06.08 23:45 Budget-Special9064 Help with local-exec provisioner

Spent days on trying to fix this issue, Had it working at one point then all a sudden been getting these errors.
Im trying to use local-exec to grab the instance ssh config and auto put it in my local config file.
Here is the resource block in question
resource "aws_instance" "dev-node" { instance_type = "t3.micro" ami = data.aws_ami.server_ami.id key_name = aws_key_pair.homelab-auth.id vpc_security_group_ids = [aws_security_group.public-sg.id] subnet_id = aws_subnet.public-subnet1.id user_data = file("userdata.tpl") root_block_device { volume_size = 10 } tags = { Name = "dev-node" } provisioner "local-exec" { command = templatefile("linux-ssh-config.tpl", { hostname = self.public_ip, user = "ubuntu", identityfile = "~/.ssh/id_rsa" }) interpreter = ["bash", "-c"] } } cat << EOF >> ~/.ssh/config Host ${hostname} HostName ${hostname} User ${user} IdentityFile ${identityfile} EOF │ Error: Invalid local-exec provisioner command │ │ with aws_instance.dev-node, │ on main.tf line 92, in resource "aws_instance" "dev-node": │ 92: provisioner "local-exec" { │ │ The command must be a non-empty string. 
submitted by Budget-Special9064 to Terraform [link] [comments]


2024.06.08 19:27 cargoman89 Bulls move towards hard reset; Spurs get a great young PG to pair with Wemby + take a gamble on Zach + get a scrappy vet in Caruso

Bulls move towards hard reset; Spurs get a great young PG to pair with Wemby + take a gamble on Zach + get a scrappy vet in Caruso submitted by cargoman89 to NBAtradeideas [link] [comments]


2024.06.08 19:26 New_Dust_3047 Pricing

Pricing
What do yall think these will go for
submitted by New_Dust_3047 to SportCardValue [link] [comments]


2024.06.08 19:25 amitfris After some mixed reactions to my latest trade ideas, this one I feel is the best. We get 2 picks, thunder trade giddy for a good forward and Miami removes a bad contract and get a good player for one FRP.

After some mixed reactions to my latest trade ideas, this one I feel is the best. We get 2 picks, thunder trade giddy for a good forward and Miami removes a bad contract and get a good player for one FRP. submitted by amitfris to washingtonwizards [link] [comments]


http://activeproperty.pl/