+full diagram of the human skeleton

The TF2 Shitposterclub

2015.02.10 17:25 StarHorder The TF2 Shitposterclub

/tf2 except much better.
[link]


2008.11.18 03:38 Faces

This is the wholesome place to post your face. SFW pictures of human faces.
[link]


2015.06.21 03:29 GREETINGS FELLOW HUMANS!

THIS IS A PLACE FOR ALL FELLOW HUMANS TO SHARE THEIR KNOWLEDGE. WE TOTTALLY AREN'T ROBOTS. (OOPS I MADE A HUMAN MISTAKE)
[link]


2024.05.28 00:42 Acceptable-Tea-6937 H: Gear & Plans List, W: Junk/Leaders/BWM6 Offers

WEAPONS: AA/E/15R Fixer, AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, B/E/90 Fixer, EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, JUG/E/90 Gatling, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Head Lamp, Alien Table (2), Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (6), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (7), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Eventide Robes, Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fossilized Megalonyx Right Arm, Fossilized Megalonyx Torso, Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Ground Meat Plushie (2), Hazmat Suit - Teal (3), Herdsman’s Bell, Honeycomb Paper Blue Mothman (8), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Mutant Hound Diagram, Peppino Pig Plushie, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (3), Rad Skull Rider Helmet (3), Rotted Rib Plushie, Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Steak Plushie (2), Super Mutant Diagram (3), Taxidermy Mutant Hound, Weenie Wagon.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver (2), Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (3), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack (2), Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks (2), Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer (2), Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Grocery Cart Grill (2), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (3), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Curtain Door (3), Ogua Egg (3), Ogua Hunter Hood (2), Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (4), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Plastic Fruit Wreath, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Salty Tenderizer Mod, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod (2), Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Ornament, Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Toothed Shepherd's Crook, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), Tato Salad, White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Backwoodsman 6, Rare Apparel, Enclave Forceful Stock Mods.
CAPS VALUE PER EACH (for reference): Adhesive 5, Aluminum 3, Asbestos 2, Ballistic fiber 7, Ceramic 2, Coal 1, Concrete 1, Copper 4, Cork 1, Circuits 3, Crystal 3, Fiber optics 7, Fiberglass 1, Flux: Cobalt/Fluro/Yellow/Violet/Crimson 100, Gold 4, Gears 4, Screws 3, Nuclear waste 1, Oil 5, Silver 4, Springs 5, Anticeptic 2, Ultracite 7, Leaders 500, Backwoodsman6 500. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.05.26 15:19 Acceptable-Tea-6937 [PS4] H: Caps, Gear & Rare/Event Plans. W: New Meat Week Plans.

WANT: Cattle Flour Billboards, Fossilized Megalonyx Left Arm, Fossilized Megalonyx Skull, Weenie Wagon.
HAVE:
CAPS: Name your price
WEAPONS: EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, B/HIT/25 Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, JUG/E/90 Gatling, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Head Lamp, Alien Table (2), Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (6), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (7), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Eventide Robes, Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Ghoul Chair, Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Hazmat Suit - Teal (3), Herdsman’s Bell, Honeycomb Paper Blue Mothman (8), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Peppino Pig Plushie, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver (2), Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (2), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack (2), Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer (2), Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (3), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Curtain Door (3), Ogua Egg (3), Ogua Hunter Hood (2), Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (4), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Salty Tenderizer Mod, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.05.26 15:19 Acceptable-Tea-6937 H: Caps, Gear & Rare/Event Plans. W: New Meat Week Plans.

WANT: Weenie Wagon.
HAVE:
CAPS: Name your price
WEAPONS: EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, JUG/E/90 Gatling, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Head Lamp, Alien Table (2), Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (6), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (7), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Eventide Robes, Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fossilized Megalonyx Right Arm, Fossilized Megalonyx Torso, Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Ground Meat Plushie (2), Hazmat Suit - Teal (3), Herdsman’s Bell, Honeycomb Paper Blue Mothman (8), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Peppino Pig Plushie, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Rotted Rib Plushie, Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Steak Plushie, Super Mutant Diagram (4), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver (2), Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (2), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack (2), Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer (2), Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Grocery Cart Grill, Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (3), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Curtain Door (3), Ogua Egg (3), Ogua Hunter Hood (2), Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (4), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Salty Tenderizer Mod, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Ornament, Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Toothed Shepherd's Crook, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.05.07 13:30 Acceptable-Tea-6937 [PS4] H: Gear & Plans List, W: Junk/Leaders/XpMagazines/RareApparel/EncaveMods Offers.

WEAPONS: AA/E/15R Fixer, AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, B/E/90 Fixer, EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, B/HIT/25 Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Head Lamp, Alien Table, Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (5), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (6), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Ghoul Chair, Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Hazmat Suit - Teal, Herdsman’s Bell, Honeycomb Paper Blue Mothman (6), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Sacred Mothman Tome (7), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (2), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver, Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (2), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer, Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (2), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Backwoodsman 6, Rare Apparel, Enclave Forceful Stock Mods.
CAPS VALUE PER EACH (for reference): Adhesive 5, Aluminum 3, Asbestos 2, Ballistic fiber 7, Ceramic 2, Coal 1, Concrete 1, Copper 4, Cork 1, Circuit 3, Crystal 3, Fiber optics 7, Fiberglass 1, Flux: Cobalt/Fluro/Yellow/Violet/Crimson 100, Gold 4, Gears 4, Screws 3, Nuclear waste 1, Oil 5, Silver 4, Springs 5, Anticeptic 2,Ultracite 7, Leader 500, Backwoodsman6 500.
Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.05.07 13:30 Acceptable-Tea-6937 H: Gear & Plans List, W: Junk/Leaders/XpMagazines/RareApparel/EncaveMods Offers.

WEAPONS: AA/E/15R Fixer, AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, B/E/90 Fixer, EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, B/HIT/25 Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, JUG/E/90 Gatling, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Head Lamp, Alien Table (2), Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (5), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (7), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Eventide Robes,Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Ghoul Chair, Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Hazmat Suit - Teal (3), Herdsman’s Bell, Honeycomb Paper Blue Mothman (8), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Peppino Pig Plushie, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (2), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver (2), Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (2), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack (2), Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer (2), Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Curtain Door (3), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (4), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Salty Tenderizer Mod, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Backwoodsman 6, Rare Apparel, Enclave Forceful Stock Mods.
CAPS VALUE PER EACH (for reference): Adhesive 5, Aluminum 3, Asbestos 2, Ballistic fiber 7, Ceramic 2, Coal 1, Concrete 1, Copper 4, Cork 1, Circuits 3, Crystal 3, Fiber optics 7, Fiberglass 1, Flux: Cobalt/Fluro/Yellow/Violet/Crimson 100, Gold 4, Gears 4, Screws 3, Nuclear waste 1, Oil 5, Silver 4, Springs 5, Anticeptic 2,Ultracite 7, Leader 500, Backwoodsman6 500.
Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.04.17 19:54 Acceptable-Tea-6937 [PS4] H: Gear & Plans List, W: Junk/Leaders/XpMagazines/RareApparel/EncaveMods Offers.

WEAPONS: AA/E/15R Fixer, AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, B/E/90 Fixer, EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, B/HIT/25 Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (Tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (5), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (6), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Ghoul Chair, Giant Red Dinosaur (2), Herdsman’s Bell, Honeycomb Paper Blue Mothman (6), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag, Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (3), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent (2), Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Flamethrower Trap, Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook (3), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Backwoodsman 6, Live&Love 8, Rare Apparel, Enclave Forceful Stock Mods. Shoot me an offer :)
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2024.04.17 19:52 Acceptable-Tea-6937 H: Gear & Plans List, W: Junk/Leaders/XpMagazines/RareApparel/EncaveMods Offers.

WEAPONS: AA/E/15R Fixer, AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, B/E/90 Fixer, EXE/E/15R Fixer (2), JUG/25/25 Fixer, V/E/90 Fixer, TS/50/15R Fixer (2), TS/25/90 Fixer, B25/15R Fixer, B/E/250 Fixer, AA/HIT/15R Fixer, B/HIT/25 Fixer, JUG/50H/25 Fixer, Q/HIT/15R Fixer, V/25/AGI Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, V/E/25 Railway, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/25/15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Alien Table, Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (5), Chainsaw Ghostly Grinder Paint, Chainsaw Skeptikill Paint (9), Cultist Adept Hood (5), Cultist Adept Robes (4), Cultist Enlightened Hood (6), Cultist Enlightened Robes (6), Cultist Eventide Hood (9), Cultist Incarnate Helmet (3), Cultist Neophyte Hood (3), Cultist Neophyte Robes (5), Dried Wildflower Bouquet (3), Enlightened Lantern (8), Executioner Mask (2), Fluttering Moths (6), Fuzzy Enlightened Plushie (3), Fuzzy Mothman Plushie (8), Ghoul Chair, Giant Red Dinosaur (2), Glowing Flatwoods Monster Lamp, Hazmat Suit - Teal, Herdsman’s Bell, Honeycomb Paper Blue Mothman (6), Honeycomb Paper Brown Mothman (6), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Green Mothman (9), Honeycomb Paper Holiday Tree A (2), Honeycomb Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Mothman Globe (8), Honeycomb Paper Red Mothman (6), Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Sacred Mothman Tome (8), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster (2), Alien Blaster Cryo Mag (2), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Disintegrator (2), Alien Disintegrator Automatic Receiver, Alien Disintegrator Cryo Receiver (2), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (2), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (2), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue (2), Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Burning Sheepsquatch Club, Canopy Tent (2), Cappy & Bottle Cowboy Cutouts (2), Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Electro Enforcer (2), Flamethrower Trap, Freezing Electro Enforcer, Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Overcharged Electro Enforcer (2), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Poisoned Electro Enforcer (2), Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Electro Enforcer, Spiked Shepherd’s Crook (3), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk (2), Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Backwoodsman 6, Live&Love 8, Rare Apparel, Enclave Forceful Stock Mods. Shoot me an offer :)
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2024.03.31 19:05 Jcb112 Wearing Power Armor to a Magic School (73/?)

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Patreon Official Subreddit Series Wiki Royal Road
“In the beginning, there was nothing.” The fox began with a certainty and absoluteness of unassailable academic authority. “And I don’t mean this in a metaphysical manner, nor in a literal sense, but from a historian’s earnest and pragmatic perspective. For in the beginning, as any good historian can tell you, there was nothing - by virtue of there being nothing present from the time to infer from, nor anyone present at the time whose records we could likewise draw conclusions from. So I am afraid I will be unable to touch upon the matters of what some may strictly consider as: the beginning. I will, however, be able to tell you what sources tell us of said beginning. Of the tales and stories passed on by those closest to that time, by those who might have heard whispers and echoes of a time before time.”
The end of that monologue had me yawning hard.
And it wasn’t even five minutes past o-ninehundred yet.
I was quickly starting to dread what the rest of the class was shaping up to be. Because if this first impression was anything to go by, then there was little hope for much in the way of anything even remotely resembling excitement in this class.
“We begin our story-” Articord continued, her voice deepening, as its formerly grouchy undercurrents gave way to an epic score of narration. “-with creation.” Several mana radiation pings suddenly hit me at once, the first marking the amplification of the fox’s voice, the second coinciding with the sudden manifestation of an emerald-encrusted staff, and the third… plunging the entire room into complete and utter darkness.
Gasps and startled breaths quickly followed, echoing in the emptiness that was the vast and all too familiar darkness. "They say that the time before beginnings wasn’t so much time at all, as it was a formless and vague state of nonexistence." True to the professor’s words, there was indeed, nothing around us; save for her and the rest of the student body hanging listlessly in the void. “This nonexistence manifested itself as a state of unbearable heat-” The professor’s staff shifted from its natural shade of green to a brilliant and vibrant shade of ruby-red. “-of chaotic and violent manastreams-” The ruby-red gem started glowing abruptly, eliciting both sharp breaths of shock and wide-eyed looks of confusion, as the heads of a hundred different students cocked every which way. Their eyes focused on something in that dark, jumping and darting from invisible object to invisible object, seeing something that my human eyes and human-built sensors just couldn’t see - manastreams. “-set within a space so small you could rest it comfortably upon the tip of a pencil.” Sure enough, the diffused glow of Articord’s staff shrunk whilst its intensity only grew. It shrunk to the point where the light was the size of a dot, yet it continued to glow so bright that it forced those among the crowd without auto-tinting lenses to shield their eyes with a mix of magic and a good old-fashioned squint.
“They say that in this smallest of smallest spaces, was birthed a force so powerful that no apocalyptic cataclysm on record could ever, or will ever contend to.” She raised her staff once more, the pin-prick dot of intense light continuing to grow brighter and brighter until finally…
It could glow no more.
ALERT: LOCALIZED SURGE OF MANA-RADIATION DETECTED, 400% ABOVE BACKGROUND RADIATION LEVELS
And an explosion rocked the once void-filled space.
This very-real force knocked many students from their invisible seats, buffeting them back with wave after wave of successive shocks, eventually forcing the smaller amongst the crowd to be flung back to the back of the lecture hall itself; eliciting screams and wails that were mostly drowned out by the heart-stopping thumps of this visceral explosion.
My gut twisted more than it should’ve during the whole episode.
The shockwaves, the blast, the suddenness of it all took me out of the classroom, placing my mind back in a time and place that I tried desperately not to think about.
Anxiety started to well up in the form of this sickly nausea, this sense of disconnect… but ended just as abruptly as it started - leaving me dazed, confused, but otherwise unharmed.
Articord, all the while, maintained this genuinely merry smile. “Such a force would have been the final moments heralding the end of time and yet… it instead marked the end of that nothingness that came before. For following this point, came the ceaseless expansion of reality as we know it. A reality consisting of the realm of the gods, and the realm of mortality, with the latter coalescing into what we recognize today as the Nexus.”
Upon de-tinting my lenses, I was met not with the featureless void like before, but instead a large expanse of green beneath our feet, and an equally expansive bright blue sky above our heads.
It was as if the whole class was now floating above one of those pre-alpha test-maps for some immersive VR-sim, but one that was quickly being populated by all sorts of things, with life below us growing, changing, shifting, with trees and forests rising and falling by the second.
It was around the same time that a hand was finally raised.
Auris’ hand.
“Yes, Lord Ping?”
“Professor, what you are saying is sacrilege.”
Here we go again. I thought to myself with an internalized sigh, the bull’s predictable stubbornness being the thing that finally grounded me after that whole experience.
“How so, Lord Ping?” The Professor urged, crossing her arms.
“You mention nothing of the gods. You mention the myth of creation without any utterances of the Gods which played a role in its formation.” He continued, prompting the Professor to respond in a way I wasn’t expecting.
A small, yet sly, smile.
There was something she found amusing in Ping’s comment.
“Indeed. And I do in fact applaud you for taking proactive note, Lord Ping. However, I would request that you reserve your judgment for the very end of the story; at least with your grievances as it pertains to the Gods.”
This sentiment was more or less confirmed by her response, as it was clear there was something she wasn’t addressing just yet. Something that made it so that she didn’t have to dock points from Ping, which meant that there was something else there to her story that hadn’t come up yet.
“I will obey, Professor.” The bull dipped his head low in acknowledgement, before sitting back down.
With that out of the way, Articord continued, bringing back the blackboard behind her as several floating pieces of chalk were now busy not just writing down her talking points, but illustrating it; or at least creating an animated illustration of something.
That something eventually started resembling a timeline of sorts, a fact that was confirmed by the label at the bottom denoting it as the: “Timeline of the Beginning.”
The further the diagram was developed however, the less it started resembling a traditional timeline.
Instead, it started resembling something eerily familiar, yet not quite the same given its magical flourishes and absurd contents.
Starting on the left farside of the board with a single chalky dot, the ‘timeline’ expanded rightwards, flaring out wider and wider like a sort of cone or funnel. This cone-like shape was quickly segmented into different ‘sections’, and within each section were what looked to be different visual representations of anything from intangible concepts to physical objects. With the ones closest to the small chalky dot consisting of wave-like squiggles, which I interpreted to be manastreams, and the ones furthest from the dot consisting of anything and everything from sketches of rocks to dirt and water. Eventually however, this weird ‘timeline’ ended at the very right of the board with what looked to be two bubbles - one containing a flat top-down view of a map, and the other consisting of a realm of clouds and starless darkness.
It took a while, but the moment that last piece of chalk had retreated from the board, was the moment I was suddenly struck with an utterly crazy realization.
One that I knew for a fact wasn’t possible.
“EVI…” I began, turning to the only other… ‘person’ here I knew could dispel my insane conspiracy theories. “Is it just me, or does that ‘timeline’ resemble one of those simplified big bang timelines?”
I hoped the EVI wouldn’t immediately decide that I’d finally passed the psychological threshold of being fit for active duty.
“Error: Unable to provide a sufficient answer within current operating parameters. Cause: Insufficient data for inference and extrapolation within the given question parameters, Cadet Booker.” Was all the EVI had to say on the matter however.
Prompting me to breathe a sigh of frustration at being the only person who was seeing this.
“Suggestion: manually lower the Abstraction-to-Veracity Tolerance Value (AtVTV) to allow for a lower-fidelity, but higher than tolerable abstraction margin.”
“Alright.” I nodded, my eyes flying across my HUD to do just that. “But only temporarily.” I reiterated, setting a limited time window for just this one instance.
“Acknowledged. Parsing… Superficial likeness detected between Artifact Snapshot C02-001a [Timeline of the Beginning.] and that of the common graphical depiction of the ‘Timeline of the Expansion of the Universe’.”
“I knew it.” I whispered internally.
“Disclaimer: the answer is abstracted beyond tolerable working limits (TWL) as dictated by IAS and LREF joint data analysis protocols (J-DAP).”
“Acknowledged, EVI. Still, the resemblance is uncanny.” I muttered out, just as Articord began shifting the whole scene once more, moving the whole class into what was essentially a bigger version of the sight-seers Thacea, Thalmin, or Ilunor had shown me thus far.
We were now in the middle of an untouched woodlands, with birds chirping, wolves howling, and a great many more insects performing a whole host of natural orchestral symphonies; all of which would’ve made Kolby Digital’s 10DX sound systems blush.
“Now with that prologue out of the way, we can begin our story in earnest. Our story starts, as with many stories, with the birth of sapience, and the emergence of cultures. We start with a collection of people.” The immersive VR experience that was the classroom illustrated this point rather vaguely, revealing a bunch of elves that had popped into existence, looking more like your typical fantasy wood-elves more than anything. “The formation of the earliest cultures were forged through mutual strife, and a collective desire just out of mere survival.” Torrential rains battered this would-be group of hunter-gatherers, buffeting them with wave after wave of unrelenting winds and deafening them with heart-stopping thunder. “These peoples, despite being as sapient as you and I, did not start off as particularly mighty. Nor did they start off with the more obvious gifts endowed to the other creatures of the world.”The professor paused, as a carousel of animals resembling a character selection screen appeared before us. Highlighted by a beam of sunlight penetrating the thick forest canopy. “Neither claws for slashing-” A Bear. “Nor teeth for gnashing-” A sabertooth tiger. “Nor wings for flying-” A bird of prey. “Nor legs for leaping.” A… giant frog. “Or even eyes for stalking-” A bird-wildcat hybrid. “These peoples that were destined for greatness, did not start out as particularly great. They had none of the obvious gifts which would otherwise save them from nature’s wrath. Save for one exception, which they harnessed to their fullest potential.”
The scene soon shifted, to the group of wood elves forming primitive stone tools, building early shelters, and hunting wild animals… all with the help of magic.
“The gift of the sapient mind, and the will of the enlightened spirit. For the gift of sapiency is the gift of creation with intent. Because unlike any of the beasts of the forests, whether magical or typical, they did not merely fight for survival. No. They were fighting for a higher calling, a greater purpose, a desire that prevails to this day.”
The group of elves finally took a step back from their projects, and out of the thick impenetrable world that was the forest, they’d carved out what looked to be the start to an actual proper home.
Although a modest one, consisting of what Ilunor would happily describe as mud huts.
“A desire for civilization-” The professor announced with a degree of finality, before shifting to what looked to be a funeral procession, with the group of elves pouring mana into the body of a deceased older elf; in what Thacea had formerly described as harmonization. “-for the preservation of legacy.”
The next few minutes were spent in silence as time sped up. In a scene reminiscent of my own NYC timelapse, this timelapse of the early Nexus proceeded with the same breakneck pace, and the same intensity of industriousness… barring the industry, of course.
The small village quickly evolved into a proper town, its buildings growing in size and complexity. From simple huts to log cabins, to stone and brick buildings, to fully masoned houses, things progressed rapidly, through the aid of what could only be described as a mix of basic tools and advanced magical spells to make up for the lack of certain technologically inclined apparatuses.
Cobblestone roads gave way to roads that looked bizarrely smooth. Having been flattened and reformed using a combination of heat and other unknown magical means. Streetlights appeared, lit by a combination of oil lanterns and magical orbs. Carts, wagons, and even what looked to be a horseless trolley appeared floating above the smooth cobblestone road, all pieces of anachronistic technologies and implements seemingly out of place, but working in cohesion through unseen magical means.
Eventually however, our perspective shifted once more, zooming out higher and higher still as we saw that the heart of what was formerly that small village was now merely just a fraction of a fraction of the bustling town that had since taken its place. The woodlands around it were gradually, meticulously, and with great precision, being torn down mile by circular mile. Treelines were felled left and right. First with the aid of simple tools, with magic-use filling the gaps where those tools had underperformed. Then with the advent of magically enchanted tools, consisting of a fleet of floating magical saws wielded by a handful of mages, replacing non-magical implements entirely. Eventually, this too was replaced by the arrival of a particularly well-dressed mage, floating above the forest itself, who simply uprooted an entire spherical mile’s worth of trees with the flick of a single wrist; the trees, the plants, and the animals hidden within all floating towards a portal that simply swallowed them up to some unknown destination.
There was a precision and an ordered chaos to everything, with a lack of any true standardization embodied by the rapid development of clashing architectural styles, haphazard zoning, as well as what looked to be a fierce series of land grabs marked by the occasional battle, duel, and skirmish that whilst violent only lasted for barely a second given the pace of this timelapse’s speeds.
“This is just one of many such groups that emerged from the dirt. Yet no matter where you go within the nexus-” The professor paused once more, her staff flashing every few seconds, causing the sights around us to radically shift from location to location, teleporting us from city to city to city to city just to illustrate the sheer number of similar such kingdoms dotting the Nexus at this point in time. “-you will find similar stories highlighting the triumph of sapiency.”
The professor promptly brought us back to the original village-turned city, traveling towards the outskirts of town that now bordered a mountain range harboring a tiny enclave of untouched woodlands. There, she focused on the carousel of animals from before. Their forms have since become emaciated, probably due to a destruction of the local ecology. “A thousand generations, and we see that the only true way forward, the only true march towards success, lies not with the mindless animal, but the enlightened sapient mind. As is written in the oldest of oldest texts: On The Nature of Sapiency and the Disillusionment of the Animal; The Necessity of the Obliteration of the Animal from the Sapient Being.”
“And why exactly is that?” The professor asked, although I couldn’t tell if it was rhetorical or not.
The raising of a few hands clued me in to the answer. As the professor once more picked out a random member from the crowd.
This time, it was the bat-like Airit from Qiv’s group.
“Because the sapient mind is capable of living not just for the sake of survival, but for higher values and aspirations.” Airit answered with a bright smile.
“Five points.” The professor responded. “But only if you can answer exactly what higher values and aspirations you are referring to. Which one above all else? Chivalry? Loyalty? Vengeance? Selflessness?”
“Remembrance. Legacy. A fealty to what came before and the understanding that it is the responsibilities of the present to forward the stories of the past.” Airit spoke out in that high-pitched bat-like manner, yet managed to hold her own all the same despite that.
Articord paused as she pondered that answer, her one hand rubbing the gem of her scepter, whilst the other went to soothe a crease forming on her temples. “Five points. But I will not award points for the bare minimum of answers following this first class.” She warned, before moving on just as quickly, zooming back from the small patch of forest as we now looked down upon the Nexus from high above.
Cities dotted the landscape.
Each one rivaling even the capitals of Aetheronrealm, not to mention Havenbrockrealm.
Along with that, monuments and magical megastructures were placed either around, within, or all along the paths that connected each and every city.
“This is the story of our legacy. This is the story of a people who understood the values of permanence, of their responsibility to never drop the torch.” The professor announced not with pride, but solemnity.
A pause punctuated that brief aside, as we watched as the cities grew closer and closer together, and in what felt like one of those informational animations of the Acela corridor forming into a cohesive megacity; except they didn’t.
They simply stopped expanding horizontally, and simply decided to continue going vertical.
Spindly towers erupted in the span of what was probably weeks, and eclectic designs sprung up that ranged from appropriately-tall cathedral-towers, to what was ostensibly just a circular castle tower rising far beyond what should’ve been physically possible.
Some of these projects seemed to have been just for show. Clearly just extensions of palaces, towers, or other such wasteful noble endeavors.
Whilst others seemed to serve some strange magical purpose, at least, I assumed so judging by their sameness and ominously glowing tops.
All of this development eventually came to a head in one spectacular night.
As large plumes of light shot up from several of the major city centers, painting the sky in a dizzying array of colors similar to a fireworks display that spanned the breadth of not just a city, but an entire region.
More time passed following this triumphant moment.
But as it did, that pace of development, that rate of expansion, was suddenly interrupted.
First by what looked to be specks of light erupting from the farthest reaches of the the most far flung of cities.
Then, by plumes of smoke emerging from all around the region.
The frequency, intensity, and ferocity of which seemed to wax and wane with each passing second, captivating the eyes of the entire classroom as they darted back and forth between different sections of the map. So much so that a few of them completely missed the start of something completely new.
The birth of a large, sickly-black fireball that had erupted suddenly and out of nowhere from a quaint countryside town. A ball of luminescent dark that grew larger and larger, encompassing more of the landmass beneath its circumference until finally… it’d gone beyond just the confines of that town, consuming farms, roads, towers, and eventually, half of an entire city.
Following that, was what I could only describe as a torrent of destruction.
As fire.
Lava.
Storms of lightning.
And fireballs of atomic proportions began peppering the once idyllic landscape.
This… war? Continued without a single word uttered from Articord. As she simply allowed the class to watch as the timelapse went on for a full five minutes.
Battle lines were drawn where storefronts had once stood.
Trenches built up by magically-augmented conventional (for the eclectic pseudo medieval-renaissance era) armies, only to be covered by magically induced earthquakes and avalanches.
Mountains… toppled over atop of some cities.
Whilst others were simply swallowed into the bowels of the earth itself.
Eventually, after a full five minutes of carnage, we returned to that first city.
To the middle of what was formerly the first village.
To what remained of the fountain that stood silent atop a pile of rubble.
To a timelapse that continued on relentlessly, showing unrepentantly, the bodies of fallen soldiers and noblemen alike, withering away into nothing but skeletons; with the marble and granite of their legacies crumbling around them.
Until finally, that forest we’d started off with eventually returned.
With little in the way to remind the unobservant viewer that anything man-made had once stood here at all.
“And yet… they did.” Articord managed out with a pained, hurt-filled breath. “They dropped the torch.” The professor took a moment to compose herself, before finally re-establishing eye contact with the class.
A single reluctant hand was raised following that whole debacle.
One that belonged to [A98 Navine Ladona].
“Professor… if I may… I… I’d initially assumed what we were witnessing through this sight was the birth and evolution of the Nexus?”
“You would be correct in that assumption, Lady Ladona.”
“Then… why is the Nexus in ruins? What-”
“The story isn’t finished yet, Lady Ladona. So if you would please allow me to continue, we are near the end of my first tale.”
“We learned of these first Kingdoms, by unearthing what remained of their failed and pitiful state.” The fox continued on, unabated. “Just as we learned of the second-” She paused, gesturing towards the world around us. Time once more hastened into speeds previously unseen… as yet another village was constructed around us, evolving into a town, growing into a city, and then rising up high into the heavens… where it abruptly, and almost unceremoniously, crumbled back into the dirt. “-the third-” The cycle once more repeated, this time just across the river. Village to town to city to fantastical heights… to ruin. “-the fourth-” And it repeated. “-the fifth-” Again. “-the sixth-” And again. “-the seventh-” And again. “-the eighth-” And again. “-the ninth-” And again. “-until finally… the tenth.” The professor breathed out a sigh of strained frustration, her eyes not even hiding the sheer ire welling within.
“Now tell me, class. What did we lose from these failures? What exactly was lost to time from these fallen civilizations?”
A hand was raised.
Qiv’s hand.
“Knowledge, professor. The knowledge of the ancients, the artifacts of unknown potential, the great and learned means of magical acumen that has taken us so long to regain.” He spoke with confidence.
A confidence that was definitely not reciprocated by the likes of Articord as she stared down the reptile with a look of indifference.
“Knowledge now, is it? Artifacts, magical acumen? The utilitarian things in life, yes?”
“That is precisely what I mean professor.” The nobleman nodded deeply, as if expecting himself to be rewarded with a flurry of points, as he had been in Vanavan’s class.
“Then you are a fool, Lord Qiv Ratom.” Articord began with a barely restrained contempt.
“I beg your pardon, Professor?”
“Knowledge, pure knowledge of the magical arts… is easily replaceable when status eternia is applied. In time, given enough time, knowledge will reaccumulate, will be rediscovered, will be found and reimplemented within society. These are the concerns of the short-sighted, the power-hungry, those same peoples who led the way to the destruction of those early kingdoms. They are the concerns of the typical adventurer looking for the next lost artifact of old, the concerns of those who see the past only for its utility and not its philosophical quandaries. But with that being said, you technically are correct Lord Qiv, and as a result, I shall deduct no points.” The professor cautioned, before turning her eyes back towards the class.
Several hands were raised up high.
Two of them from the gang.
Thacea, and Ilunor.
The pair stared at each other for a split second, as they mimed the same word from the corners of their mouths in a way that prompted them to both nod.
“Yes, Lord Rularia.”
“Stories, professor.” The deluxe kobold spoke with a hint of knowing satisfaction.
A sentiment that was proven to hold some weight if the professor’s raise of both brows was any indicator.
“Elaborate, Lord Rularia.”
“What is lost to the sands of time, by these… pathetic excuses for Nexian civilizations, are stories. From the stories of fiction crafted by the minds of brilliant poets and playwrights, to the compositions of the great composers and orchestras, to the beauty and majesty of the canvas and even the recordings of whatever constituted for sight-seers back then… these are the true tragedies lost with time. These are the legacies forever lost - the beauty torn asunder by the unfeeling, unforgiving, cruel and animalistic tendencies of a world left without the enlightened rule of the sapient hand.”
Articord’s face beamed great at the start of that little monologue. However, the further Ilunor got, the more she seemed to be teetering on the edge of praise, only to recede the more he went on.
Still, her face was at least satisfied, at least when compared to that of Qiv’s answer.
“Five points.” Was all she said at first. “Lord Rularia, you were very nearly there. However, your appreciation for the spirit of the answer, and your conclusion hinting the necessity of the sapient hand in the taming of the savage natural world, elevates your answer beyond a mere technically correct one.”
Ilunor bowed deeply, before taking a seat as the professor eyed the tens of other arms that had been raised since then.
She ignored it at this point, unlike Vanavan who would’ve entertained each and every answer.
Instead, she pressed on, finally getting to the point. “What is truly lost is the unbroken chain. Lord Ratom is correct, in that knowledge is in fact lost. Lord Rularia is even more correct in pointing out that which cannot be replicated: the arts and the sanctified expressions of the sapient mind. However, what both have not touched upon is the loss of the unwritten story. Legacies of fathers passed down to sons, of mothers passed down to daughters, of Kings to Princes and Dukes to Barons. It is not just knowledge or the arts that is forgotten, but eons of history, of the stories of everyone from the greatest of Kings to the humblest of peasants that is forgotten. This… loss, this great and tragic loss is something far greater than the loss of any grand spell or mystical artifact. For what truly is civilization if not the greatest creation of the sapient mind in its ceaseless and endless quest to derive meaning from meaninglessness? It is the stories we create, the lives we lead, the experiences of our day to day that make up meaning in this cruel and unforgiving universe. It is in the legacies we leave behind, and the lives we touch along the way, that our lives derive meaning. The loss of a civilization is the loss of that living history, and is the admission of the defeat of the sapient mind to that of the forces that should be beneath it.”
Qiv raised his hand following that monologue.
However instead of allowing him to speak, Articord simply glossed over it.
“My point, as it stands, is thus: not all of history is written and recorded. Utilitarian knowledge is but a sliver of a civilization’s collective identity, the recorded works of a civilization’s culture are a larger but still modest fraction. What we truly have lost, is the collective legacy of all, the living history of civilization - the avatar of sapiency itself.”
Auris finally raised his hand once more, his eyes practically ready to spout out whatever dumb idea of the hour he had bubbling within.
“Yes Lord Ping?”
“And what of the gods, professor? I assume your story is at an end, and yet not once have you mentioned the matter of the gods.” He urged, though this time his tone was different. As if he was speaking like someone who knew the answer to the very question he was asking. “Where were they throughout this tale of tales?”
“Everywhere, Lord Ping. They were always everywhere.” The professor paused, a small knowing, expectant, yet decidedly reserved expression forming on her face.
“And what were their contributions? What have they done to prevent these most heinous tragedies from befalling the mortal realm?”
A small pause punctuated that question, and the professor’s anticipated answer.
A pin drop could be heard now, amidst the static backdrop of the magical forest around us.
“Nothing, Lord Ping.” Articord spoke with a resting rage that threatened to spill over at any moment.
“And is that why you refuse to make mention of them just yet?”
“No, Lord Ping. I refuse to mention these insipid creatures for the most part because there is only one true being worth his title in the divine right to rule. Only one being I see as the one true god above gods - His Eternal Majesty.”
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(Author’s Note: Here we go! The start of Professor Articord's classes! I've always intended for these classes to have a fundamentally different vibe between all of them, because I want them to reflect on the characters and personalities of the teachers teaching them. Each of the professors have their own lives, their own desires, and thus their backstories and biases that they view the world from and that they're trying to impart on the next generation. In many cases it's a mix between personal belief and the Nexus' ideology. In Articord's case, I really enjoy portraying how she presents this information and how she tries her best to convey her points in a way that's really visceral and to an extent surprisingly emotional. All of this ties to the backstory behind her character, which is featured on the latest monthly bonus story over on Patreon! I have a lot planned for this character, which I'm excited to get into as the series progresses! I hope you guys enjoy! :D The next Two Chapters are already up on Patreon if you guys are interested in getting early access to future chapters!)
[If you guys want to help support me and these stories, here's my ko-fi ! And my Patreon for early chapter releases (Chapter 74 and Chapter 75 of this story is already out on there!)]
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2024.03.28 02:02 Acceptable-Tea-6937 [PS4] H: Gear, Rare Plans, Leaders, Caps. W: Enclave Forceful Stock Mod (2x) or Offers

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), V/E/90 Fixer, TS/50/15R Fixer, TS/25/90 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/FF15V Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/FF15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint, Dr. Bones, Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack, Rad Skull Rider Helmet (3), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag, Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (4), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door (3), Blue Devil Outfit (2), Blue Devil Pelt Hood (3), Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent (2), Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Flamethrower Trap, Full Pumpkin Rack (2), Getaway Wagon (2), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (2), Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (2), Scorchbeast Queen Beer Stein (7), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook (2), Spin the Wheel Snow Globe, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie, Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
LEADERS & CAPS
WANT: Enclave Forceful Stock Mod (2x) & open to other Offers :)
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2024.03.28 02:02 Acceptable-Tea-6937 H: Gear, Rare Plans, Leaders, Caps. W: Enclave Forceful Stock Mod (2x) or Offers

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), V/E/90 Fixer, TS/50/15R Fixer, TS/25/90 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, AA/25/Dur Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/FF15V Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/FF15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, JUG/40P/S Drill, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), Father Winter Helmet (Tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Bloody Rug (5), Chainsaw Ghostly Grinder Paint, Executioner Mask (2), Ghoul Chair, Giant Red Dinosaur (2), Herdsman’s Bell, Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (2), Holiday Paper Holiday Tree B (3), Honeycomb Paper Icy Snowflake (6), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (2), Honeycomb Paper Spider Lantern (6), Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Punty Pig Plushie (2), Rad Skull Rider Helmet (3), Scorchbeast Queen Beer Stein (7), Star Light (3), Super Mutant Diagram (3), Taxidermy Mutant Hound.
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag, Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (3), Blue Devil Curtain Door (3), Blue Devil Outfit (3), Blue Devil Pelt Hood (3), Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent (2), Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Sheepsquatch Club, Electrified Shepherd’s Crook, Flamethrower Trap, Full Pumpkin Rack (2), Getaway Wagon, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (3), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (2), Protective Lining Raider Underarmor, Pumpkin Rack, Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack, Safari Gorilla Backpack (2), Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook (2), Spin the Wheel Snow Globe, Standing Gorilla (4), Strongman’s Super Sledge Paint, Surprised Jack O’Lantern (3), Tattered Curtains (5), The Fixer (5), Titan Plushie (2), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler, Wall Mounted Fan (5), Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
LEADERS & CAPS
WANT: Enclave Forceful Stock Mod (2x) & open to other Offers :)
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.03.11 17:47 Acceptable-Tea-6937 [PS4] H: Caps & Trade List. W: Enclave Mods, Any Rare Apparel.

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), V/E/90 Fixer, TS/50/15R Fixer, TS/25/90 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/FF15V Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/FF15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (2), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (2), Rad Skull Rider Helmet (4), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod, Bed of Nails (2), Behemoth Boss Plushie (4), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door (2), Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent (2), Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Getaway Wagon (2), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Egg (2), Ogua Hunter Hood, Ogua Hunter Outfit, Ogua Plushie (2), Ogua Shell Backpack (3), Paddock Gate (2), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (2), Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (2), Scorchbeast Queen Beer Stein (7), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Tomb Stones, Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie, Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume.
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
RARE APPAREL: Winter Man, Forest Asylum 2x.
LEADERS: 1250
CAPS: 130K+ (can bundle).
WANT: Enclave Aligned Automatic Barrel Mod 2x, Enclave Forceful Stock Mod 2x, Enclave Reflex Sight Mod, Any Rare Apparel. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.03.11 17:47 Acceptable-Tea-6937 H: Caps & Trade List. W: Enclave Mods, Any Rare Apparel.

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), V/E/90 Fixer, TS/50/15R Fixer, TS/25/90 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/FF15V Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/FF15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/RAD/SENT Combat Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint, Dr. Bones, Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (2), Rad Skull Rider Helmet (3), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag, Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod, Bed of Nails (2), Behemoth Boss Plushie (4), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door (2), Blue Devil Outfit (2), Blue Devil Pelt Hood (2), Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Balloon Statue, Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (3), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent (2), Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Cartography Table, Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Civil War Era Top Hat (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Confederate Hat, Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (3), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (4), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw (2), Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Electrified Shepherd’s Crook, Flamethrower Trap, Full Pumpkin Rack (2), Getaway Wagon (2), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Halloween Skull Mask, Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (3), Milkman Outfit (2), Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Blue Devil Head, Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe (2), Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (3), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Curtain Door (2), Ogua Egg (3), Ogua Hunter Hood, Ogua Hunter Outfit (2), Ogua Plushie (2), Ogua Shell Backpack (3), Paddock Gate (3), Pepper Shaker, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint (3), Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (2), Radioactive Barrel (3), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (2), Scorchbeast Queen Beer Stein (7), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Spin the Wheel Snow Globe, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Tomb Stones, Treasure Hunter Outfit Hat, Truckbed Trailer with Junk, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Ultracite Overdrive Servos, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie, Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume (2).
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (3), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (3), White Russian.
RARE APPAREL: Winter Man, Forest Asylum 2x.
CAPS & LEADERS.
WANT: Enclave Aligned Automatic Barrel Mod, Enclave Forceful Stock Mod 2x, Enclave Reflex Sight Mod, Any Rare Apparel. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.03.10 01:00 Acceptable-Tea-6937 H: Caps/Gear/Rare Plans, W: Rare Apparel.

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), V/E/90 Fixer, TS/50/15R Fixer, TS/25/90 Fixer, AA/HIT/15R Fixer, JUG/50H/25 Fixer, V/25/50DR Fixer, TS/25/PER Fixer, Q/50H/PER Fixer, TS/25/15R Railway, EXE/E/25 Railway, EXE/25/25 Railway, TS/50/25 Railway, Q/50L/15R Railway, Q/50B/15V Railway, B/50/90 Railway, Q/50L/90 Railway, I/25/25 Railway, J/25/15R Railway, GOUE/25 Railway, F/50/25 Railway, Q/50/PER Railway, ARI/50/25 Railway, A/50/25 Railway, TS/E/50DR Handmade, EXE/25/25 Assault, TS/FF15V Assault, TS/E/90 Assault, F/25/25 Plasma, B/E/90 Lever, JUG/E/25 Lever, Q/E/15R Pipe, AA/FF15V Minigun, B/E/50DR Minigun, V/25/AGI Gatlaser, AA/50/15R Lmg, B/HIT/250 50cal, V/STE/15B Chainsaw, V/SS/90 Deathclaw, AA/SS/15B Deathclaw.
ARMOR: Hellcat Power Armor Chassis (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, BOL/RAD/SENT T-60 Right Arm, ARI/FIRE/WWR Excavator Right Arm, UNY/CHA/WWR Forest Scout Left Arm, UNY/RAD/SENT Combat Left Leg, UNY/CRYO/WWR Heavy Leather Chest Piece, UNY/CHA/WWR Heavy Metal Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (2), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (2), Rad Skull Rider Helmet (4), Star Light (4).
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WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel. Shoot me an offer :)
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2024.03.10 01:00 Acceptable-Tea-6937 [PS4] H: Caps/Gear/Rare Plans, W: Rare Apparel.

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ARMOR: Hellcat Power Armor Chassis (tradable), BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CHA/WWR Forest Scout Left Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, UNY/CHA/WWR Heavy Metal Right Arm, UNY/HARD/WWR Light Metal Left Leg.
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RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Any Rare Apparel. Shoot me an offer :)

submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.03.09 08:04 jtjdp Structure-Activity Relationships of the Benzimidazole Opioids: Nitazenes and Piperidinylbenzimidazolones (Cychlorphine, Brorphine, Bezitramide Derivs) [Vol 1]

Structure-Activity Relationships of the Benzimidazole Opioids: Nitazenes and Piperidinylbenzimidazolones (Cychlorphine, Brorphine, Bezitramide Derivs) [Vol 1]

Structure-Activity Relationships of the Benzimidazole Opioids: Nitazenes and Piperidinylbenzimidazolones (Cychlorphine, Brorphine, Bezitramide Derivs) - [Vol 1: Nitazenes]

---------------------------------------------
By: Oxycosmopolitan X.com/DuchessVonD
Patreon.com/Oxycosmopolitan
u/jtjdp
AskChemistry
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The world of chemistry pulsates with the creative energy of its practitioners. It is a realm where imagination takes flight, conjuring new molecules with the potential to revolutionize how we treat disease, understand life, or even alter the course of human history. However, the journey from conception to tangible reality is fraught with difficulty. Unexpected hurdles lie in wait. Transforming a dream molecule into a practical therapeutic is far from guaranteed. Failure awaits most ventures. These failures are studied, formulas improved. Failure breeds success. Success is founded in failure.
“If you aren’t frustrated, you aren’t doing hard science.” Repeatedly beating one’s head against the wall is a hallmark of great scientists. Those with unmarred foreheads, like my own, are usually just mediocre. I’m too vain to be anything but mediocre.
The modern chemist operates within a complex landscape. Gone are the days of unfettered exploration, where ideas could blossom unhindered. Instead, regulations and obligations hold sway, demanding careful consideration and responsible practice. Yet, amidst these constraints, a multitude of approaches exist to guide the design of these coveted molecules.
One particularly reliable approach involves drawing inspiration from the success of existing structures. By studying molecules with established efficacy, the chemist embarks on a quest to improve upon their therapeutic potential through targeted molecular modifications. This journey of optimization, fueled by both creative vision and scientific rigor, lies at the heart of this fascinating field.
Fifteen years ago, at the beginning of my chemical career, an era when I spent more time hitting on boys than I did the books, I was inspired by the resonant beauty of a different type of beau. It was neither furbaby, frat boy, or the cute nerd from the library: it was benzimidazole – my bundle of aromatic joy!
More specifically, I was attracted to the NOP/ORL1 and μ-opioidergic potential [http://dx.doi.org/10.1021/bk-2013-1131.ch008] of the relatively niche 2-benzimidazolone derivatives that were first pioneered by Paul Janssen in the early 1960s. The marriage of 2-benzimidazolone resonance with the C4 position of piperidine gave birth to a scaffold with diverse pharmacology: the 4-(2-keto-1-benzimidazolyl)piperidines. Also referred to as piperidinylbenzimidazolones or the more “Charmed” nomenclature, 4-benzimidazolonepiperidines.
The 4-(2-oxo-benzimidazolyl)piperidine scaffold was first utilized by Janssen to grow his portfolio of antipsychotic-neuroleptic agents. Janssen coupled the piperidinylbenzimidazolone moiety with a halogenated N-butyrophenone to form the dopamine antagonists benperidol, droperidol and domperidone. Concurrent with the discovery of neuroleptics of the benzimidazolone series were opioidergic members based on the same scaffold. There is significant overlap in Janssen’s diverse portfolio of dopamine antagonists with those of his opioid portfolio. Most of Janssen’s classical neuroleptic scaffolds are readily converted to highly selective μ-opioid receptor agonists by replacing the butyrophenone moiety with an opioactive moiety. The most active of these include:
p-Halogenated benzyl (brorphine; clorphine)
N-cyanoethyl + p-halo benzyl (cychlorphine, cybrorphine): analgesic activity up to 230 x morphine
p-Methyl benzyl (warorphan): 130 x morphine
Methadyl (R4847; etodesitramide): up to 200 x morphine
Diphenylbutyronitrile (bezitramide, desitramide): 10-15 x morphine
Diphenylpropyl (R5460): 60 x morphine
Additional opioid-activating moieties are found in the following diagram (not a comprehensive list).
[https://i.imgur.com/Lb3lHYE.jpg]
[REFS: Janssen - Drugs Affecting the Central Nervous System, Vol 2 (1968) - A Burger, ed.; https://doi.org/10.1016/0014-2999(83)90331-x; https://doi.org/10.1016/0014-2999(77)90025-5; https://doi.org/10.1208/aapsj070234; https://doi.org/10.1016/s0960-894x(03)00665-6; https://doi.org/10.1248/cpb.49.1314]
Janssen’s 2-benzimidazolone odyssey culminated in the clinical development of the long-acting analgesic bezitramide (100 x pethidine). Despite its potential, bezitramide was poorly soluble with low bioavailability and did not see widespread adoption. He would continue to utilize the scaffold in his psychiatric portfolio, but bezitramide was the last commercial venture in its class.
Other members of the class, especially those derived from N-despropionyl bezitramide, are highly active opioid analgesics with potencies ranging from 10-230 x morphine. Research into the scaffold was revived by Kennedy et al. as a platform for developing biased μ-opioid receptor (μOR) agonists. [https://doi.org/10.1021/acs.jmedchem.8b01136] Several of the ligands from the 2018 study have appeared as designer drugs, including brorphine and the 5,6-dichloro congener SR-17018.
The piperidinylbenzimidazolone series was initially developed alongside fentanyl – the most successful of Janssen’s opioid discoveries. The 2-benzimidazolones can be imagined as closed-ring analogs of the propionanilide substructure within the fentanyl molecule (see red arrow in the diagram below).
The evolution of the piperidinylbenzimidazolones from their humble methadylic and fentanylic roots and their latter-day ethylenediamine derivatives is outlined in the following diagram:

https://preview.redd.it/ptocngnmz8nc1.jpg?width=2402&format=pjpg&auto=webp&s=fdc327a99ef9c5a74a1aab830a293197e0eb24fd
[https://i.imgur.com/4Qy3RRl.jpg]
Members of the piperidinylbenzimidazolones, such as cychlorphine and its congeners, will be more fully explored in the second volume of this two-part series.
The first volume is dedicated to members of the nitazene series: 2-benzylbenzimidazoles.
—---------------------------------------------------------------------------------------------------------------------
Karma is a Benzimidazole, who doesn't play with balls (Deandra’s Version)

Benzimidazole stands out as a prominent player in the realm of heterocyclic pharmacophores, earning the reputation as a privileged structure due to its frequent presence in bioactive molecules [https://doi.org/10.1016%2Fj.jscs.2016.08.001]. This unique aromatic scaffold emerges from the fusion of two aromatic rings: benzene and imidazole. As an amphoteric moiety, benzimidazole embodies characteristics of both acids and bases. Additionally, benzimidazoles have the ability to form salts, further broadening their potential.

https://preview.redd.it/x3mldahxz8nc1.jpg?width=955&format=pjpg&auto=webp&s=6edae983dd7da7d0ca86b503866d355e27a9b839
[https://i.imgur.com/coC3yjd.jpg]
This unique structure imbues its derivatives with interesting properties and diverse chemical reactivity. [https://doi.org/10.1016%2Fj.apsb.2022.09.010]
The benzimidazole structure offers a unique combination of aromatic character and planarity, contributing significantly to its properties and reactivity. [https://doi.org/10.3390%2Fmolecules28145490] Both the benzene and imidazole rings exhibit aromaticity, granting them stability due to delocalization of π-electrons throughout the conjugated system. [https://doi.org/10.1039/B40509] This aromaticity also translates to a planar structure for the molecule, enabling crucial interactions with biological targets. This planarity facilitates π-π stacking, where the π-electron clouds of the benzimidazole ring overlap favorably with aromatic moieties present in the active sites of target receptors. These interactions, driven by transient electrostatic forces, contribute to the stabilization of the complex and enhance the binding affinity of the benzimidazole moiety to its target. [https://doi.org/10.1107%2FS1600536809027391]
While the aromatic framework confers stability, the presence of nitrogen atoms in the imidazole ring introduces a degree of polarity. This polarity arises from the uneven distribution of electrons, rendering the molecule slightly basic. These nitrogen atoms also contribute to the amphoteric nature of benzimidazole. Depending on the reaction environment, the molecule can act as an acid by donating a proton (H+) from the NH group, or as a base by accepting a proton from an acidic species.
The unique electronic distribution within the benzimidazole structure influences the reactivity profile of this versatile substrate. [http://dx.doi.org/10.2174/1570179420666221010091157] The positions 4, 5, 6, and 7 (relative to the imidazole ring) are electron-rich. This electron-rich character makes these positions susceptible to attack by electrophilic reagents, leading to reactions like nitration, halogenation, and sulfonation. Conversely, the 2-position exhibits electron deficiency due to the electron-withdrawing nature of the adjacent aromatic ring. This electron deficiency makes the 2-position a favorable target for nucleophiles, facilitating nucleophilic substitution reactions. This specific reactivity is particularly relevant in the context of 2-benzylbenzimidazoles, where the 2-position serves as the anchor point for the para-substituted benzyl moiety present in compounds like etonitazene. Benzimidazole generally displays resistance towards both oxidation and reduction reactions. However, under harsh conditions, the benzene ring can be susceptible to oxidation. Conversely, the aromatic character of the molecule contributes to its resistance towards reduction. The acid/base properties of benzimidazoles are due to the stabilization of the charged ion by the resonance effect.
The substitution pattern of benzimidazole derivs (such as nitazenes) influences the reactivity of different regions of the molecule and alters its physicochemical properties. [https://doi.org/10.2174/1389557519666191122125453]
The two nitrogens of benzimidazole have different properties and acidities, increasing the ring system’s electronic diversity and utility as a synthetic scaffold. The pyridine-like nitrogen, aza (–N=), is an electron donor (labeled N1 in diagram), while the pyrrole-like nitrogen, an amine (–NH–), acts as an electron acceptor (labeled N2).
Benzimidzole’s nitrogens are somewhat less basic than the corresponding pair in plain vanilla imidazole. This makes benzimidazoles more soluble in polar solvents and less soluble in organics. Unsubstituted benzimidazole, for example, is soluble in hot water but poorly soluble in ether and insoluble in benzene.

https://preview.redd.it/gcil3y0zz8nc1.jpg?width=878&format=pjpg&auto=webp&s=16f814d564613672a9e31534a74f991c11b8dffc
[https://i.imgur.com/9DjyBfU.jpg]
In unsubstituted benzimidazole, a rapid proton exchange occurs between the nitrogen atoms (–NH– and =N– see above figure). This phenomenon, known as tautomerism, gives rise to two equivalent forms of the molecule that exist in an equilibrium. The transformation can occur either between individual benzimidazole molecules or with the help of protic solvents like water. This exchange makes substituents at the C5 and C6 positions chemically identical. However, the magic fades once you introduce a substituent to the N1 nitrogen (N-substituted benzimidazoles). This disrupts the dance, locking the molecule into two distinct and isolatable forms, like twins that can finally be told apart. [https://doi.org/10.1016/0169-4758(90)90226-t90226-t)]
As the nitazene species are highly substituted benzimidazoles, the position of the substituent along the C5-C6 benzene axis is just as critical to bioactivity as the nature of the substituent itself. The opioidergic activity of the C5-C6 regioisomers of the nitro nitazenes varies substantially. In the case of the series prototype etonitazene (5-nitro), shifting the nitro group from C5 to C6 results in an activity loss of nearly 100-fold. [https://doi.org/10.1039/J39660001511]

[ABOVE: Anatomy of 2-benzylbenzimidazole prototype, etonitazene, featuring optimal substituents: 5-nitro (electron withdrawing group = EWG), 2-benzyl (p-ethoxy optimal), ethylenediamine side chain (diethylamino optimal)]
[https://i.imgur.com/dF1ZnXz.jpeg]
As with chemical reactivity, the solubility of substituted benzimidazoles varies. The aliphatic side chain (blue in diagram) and 2-benzyl substituent (green) of etonitazene contribute to a very high lipid solubility. The ionization constant of the diethylaminoethyl side chain (branching from the pyrrole nitrogen) contributes to greater acidic character compared to the unsubstituted benzimidazole. Combined with the increased lipophilicity, this translates to lower aqueous solubility and increased solubility in organic solvents. The ionization constants (pKa) for the nitrogens in etonitazene are as follows: pyrrole-type (N2) is 2.86 and that of the aminoethyl side-chain (N3) is 6.36. [https://doi.org/10.1111/j.2042-7158.1966.tb07782.x]

https://preview.redd.it/9ky1ghx309nc1.jpg?width=3551&format=pjpg&auto=webp&s=5cb67cf4a5a1a5bb6a0a0bb928c8a8eca9d3eb66
[https://i.imgur.com/39pQFP9.jpeg]
[ABOVE: The anatomy of piperidinylbenzimidazolone opioid analgesics. The 2-benzimidazolone core of series prototype (brorphine) attaches to C4 of the piperidine ring, forming the crucial 4-piperidinylbenzimidazolone core]
------------------------------------------------
History

The path to fully synthetic opioids began with the elucidation of the chemical structure of morphine. [Mem. Proc. Manchester Lit. Philos. Soc. 1925, 69(10), 79] Before the vast array of analytical tools we take for granted today, pinpointing the exact structure of complex natural products like morphine was a major challenge. Gulland-Robinson (1925) and Schopf (1927) independently proposed the structure we now accept, but only the 1952 total synthesis of morphine by Gates and Tschudi [https://doi.org/10.1021/ja01124a538] confirmed it definitively. Just two years later, Elad and Ginsburg reported an intermediate convertible to morphine, solidifying the picture
With a rudimentary framework of morphine’s structure, researchers sought an improved drug with better oral activity and less addiction potential. In 1929, a US National Research Council program embarked on this mission, systematically modifying the morphine molecule and establishing the structure-activity relationships (SAR) of the 4,5-epoxymorphinan class. This small group included Nathan B. Eddy and EL May, who would later become leaders in the field of addiction research. The aim of their 11-year odyssey was to discover improved analgesics through elucidation of simpler fragments of the morphine molecule. While contributing greatly to the structure-activity relationships of morphine derivatives, their ultimate goal of discovering less addictive narcotics was elusive. Two morphine analogs resulting from the project, desomorphine and metopon, demonstrated reduced dependence potential. Based on the recent emergence of Krokodil (homebake desomorphine) on the Russian exotic reptile market, it seems doubtful that the reduced addiction liability of desomorphine observed in rodents translates to humans. [NB Eddy, “The National Research Council Involvement in the Opiate Problem, 1928-1971” (1973)]
Before the spindly 11-year odyssey of their American colleagues concluded, a series of discoveries at German pharma firm Hoechst AG would rock the field of analgesics like a blitzkrieg bukkake. Eisleb introduced the first fully synthetic opioid when he synthesized pethidine (meperidine) in 1937 [https://doi.org/10.1055/s-0028-1120563], followed by Schaumann’s elucidation of its morphine-like mechanism of action a year later. Later that same year (1938), Hoechst’s chief of R&D, Max Bockmuhl, and his eventual successor, Gustav Ehrhart, discovered morphine-like analgesia in a series of straight-chain diphenylpropylamine derivatives [https://doi.org/10.1002/jlac.19495610107]. The prototypes of this class, methadone and its α-methyl isomer isomethadone, would go on to inspire many of the first synthetic opioids introduced to the clinic (dipipanone, phenadoxone, dextromoramide, normethadone, LAAM, dextropropoxyphene). Aspects of this 3,3-diphenylpropylamine scaffold, such as the ethylamino side chain and the methadyl moiety, would be incorporated into the design of 2-benzylbenzimidazole and 2-benzimidazolone opioids.
To learn more about the chemistry and pharmacology of methadone, isomethadone and other 3,3-diphenylpropylamine opioids, see my review here: [https://www.reddit.com/usejtjdp/comments/11jbjmy]
------------------------------------------------------------
Percocet in Peacetime

The immediate postwar period ushered in an explosion of research dedicated to the elusive "Holy Grail" of analgesics: a pain reliever devoid of the dark side. These ideal analgesics would have fewer side effects, such as respiratory depression, constipation, sedation and dependence liability. In this “morphine python quest for the holy grail,” several key discoveries stand out.

https://preview.redd.it/hya6t67b09nc1.jpg?width=5981&format=pjpg&auto=webp&s=6e8261d7228e5914df9ead6e0f0524fbe1baf40a
[https://i.imgur.com/0hHsSz6.jpeg]
The structural complexity of morphine presents a significant challenge to the natural product chemist. The cis-(1,3-diaxial) geometry of the iminoethano bridge (the top half of the piperidine; ring D) frustrated early attempts at total synthesis of this molecule and its relatives. Much of the early work, in fact, focused on construction of a “model hydrophenanthrene” scaffold containing the important quaternary center (corresponding to C13 in the morphinan skeleton). A cyclodehydration reaction developed in the course of this research provided a necessary tool for much of the subsequent work.
The speculative scheme for the biological origins of morphine, as proposed by Robinson and Schopf in the mid-late 1920s, is likely to have inspired the successful synthetic scheme for prep’n of simpler versions of the morphine nucleus. These proposals detailed the cyclization of a benzylisoquinoline into the desired morphinan nucleus. Another 40 years would pass before these postulates were confirmed by studies involving the (in vivo) conversion of radiolabeled norlaudanosoline into morphine (in plant tissue).
Using the postulates of Robinson-Schopf as templates, the young chemist Rudolph Grewe prepared a substituted 1-benzyloctahydroisoquinoline (known in industry as “octabase”). Grewe spent the better part of a decade (1942-49) tinkering with different cyclization conditions in order to convert octabase into the cis-(1,3-diaxial)-fused morphinan structure observed in morphine. This ring closure was accomplished via a carbonium ion mechanism and effected by heating octabase in concentrated phosphoric acid, yielding the morphinan nucleus – see (14R)-levorphanol in the above figure. Levorphanol was a useful addition to the clinicians toolkit. It was the first analgesic to pair supra-morphine potency with substantially reductions in dependence liability. Levorphanol has been used for decades as a tolerance-attenuation agent in high-dose morphine patients (attributed to levorphanol’s `incomplete cross-tolerance’ with other opioid analgesics).
For a detailed review of Grewe Cyclization, see my reddit post: [https://www.reddit.com/AskChemistry/comments/p4z5sx/]
While the holy grail of opioid analgesics devoid of side-effects remained elusive, the outlook among opioid researchers was one of optimism.
The year 1952 saw the formal synthesis of morphine by Gates & Tschudi [https://doi.org/10.1021/ja01124a538]. Their achievement holds a distinguished position in the annals of organic chemistry, not just for being the first, but also for its impact on the field of natural product chemistry. This synthesis marked a pivotal moment in the field of total synthesis by showcasing the potential of the Diels-Alder reaction for the construction of complex structures. [https://doi.org/10.1021/ja01630a108] This powerful reaction, forming a cyclic structure from two simpler molecules, became a cornerstone in organic synthesis, employed in numerous subsequent syntheses of natural products and pharmaceuticals. A decade after Gates’ total synthesis, KW Bentley utilized [4+2] cycloaddition [https://doi.org/10.1016/j.ejmech.2020.112145] to systematically explore a series of Diels-Alder adducts of thebaine, i.e. 6,14-endoethenooripavines (“orvinols”). His discoveries in this class were so numerous, that they have been given their own class: the aptly named “Bentley Compounds.” [doi.org/10.1111/j.2042-7158.1964.tb07475.x] Bentley’s research resulted in several currently marketed drugs, including buprenorphine and dihydroetorphine (used primarily for opioid maintenance), and etorphine/diprenorphine (used in veterinary medicine). [https://doi.org/10.1016/B978-0-08-010659-5.50011-1] The Bentley series is noteworthy for high analgesic potency and their ability to substitute for opioid dependency with minimal side effects. Dihydroetorphine, upwards of 10,000 fold more potent than morphine, is used extensively in China as a maintenance medication and has an exemplary safety record. [https://doi.org/10.1111%2Fj.1527-3458.2002.tb00236.x]
Total synthesis provided researchers access to the synthetic dextro-antipodes of morphine and the inactive enantiomers of related 4,5-epoxymorphinans. [https://doi.org/10.1039/JR9540003052] Access to the unnatural (+)-morphine enantiomer helped researchers elucidate the complex stereochemistry of the 4,5-epoxymorphinan nucleus, which remains the most popular class of opioids in modern pharmacopeia. [https://doi.org/10.1021/acschemneuro.0c00262]
For a review of the history and chemistry of the morphinan superfamily, see my reddit post: [https://www.reddit.com/AskChemistry/comments/opnszl]
In 1954, AH Beckett and AF Casy published one of the most influential theories of the early opioid era: the Beckett-Casy Postulate [https://doi.org/10.1111/j.2042-7158.1954.tb11033.x]. The researchers analyzed the structure-activity relationships of morphine-like agents and proposed a set of structural, steric, and electronic requirements that were shared among the opioid ligands of the era. This became a proto “opioid pharmacophore,” that is, a rough template of the structural requirements for high activity at the proposed “Morphine Receptor.” The existence of a common site of action among morphine-like agents was supported by what was known at the time: stereotypical “narcotic cues” demonstrated by animals upon administration of both semi-synthetic and fully synthetic analgesics (Straub tail, anti-mydriasis, respiratory depression, antidiarrheal, cough suppression). While the quantitative potency varies widely (i.e. fentanyl vs codeine), the qualitative effects of analgesia and the side-effects following drug administration are consistent across natural and synthetic morphine-like agents. This formed the basis of the theory of a common site of action.

1954 Beckett-Casy Postulate - early Model of the mu Opioid Receptor
[https://i.imgur.com/epFABkr.jpg]
While the proposed pharmacophore held a more humble understanding than modern receptor theories, the Beckett-Casy Postulate (also known as the “Morphine Rule”) was impressive given that the “analog models” of the era were still crafted by hand and often molded out of papier mache. The hypothesis provided a convenient rule of thumb used by drug designers to quickly determine the likelihood of a compound having morphine-like activity. Compounds conforming to the rule were explored further, while structures that didn’t obey were made to sleep in the doghouse until they learned proper manners. Their theory combined the earlier SARs of morphine derivatives elucidated by NB Eddy during the 1930s with those of the newfangled fully synthetic analgesics, such as methadone and pethidine.

Core features essential for strong opioidergic activity (Beckett-Casy Postulate)
[https://i.imgur.com/hEjeDlg.jpg]
The following core structural features were determined to be essential for strong analgesic activity:
  1. An aromatic ring system: provides a platform for π-π stacking interactions with amino acid residues at the μ-receptor active site.
  2. The aromatic ring is attached to a quaternary carbon.
  3. Ethylene bridge. The quaternary carbon is linked to a basic amine via an ethylene bridge, that is, a two carbon chain. This flexible linker allows for the conformational freedom necessary for optimal receptor binding.
  4. Basic amine separated from the quaternary center by a two carbon spacer. The amine forms a critical salt bridge with the Asp149 residue in the human μ-receptor (Asp147 in the murine sequence). The amine requirement remains true for virtually every class of opioid. Exceptions to the rule emerged in the early 2000s when Prisinzano et al. discovered non-nitrogenous Salvinorin A analogs with high μOR affinity (i.e. herkinorin).
Beckett & Casy developed their theory by comparing the shared structural features of morphine analogs with those of early synthetic opioids, including levorphanol, pethidine and methadone.
The figure below shows the structural features common to morphine (pentacyclic 4,5-epoxymorphinan) and prototypes from three important synthetic opioid classes: levorphanol (tetracyclic morphinan), pethidine (4-phenylpiperidine) and methadone (3,3-diphenylpropylamine).

https://preview.redd.it/i54h2chp09nc1.jpg?width=3487&format=pjpg&auto=webp&s=9f0d22653daa1b44da5319307d22d973569d6d2b
[https://i.imgur.com/hE0eAp4.jpeg]
While the morphine rule offers a valuable framework for understanding opioid activity, there are exceptions and limitations. One of the first challenges to the universality of the Morphine Rule came from a key structural feature of the nitazenes: the diamine side chain.
—---------------------------------------------------
Enter Nitazene…

In 1957, researchers at CIBA (Hoffmann, Hunger, Kebrle, Rossi) found that a minimally substituted 2-benzylbenzimidazole, 1-(β-diethylaminoethyl)-2-benzylbenzimidazole, induced a Straub tail response in mice. The Straub tail reaction is a highly sensitive narcotic cue that is indicative of morphine-like mechanism of action. Despite lacking the potency-enhancing accouterments of etonitazene (5-nitro and p-ethoxybenzyl substituents), this homely-looking structure demonstrated analgesic activity on par with codeine (one-tenth morphine). This finding was of sufficient interest to spur elucidation of the structure-activity relationships of this novel series. And so the ugly duckling benzimidazole became the proteus of a dynasty.

https://preview.redd.it/7734j43s09nc1.jpg?width=2116&format=pjpg&auto=webp&s=8972f550794ffeb2662aa14d9347f20d2ff81a49
[https://i.imgur.com/RoTsrOO.jpg]
At the time of the discovery of the nitazenes, the diamine system was an uncommon structure within the opioids.
Most clinical opioids are monoamines. One nitrogen to rule them all. In the morphinan class, nitrogen functionalization outside of the 17-amine position (the iminoethane bridge) is rare. The addition of multiple nitrogens into the morphinan nucleus has a deleterious effect on activity.
At the same time as the discovery of the 2-benzylbenzimidazoles, researchers at American Cyanamid discovered a series of morphine-like diamine analgesics based on the N-(tert-aminoalkyl)-propionanilide scaffold, including phenampromide and diampromide (Pat # US2944081A; https://doi.org/10.1021/jo01061a049]. As with nitazenes, the design of the ampromide class was influenced by lessons learned from the 3,3-diphenylpropylamine series [https://doi.org/10.1002/jps.2600511131].

https://preview.redd.it/nwemwk5u09nc1.jpg?width=4375&format=pjpg&auto=webp&s=48c1e75b753a7a7d5956be815d9456a51a032200
[https://i.imgur.com/WEhPd6w.jpg]
The nitazenes were the first opioid analgesics to successfully incorporate the diamine into a highly active μ opioid pharmacophore. This dynamic amine system contributes to the high activity observed in the series. It consists of two basic moieties: the pyrrole-like nitrogen incorporated into the aromatic benzimidazole system and a tertiary amine in the side chain. This diamine function endows them with the ability to exhibit both acidic and basic character depending on the surrounding environment. This is known as amphoterism.
The benzimidazole ring system experiences a reduction in apparent basicity due to the electron-withdrawing nitro group substitution. In etonitazene, the benzimidazole amine has a pKa of 2.86. This translates to an estimated 22% of the molecule being protonated at physiological pH (7.4). Conversely, the side chain amine boasts a higher pKa of approximately 6.36.
Furthermore, the nitazenes are highly lipid soluble, indicating rapid absorption and a distribution that favors the lipid rich CNS. This is exemplified by their lipophilic Log P range of approx 4.1 to 5.1, highlighting a pronounced preference for nonpolar environments. The nitazenes have greater lipid solubility than fentanyl, which possesses a Log P of 4.05.
A comprehensive understanding of the acid-base properties and lipophilicity of these molecules is crucial for elucidating their pharmacological behavior. Their dual acidic and basic character allows for interactions in diverse environments, while their high lipophilicity facilitates penetration through biological membranes, contributing to their potent CNS-mediated effect.
NITAZENE CHEMISTRY
Of the variety of routes to benzimidazole derivatives, the most popular are modifications of the classical acid-catalyzed cyclocondensation of 1,2-phenylenediamine.derivs (first devised in the late 19th century). The Ladenburg-Phillips reaction is a versatile and efficient method for synthesizing benzimidazoles. It involves the condensation of an o-phenylenediamine with a carboxylic acid, ester, acid chloride, or anhydride, followed by cyclization. This reaction was first reported in the 1870s and has since been used to prepare a wide variety of benzimidazoles with different substitution patterns. Carbonyl equivalents such as carbonitriles, imino-ethers, or amidines can also be used. The reaction is catalyzed by HCl, polyphosphoric acid or boric acid. The Weidenhagen reaction can be adapted using Cu(II)-mediated oxidative cyclocondensation to prepare benzimidazoles.
Synthesis of Nitazenes:
[For a full review of nitazene synthetic methodology, see the full version of this article at Patreon.com/Oxycosmopolitan]
-------------------END OF PART I-----------------
To read the full version of this article, visit Patreon.com/Oxycosmopolitan
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ARMOR: BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, OE/AP/WWR Metal Right Leg, UNY/CHA/WWR Forest Scout Left Arm, UNY/CHA/WWR Heavy Metal Right Arm, UNY/AP/AWR Sturdy Robot Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (2), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack, Rad Skull Rider Helmet (5), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (5), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door, Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (2), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent, Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (2), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (5), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw, Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Fur Sleeping Bag, Getaway Wagon (3), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Egg, Ogua Hunter Hood, Ogua Plushie (2), Ogua Shell Backpack, Paddock Gate (2), Pepper Shaker, Peppino Pig Plushie, Pink Brahmin Plushie (2), Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (3), Radioactive Barrel (2), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (2), Scorchbeast Queen Beer Stein (6), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Snallygaster Plushie, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), TV Aquarium, Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie, Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume.
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Formula P, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to fo76FilthyFleaMarket [link] [comments]


2024.03.02 14:03 Acceptable-Tea-6937 [PS4] H: Gear & Rare Plans, W: Junk/Apparel offers.

WEAPONS: AA/E/15V Fixer, B/25/15V Fixer, TS/E/15R Fixer, EXE/E/15R Fixer (2), TS/25/15R Railway, B/E/90 Lever, EXE/E/25 Railway, EXE/25/25 Railway, TS/25/90 Fixer, AA/50/15R Lmg, TS/50/25 Railway, Q/50L/15R Railway, AA/HIT/15R Fixer, Q/50B/15V Railway, B/50/90 Railway, V/SS/90 Deathclaw, Q/50L/90 Railway, I/25/25 Railway, AA/SS/15B Deathclaw, J/25/15R Railway, B/HIT/250 50cal, V/STE/15B Chainsaw, Q/E/15R Pipe, GOUE/25 Railway, TS/E/50DR Handmade, F/50/25 Railway, EXE/25/25 Assault, F/25/25 Plasma, Q/50/PER Railway, ARI/50/25 Railway, AA/FF15V Minigun, V/25/50DR Fixer, B/E/50DR Minigun, A/50/25 Railway, TS/25/PER Fixer, TS/FF15V Assault, Q/50H/PER Fixer, TS/E/90 Assault.
ARMOR: BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, OE/AP/WWR Metal Right Leg, UNY/CHA/WWR Forest Scout Left Arm, UNY/CHA/WWR Heavy Metal Right Arm, UNY/AP/AWR Sturdy Robot Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (2), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack, Rad Skull Rider Helmet (5), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (5), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door, Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (2), Brahmin Grill, Brahmin Plushie (2), Brahmin Skin Rug (2), Canopy Tent, Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (2), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (5), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw, Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Fur Sleeping Bag, Getaway Wagon (3), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Egg, Ogua Hunter Hood, Ogua Plushie (2), Ogua Shell Backpack, Paddock Gate (2), Pepper Shaker, Peppino Pig Plushie, Pink Brahmin Plushie (2), Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (3), Radioactive Barrel (2), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (2), Scorchbeast Queen Beer Stein (6), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Snallygaster Plushie, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), TV Aquarium, Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie, Wild West, Show Posters (3), Wise Mothman Throne, Witch Costume.
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.02.20 09:54 Eager_Question Love Languages (36)

Note: I am finishing up 37 as we speak. Should be posted within 12 hours.
Edit: ALSO!!! Thank you to u/tulpacat1 and u/cruisingNW and u/JulianSkies for their comments and suggestions and so on. Always glad to have help ironing out the kinks.
Patreon / Kofi/ Paypal
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Memory transcription subject: Andes Savulescu-Ruiz, Human Director at the Venlil Rehabilitation and Reintegration Facility. Patient ignoring care recommendations.
Date [standardized human time]: December 10, 2136
I woke up to a couple dozen venlil eyes intently watching me. It nearly gave me a heart attack. My whole body tensed up, and that's when I felt that I was not the only person on the couch. Lihla had curled up against me, and was hugging one of my arms.
When did she get here? How long was I out? I could, of course, not use changes in the sunlight as a guide, because VP’s star just hung stationary in the sky making you question your life choices. It took me a moment to spot one of the human clocks. It was three in the morning for me.
“Ah. Um… Hm…” I felt around for my pad and activated its external translator. “Hi, kids. Want your couch back?” I asked with a yawn. The questions began to pour in the second I gave signs of life.
“How did you get hurt?”
“Will there be a new savageness?”
“Did you save us from the old bosses?”
My brain could not handle the cuteness, or existential anxiety, that early in the morning.
“...The old bosses weren't the ones that attacked,” I said, addressing them in order of most recent. I didn’t actually know the Arxur hadn’t attacked, but it seemed like the safest possible bet if they were out of the bunkers and asking questions. “I’m still the Director, even if I’m hurt. And I got hurt trying to save a kid like you from a car.”
They broke out into whispers. Lihla stayed curled up against me, making it infinitely harder for me to leave the comfort of the couch and the warm blanket that–Who put this blanket on me?
I closed my eyes as my head tried to catch up to the situation. I still felt a little like there was a thought-action delay, as if the connection between my body and my brain was suddenly operating on less bandwidth. I opened my eyes again, then leaned in closer to Lihla.
“Hey… Little lamb…” I whispered. “I have to get up…”
She let out a little groan, then turned to me and pressed her head against my chest, looking up at me with those big, adorable eyes.
“Are you going to kill them?”
What the fuck? My heart rate skyrocketed. It took me a moment to realize what she was actually asking. Her sisters. The ones who snuck out. Right. She was being cute on purpose, to try to earn mercy for her sisters.
“No, Lihla,” I told her, trying to keep my voice soft and gentle. “I’m not going to kill anyone.”
She clung more tightly to my arm. “I knew you were a good boss…”
It took a moment for her to let go. Then she groggily rubbed her eyes and got off the couch, allowing me to maneuver myself over to the wheelchair. It was annoying. At least I was getting an arm workout out of all of this. Even with smooth sliding and unfolding, the act of getting off a couch with only one functional leg and getting onto a wheelchair had a thousand little failure points—wrong angle for the wrist, remember to put on the brakes or it’ll slide back—immediately frustrating me.
Lihla stayed there, watching me the whole time. “What will you do?”
I finished fiddling with the wheelchair’s armrests and took a long deep breath. “I am going to find them. And then I am going to bring them back here.”
“Did they break you?” Lihla asked, pointing at the temporary brace on my leg.
“...No. This was from a car, like I said. But look, now we can be brace-buddies for a little bit,” I said with a chuckle, gesturing at her own leg brace.
“Brace buddies…” she echoed, like I had bestowed upon her some great arcane knowledge. Looking at her leg, she probably wouldn't need it for much longer. She just wandered around like normal at this point, barely favouring the injured leg.
“I need to go get a different brace now,” I told her. "One that can help me move more, like yours."
She nodded quickly and scurried away before I could ask her if she wanted to come with me. Well, okay then. Once I was finally wheeled up, I rolled over to the “emergency room” which now seemed to have been converted back into a lobby, and headed to the medical treatment rooms.

Memory transcription subject: Larzo, Yotul geneticist at the Venlil Rehabilitation and Reintegration Facility.
Date [standardized human time]: December 10, 2136
I had just finished returning some supplies to a storage-room when I spotted Andes in a wheelchair, propelling himself forward with his long, veiny human arms. He looked like the arena where death had been in a violent altercation with medicine, and while it had ultimately lost, it got in quite a few good kicks.
“Hey, how are you doing?” he asked. I scoffed and stared at him in disbelief.
How am I–Andes! You are in recovery! What are you doing?” I asked back, gesturing at his wheelchair-bound situation, and his presence in the clinical area of the facility. Not to mention the fact that he was conscious. Do I need to sedate him?
“Looking for my custom leg brace, it should be ready by now, right?” he said, with the voice of a man who had not at all been run over by a car six hours earlier. It was absurd. I simply blinked in startled befuddlement.
“...Well, yes, I can assemble it, but–it was my understanding humans need eight hours of sleep for optimal functioning. And more when injured. You have had four at most. Likely less than three. There have been no new developments. You should be resting.” My arms tensed up and my paws tightened into fists at the frustration. You would think someone who monitors his health so closely would care about it when it was in its greatest jeopardy.
He frowned, tilting his head a few degrees and looking at me like a curious hensa. “How much do Yotul sleep?”
This is what you want to discuss? “It varies. I tend to do best with short bursts on a daily basis, and the occasional very long sleeping period. But never as much as eight human hours.”
That seemed to satisfy some other question he had in his mind. I wound around to the back of his chair to drive him to one of the clinic rooms. Better make the best of this situation. “You’re awake now, so let’s get your custom brace on you. It should make sleep come easier.”
Once inside the room, he had to limp his way to the bed awkwardly. He moved his right arm in a strange fashion when leaning down. Probably damage to the elbow, there was visible bruising but he might have damaged a ligament as well. I’d have to get the scanner later to check, the leg took precedence. Once he was lying down, I put up some cushions to elevate his leg, and started to remove the brace.
“How are you feeling?” I asked, as officially and respectably as I was able. Perhaps some vague impression of authority would get him to cooperate? He groaned.
“Tired.”
“To be expected. You did not sleep enough,” I told him with a stern glare. “You are healing. It requires rest.”
“I know, I know…”
I finished taking off the brace and looked over his incisions. With a clearer head and imminent death no longer on the horizon, I could appreciate that the suture-aids had done a fantastic job. He had minimal bruising and no tearing of any sort. A couple of afternoons’ laser treatments would ensure there was not even a scar to show for it.
“Do you have any lingering pain?” I asked, tracing up and down the incision with the round face of my claw. He said nothing, simply hissed in pain when I approached the injection ports. As expected, of course. The nerves should distribute more evenly over the coming weeks with use and physical therapy, perhaps with some additional electrical stimulation if he wanted optimal results. “Can you check your mobility and internal sensory feedback?”
He sighed, then took a long deep breath in preparation. A moment later, he was wiggling those ridiculous tiny human toes. They look vestigial! In strong contrast to human hands, their feet’s digits were rather amusing little nubs. I successfully did not laugh at them.
“Enough to tell the nerves are doing well,” he said with a wince, then allowed his foot to relax.
“I’ll be back with the brace, do not leave,” I told him in my most severe tone, pointing an accusatory digit at his sternum. I was quite certain that, were he left to his own devices without the reminder, he was liable to go hopping on one leg over to the cafeteria for some of his protein sludge.
I took as little time as possible fetching the brace. Once Clarice told me Andes had fallen asleep, I’d taken the liberty of choosing a more time-consuming design, and as luck would have it, it was freshly finished printing and coating. Knowing him, the more athletic model would ensure he used it regularly.
When I got back, he had changed his entire posture, twisting up and putting unnecessary tension on his hamstrings for absolutely no reason but impatience. I nearly harrumphed in indignation and thought back to Rodriguez’s words. Doctors make the worst patients, indeed.
“I barely moved,” he spat defensively, gesturing vaguely towards the bed. “I just had to check my implant’s diagnostics. Between the bleeding and the adrenaline and… the painkillers, and so on, I need to make sure everything is good.”
“I see…” I said. I walked closer to him and craned my neck up to look at his pad. I could read nothing, for it was all in English, but I was impressed by the number of things being measured. Everything was shown in colourful little charts, and he flipped through them with ease. I could imagine some obvious variables–blood sugar, cortisol, perhaps something with his immune system?–but others left me befuddled. The main menu he returned to a few times was a whole-body model of him, divided by sections, which could in turn be divided by organs. “Astonishing… So many measurements… And this implant, how large is it?”
“Oh, it’s tiny,” he said, holding out his fingers apart at a distance a little thicker than his thumb. “It’s a little ball with a pretty elastic skeleton and a way to get material from the body through blood and interstitial fluid. Folds up into a tube going in, thankfully, but once it’s inside it stretches out and adapts to its… uh… environment.”
I tilted my head a little, and gave him an ear-flick. “I see…”
The way he said that made me want to ask more about the implant’s environment. According to that diagram, it was located somewhere in his abdomen, though he was now looking over some radial charts instead. I decided not to ask. I had already stepped too much into the position of “doctor” and away from “friend”. As Andes’ friend, I should not pry; and as his colleague, I trusted him to volunteer relevant medical information should it be necessary. Still, a gentle prod couldn’t hurt…
“You’ll have to show it to me in more detail at some point,” I said. Even as a matter of idle curiosity, I might want one of my own.
He shrugged and leaned back once he was satisfied with his evaluation of the implant’s information. “Alright, everything looks… Not okay, but on its way there.”
“I’m glad to hear it,” I said, as I repositioned his leg on the pillows. Assembling the brace was easy enough. The material was cleverly designed to function largely like cloth until its ‘bones’ were activated. I hooked one end under his heel and handed him the other to loop up over his hip. It was designed to shift a lot of effort to its mechanical structures, or to his thigh, keeping the knee joint from receiving a lot of strain while providing pressure on around the lower leg to ensure a good environment for the bone paste.
I activated the bones and adjusted the pressure gradient. “Let it adjust for a moment and we will test mobility. I have painkillers for you to choose from, along with their profiles, give me a moment…”
Given how little I knew about human endocrinology, I was infinitely glad that Andes understood a great deal of it, and so could make an informed decision about pain management. He discarded all those that would impair his judgement (perhaps prematurely, I thought, as that would enable him to rest). He also discarded all those that were known to be habit-forming, and those that would impair his motor control. We eventually settled on a refillable dermal patch, based on it being “slow,steady and local” and proceeded to test his capacity to walk on crutches. He could–barely–and I insisted he use the chair as much as possible over the coming days.
“You should not be working at all,” I added, driving him towards the cafeteria for his first meal in at least six hours, potentially twelve.
“It’s just a leg–”
I waved my paws in outrage. “Just a region of major blood vessels, he says! While working with a hodge-podge of emergency blood! Not to mention a new bone, impairment from the surgical anaesthetics, a concussion–”
“Look, the first couple of days after someone goes missing are the most important, and Karim has neither the time nor the skillset,” he said, standing up on his crutches to use the blender for his daily protein sludge. “I don’t even know if he’s here right now. And anyway, I’m pumped full of neurogenic agents, it wasn’t a bad concussion. There was no vomiting, vision was unaffected–”
“Make Rodriguez do it!” I spat. She could organize a search party. She was capable, steady, and not in recovery from being hit by a car.
He scoffed. “She’s already got her hands full between the kids, and the nurses, and handling the bunker situation, and making sure there isn’t another stampede.”
I crossed my arms, emulating a human gesture of disapproval. “Why are you qualified to do this, anyhow? The UN should send someone.”
“The UN’s someones are also busy. We should get one soon, though. Chiaka’s on it, ”he said, showing at least a modicum of sense. He served the protein shake in a tall glass with a straw. The turning motion hitched because of his bruised elbow, and he completely ignored it. “There was a stampede yesterday, Larzo. They still haven't found all the dead.”
I took a deep breath and let it out slowly. He was right, but they were not my responsibility. He was my patient, and so he was. “Very well. But as your current doctor I insist that you delegate as much as you possibly can.”
I will delegate,” he said with a groan. He was probably finding my demands tiresome, but as he could hardly stand and was placing nearly all of his weight on his left arm, I believed my concerns were entirely justified.
Once he was back on the wheelchair with his daily sludge I wheeled him over to the table before getting my own meal. We ate mostly in silence, a stark contrast to how talkative Andes tended to be. I was busy enough carefully observing his movements for new impairments that it didn’t bother me, but it did bode ill. Despite the callous way with which he was treating his need for recovery, some part of him clearly understood that he had a limited amount of energy, and sought to conserve it.
Whatever part of him knew, though, it had little hold on his higher faculties. He insisted on working, taking calls and checking his pad, all the while continuing to sip his sludge “on the go” as I drove him to his office.

Memory transcription subject: Andes Savulescu-Ruiz, Human Director at the Venlil Rehabilitation and Reintegration Facility. Patient ignoring care recommendations.
Date [standardized human time]: December 10, 2136
Larzo continued to push me around. It was kind of annoying how he kept just kind of wheeling me places before we’d actually hashed out where I wanted to go, but he was right that I wanted to go to my office, so I tried to ignore it. It gave me a chance to check on Security’s search-party with my pad, anyway. They were updating a map of places they’d looked; but other than that, there wasn’t really any news. On the way to my office we passed by Karim’s. He was sitting at his desk looking more exhausted and frazzled than I’d ever seen a venlil, and I’d seen some pretty exhausted nurses by that point. Then I realized I probably looked worse. I hadn’t really paid attention to any reflective surfaces to check either way. He perked up when we moved past his window, and rushed after us just as I was opening my door.
“Andes! Thank goodness you’re awake!” he bleated, his whole body sagging down as if he’d just let go of a very heavy weight. “That madwoman, the one you called, with the predator-trackers–”
My heart skipped a beat and I stared at him in horror. What did you do?
“–she said she’d be here in a quarter-claw.”
…Was Karim… Helping?
“She did?” I asked, more shocked that he was the one delivering the news than anything else.
“Yes,” he said. “Told me to greet her if you weren’t conscious. I understand desperate times call for desperate measures, but I have my limits. You’ll have to greet her, or tell someone else to.”
“...Yeah… Um, of course,” I said, briefly wondering if I was still unconscious on the couch and was about to wake up any second now.
“Clarice gave me this list,” he said, pulling up his pad. “The camera drone is supposed to arrive soon with the UN envoy, and the security search party hasn’t found anyone yet.”
“Yeah I saw—did she find anyone who can fly a camera drone?”
“Yes, Jilsi’s waiting for their arrival.”
I blinked. “...Jilsi?”
He flicked an ear at me. “Of course. She’s in the top fifteen percent of players on the planet, Andes. It’s one of the reasons I hired her, that kind of thing shows dedication. Patience.”
“...I’m still awake, right?” I asked Larzo. Everything felt just fuzzy enough that the dream hypothesis was too plausible for my liking.
“I’ll get you some electrolyte water and an acetylcholine antagonist,” he said in response, pointing at my sternum with an accusatory digit and as he flashed me a glare. “Do not move.”
Karim glanced at him approvingly as he went by. “You know, your Yotul pet did incredibly well in your absence.”
There it is. “Larzo always does well. And… Don’t call him that.”
He gave me some gesture with his tail that could have been an apology or a middle finger and I wouldn’t have known the difference.
“No matter. Please tell me that, despite your heroics, you will be able to take over the search for the girls, Andes. The venlil are not persistence predators, I need to go home; or at least sleep.”
I gave a tentative nod. “...Yeah, I um… It should be fine. Thanks for holding down the fort, talking to Chiaka.”
“...You’re welcome,” he said, and trudged back into his office.
I called Chiaka and she picked up immediately.
“Hey did you–”
“I am almost at the facility. The UN is actually in favour of this, as a controlled field-test. I have your drones. We’ve set up our three oldest, best-behaved dogs. They’re still very young, but they’ll be under control. Good news? They’ve been letting people out of the bunkers in waves to avoid another stampede, and told me they’re slowing down your area of the city to avoid a panic.”
It took a moment for me to process everything. “...Good news? Is there bad news?”
“Yeah, you owe Olivier a favour now. I owe him three.”
The chuckle came out of me entirely by surprise. “What? That—that’s fine. I’ll wine and dine Chief Hunter Isif for him, if Olivier’s contacts are the reason we can get the girls safe and sound.”
“I figured. We’re literally pulling up into the parking lot right now.”
“I’ll be right down,” I told her, hung up, and started to roll over to the elevators. Larzo spotted me halfway there and rushed to block my path.
“What part of ‘do not move’ do you not understand?! Is there a translator error?”
“Chiaka’s here with the dogs. They need to track the girls. I need their pillowcases and to head down so–”
“Right, well, I’ll leave you with her. The nurse brought the pillowcases to the lobby,” he said, taking over the driving yet again. I did my best to take deep breaths, and drank the whole bottle of electrolyte water in the ride down the elevator, along with the little alien-caffeine pills. The colours around me suddenly seemed brighter, and my head stopped hurting, which alerted me to the fact that it had been hurting since I woke up. A lot. Okay, I was definitely dehydrated. Good call, Larzo.
We arrived at the lobby, where he parked me in front of Chiaka. “You need to keep an eye on him, he keeps wandering off like a toddler.”
She snorted. “That sounds about right.”
My jaw dropped, and I sputtered indignantly for a moment, then shook my head and sighed. “Thank you for coming, Chiaka. He’ll get the pillowcases.”
Larzo gave me an ear-flick and jogged off.
“Alright... How are you doing?” she asked, her face had an expression that I couldn’t quite decipher. Like she was feeling bad for me involuntarily, and also trying to hide it.
I didn’t know how to explain “how I was doing”. Thankfully, I didn’t have to. Jilsi came into the lobby, and stood frozen for a moment. I realized suddenly that Chiaka wasn’t wearing a visor. Nor was I, for that matter.
“Jilsi? Are you ready?” I asked, my voice as gentle as I could manage. Chiaka looked immediately annoyed. “You were going to help us by flying one of the drones, right?”
That snapped her out of it and she rushed up to me, her paw in an official UN Salute.
“Yes, sir, I–that is Director Karim said–I can–”
“He told me you’re in the top fifteen percent of players on the planet, Jilsi,” I said, trying to look as much like an impressed authority figure as I could. It seemed to work, and her eyes lit up, her tail suddenly wagging happily.
“Yes, sir,” she said.
“Then I think you’ll do a great job,” I told her. “I’m so glad Karim hired you.”
Tears started to well up in her eyes. Shit. What did I do wrong now?
“I won’t let you down, sir!” she squeaked, and threw herself at me, nearly tipping the wheelchair to give me a hug. Oh, good. I patted her gently on the back.
Chiaka rolled her eyes. “Drones are in the back of the truck, stay clear of the dogs.”
Jilsi flicked an ear at us and rushed outside, where a UN peacekeeper was waiting with a couple of drones.
Chiaka, for her part, carefully took the dogs out of their impressively luxurious kennels. Once they were out, they all sat down at attention right next to their respective seats, and she began to put little helmets on them. They seemed to work like little muzzles, with snowboarding-style goggles and a shine all over the helmet to make it harder to see which parts were goggles vs which parts were “just the helmet”. I struggled not to laugh when I noticed the fake peripheral-vision eyes protruding over where the dogs’ temples would be.
Once the little helmets were on, Chiaka hooked up a leash to each of their little harnesses.
“What do you think?” she asked.
I couldn't keep a straight face, but I managed to mostly quell the laughter that wanted to erupt out of me. “They’re very cute.”
She rolled her eyes, but still smiled. “They look ridiculous, but if this is what it takes to get venlil-approved dogs…”
Larzo came back with the pillowcases. There was a whole song and dance about moving the dogs to the girls’ last known location before Chiaka took the pillowcases out carefully and chose one for each dog one to smell. Immediately, they were sniffing around, trying to get a lead. Chiaka had one, the trainer had another, and some UN peacekeeper had the third.
“We’re off,” she said, “We’ll keep you updated.”
The three of them left, and there was a quiet moment when Larzo and I just kind of stood around by the door, the UN truck sitting idly in the parking lot.
“...We should probably send nurses after them,” I said, feeling stupid I hadn’t thought of it before they left. “Venlil nurses.”
Larzo’s eyes grew and he flicked an ear in agreement. “Yes. I’ll arrange it. You–”
“Stay here?” I asked flatly. He nodded and jogged off again. He’d been doing that a lot. Would probably need another nap soon too. Once I was alone, the driver of the UN truck stepped out. He was in full UN Peacekeeper uniform, with a whole-face visor and gloves, so I had no idea who he was until he talked.
You have seen better days, my friend,” he said in French. Quebecois French.
“Olivier?” I tried to confirm. Despite how annoying Larzo was being, he had a point. My brain was not the greatest at that moment.
He laughed “Yes. I had to take this up very high, Andes. I will be expecting some help in return.”
“Yeah, I know,” I said with a yawn. “How’s CSIS?”
He swapped over to English. “Busy, like the rest of Five-Eyes. You know how Americans are, they declare themselves in charge and make the rest of us clean up their messes.”
I chuckled. “Well, I’m sorry to add to the messes you have to clean up.”
“Don’t be. It is a good opportunity to test them,” he said. I couldn’t tell if he was referring to the dogs, the UN, Americans or some fourth party not immediately cognitively available to me.
Larzo was back with three venlil nurses, each equipped with a pad. We spent a little too long fiddling with all the information-sharing settings, but each dog had a tracker and Olivier had access to all of them, so eventually each nurse had the tracker’s information. They all also had their own car, so they could make their own way to each search team.
With everything set up… It was just time to wait.

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Patreon / Kofi/ Paypal
submitted by Eager_Question to NatureofPredators [link] [comments]


2024.02.15 01:35 Acceptable-Tea-6937 [ps4] H: Gear & Plans, W: Caps/Junk/Leaders/L&L8/Apparel offers.

WEAPONS: B/E/25 Dragon, B/E/15V Fixer, Q/50/15V Fixer, B/25/15V Railway, EXE/E/15R Fixer, JUG/E/25 Fixer, TS/E/25 Railway, B/E/Dur Railway, B/E/90 Lever, Q/50L/25 Railway, EXE/E/25 Railway, EXE/FF25 Railway, AA/50/15R Lmg, TS/50/25 Railway, Q/50L/15R Railway, AA/HIT/15R Fixer, Q/50B/15V Railway, B/INE/15V Fixer, Q/25/250 Railway, V/SS/90 Deathclaw, Q/50L/90 Railway, I/25/25 Railway, AA/SS/15B Deathclaw, JUG/E/15R Railway, J/25/15R Railway, B/HIT/250 50cal, GOUE/25 Railway, TS/E/50DR Handmade, F/50/25 Railway, EXE/25/25 Assault, Q/50/PER Railway, ARI/50/25 Railway, AA/FF15V Minigun, V/FF50DR Fixer, B/E/50DR Minigun, A/50/25 Railway, TS/25/PER Fixer, TS/FF15V Assault, Q/50H/PER Fixer, TS/E/90 Assault.
ARMOR: BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, OE/AP/WWR Metal Right Leg, UNY/CHA/WWR Forest Scout Left Arm, UNY/CHA/WWR Heavy Metal Right Arm, UNY/AP/AWR Sturdy Robot Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (3), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (4), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (5), Rad Skull Rider Helmet (5), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod, Bed of Nails (2), Behemoth Boss Plushie (5), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door, Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie (2), Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (2), Brahmin Grill, Brahmin Plushie (3), Brahmin Skin Rug (2), Canopy Tent, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (2), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (5), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw, Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Fur Sleeping Bag, Getaway Wagon (3), Glass Covered Sheperd's Crook, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Egg, Ogua Hunter Hood, Ogua Plushie (2), Ogua Shell Backpack (2), Paddock Gate (2), Pepper Shaker, Peppino Pig Plushie, Pink Brahmin Plushie (2), Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (3), Radioactive Barrel (2), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (3), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Snallygaster Plushie, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), TV Aquarium, Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (4), Titan Plushie (3), Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (5), Wall Mounted Fan (5), Wilber McPigg Plushie (2), Wild West, Show Posters (3), Wise Mothman Throne (3), Witch Costume.
RECIPES (alphabetical order): Brahmin Burgers, Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel or Caps (untill I'm max on Caps again lol). Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Fallout76Marketplace [link] [comments]


2024.02.15 01:32 Acceptable-Tea-6937 H: Gear & Plans, W: Caps/Junk/Leaders/L&L8/Apparel offers.

WEAPONS: TS/E/15R Fixer, 2x EXE/E/15R Fixer, TS/25/15R Railway, B/E/90 Lever, EXE/E/25 Railway, EXE/25/25 Railway, TS/25/90 Fixer, AA/50/15R Lmg, TS/50/25 Railway, Q/50L/15R Railway, AA/HIT/15R Fixer, Q/50B/15V Railway, B/INE/15V Fixer, B/50/90 Railway, V/SS/90 Deathclaw, Q/50L/90 Railway, I/25/25 Railway, AA/SS/15B Deathclaw, J/25/15R Railway, B/HIT/250 50cal, Q/E/15R Pipe, GOUE/25 Railway, TS/E/50DR Handmade, F/50/25 Railway, EXE/25/25 Assault, F/25/25 Plasma, Q/50/PER Railway, ARI/50/25 Railway, AA/FF15V Minigun, B/25/50DR Fixer, V/25/50DR Fixer, B/E/50DR Minigun, A/50/25 Railway, TS/25/PER Fixer, TS/FF15V Assault, Q/50H/PER Fixer, TS/E/90 Assault.
ARMOR: BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, OE/AP/WWR Metal Right Leg, UNY/CHA/WWR Forest Scout Left Arm, UNY/CHA/WWR Heavy Metal Right Arm, UNY/AP/AWR Sturdy Robot Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (2), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (3), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (2), Rad Skull Rider Helmet (5), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (3), Bear Arm Puncturing Mod (2), Bed of Nails (2), Behemoth Boss Plushie (5), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door, Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Bottle Plush, Brahmin Backpack (2), Brahmin Grill, Brahmin Plushie (3), Brahmin Skin Rug (2), Canopy Tent, Cappy & Bottle Cowboy Cutouts, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Chally the Moo-Moo Backpack, Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat (2), Cryptid Mobile, Cuckoo Clock, Cultist Backpack (5), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw, Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Fur Sleeping Bag, Getaway Wagon (3), Ghoul Chari, Glass Covered Sheperd's Crook, Gorilla Chair, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock (3), Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Ogua Head (2), Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Hat (3), Ogua Egg, Ogua Hunter Hood, Ogua Plushie (2), Ogua Shell Backpack (2), Paddock Gate (2), Pepper Shaker, Peppino Pig Plushie, Pink Brahmin Plushie (2), Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (3), Radioactive Barrel (2), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (3), Scorchbeast Queen Beer Stein (6), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Snallygaster Plushie, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), TV Aquarium, Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (5), Titan Plushie (3), Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Ultracite Emergency Protocols, Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (3), Wall Mounted Fan (5), Wilber McPigg Plushie (2), Wild West, Show Posters (3), Wise Mothman Throne (3), Witch Costume.
RECIPES (alphabetical order): Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark, Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel. Shoot me an offer :)
submitted by Acceptable-Tea-6937 to Market76 [link] [comments]


2024.02.02 21:30 Acceptable-Tea-6937 [PS4] H: Gear & Plans, W: Junk/Leaders/L&L8/Apparel offers.

WEAPONS: B/E/15V Fixer, Q/50/15V Fixer, B/25/15V Railway, EXE/E/15R Fixer, JUG/E/25 Fixer, TS/E/25 Railway, B/E/Dur Railway, EXE/E/25 Railway, EXE/FF25 Railway, AA/50/15R Lmg, TS/50/25 Railway, Q/50L/15R Railway, AA/HIT/15R Fixer, Q/50B/15V Railway, B/INE/15V Fixer, Q/25/250 Railway, V/SS/90 Deathclaw, Q/50L/90 Railway, I/25/25 Railway, AA/SS/15B Deathclaw, JUG/E/15R Railway, J/25/15R Railway, B/HIT/250 50cal, GOUE/25 Railway, TS/E/50DR Handmade, F/50/25 Railway, EXE/25/25 Assault, Q/50/PER Railway, ARI/50/25 Railway, AA/FF15V Minigun, V/FF50DR Fixer, B/E/50DR Minigun, A/50/25 Railway, TS/25/PER Fixer, TS/FF15V Assault, Q/50H/PER Fixer, TS/E/90 Assault.
ARMOR: BOL/END/WWR Ultracite Left Leg, BOL/1STWWR Ultracite Left Leg, ARI/FIRE/WWR Excavator Right Arm, UNY/CRYO/WWR Heavy Leather Chest Piece, OE/AP/WWR Metal Right Leg, UNY/CHA/WWR Heavy Metal Right Arm, UNY/AP/AWR Sturdy Robot Right Arm, UNY/HARD/WWR Light Metal Left Leg.
NEW PLANS (alphabetical order): Assault Rifle Wraith's Wrath Paint (4), Chainsaw Ghostly Grinder Paint (3), Dr. Bones (2), Executioner Mask (2), Giant Red Dinosaur (4), Honeycomb Paper Ghost Lantern A (4), Honeycomb Paper Ghost Lantern B (2), Honeycomb Paper Holiday Tree A (3), Holiday Paper Holiday Tree B (4), Honeycomb Paper Icy Snowflake (7), Honeycomb Paper Jack-o'Lantern A (5), Honeycomb Paper Jack-o'Lantern B (3), Honeycomb Paper Jolly Target, Honeycomb Paper Ribbon Bell, Honeycomb Paper Snowman (3), Honeycomb Paper Spider Lantern (6), Honeycomb Paper Standing Santa, Plastiform Gingerbread (5), Plastiform Nutcracker (4), Plastiform Santa, Princess Backpack (5), Rad Skull Rider Helmet (5), Star Light (4).
OLDER PLANS (alphabetical order): Alien Blaster Cryo Mag (3), Alien Blaster Poison Mag (3), Alien Corpse Operating Bed (3), Alien Jack O’Lantern (3), Alien Stash Box (3), Alien Tube (5), Antique Globe of Mars (3), Asteroid (3), Bos Officer Uniform (4), Boss Soldier Uniform (2), Barbed Walking Cane (2), Barbed Wire Fences (3), Bear Arm, Bear Arm Heavy Mod (2), Bear Arm Puncturing Mod, Bed of Nails (2), Behemoth Boss Plushie (5), Bloody Curtain Door, Bloody Rug (5), Blue Devil Curtain Door, Blue Devil Outfit, Blue Devil Pelt Hood, Blue Devil Plushie, Blue Devil Statue, Blue Ridge Rug, Blue Ridge Scout Outfit, Bos Medallion, Bottle Bot (4), Bottle and Cappy Hoop Jump Statue, Bottle and Cappy Painting Statue (5), Bottle and Cappy Walking Globle Statue (3), Brahmin Backpack (2), Brahmin Grill, Brahmin Plushie (3), Brahmin Skin Rug (2), Canopy Tent, Cappy Clapper (3), Cappy Smashed Super Sledge Pain (4), Chally the Moo-Moo Backpack (2), Circus Bench (2), Circus Cage Trailer, Circus Cube (2), Circus Seesaw, Circus Stilts (3), Circus Walking Globe (5), Civil War Era Suit (2), Classic Jack O’Lantern (2), Condemned Notification Sign (2), Costume Witch Hat (2), Crowd Bench Seats, Cryogenic Bed (5), Cryptid Hunter Boonie Hat, Cryptid Mobile, Cuckoo Clock, Cultist Backpack (5), Cupid Cappy Sign (6), Deathclaw Gauntlet Extra Claw, Decoy Ducks, Deputy’s Hat (3), Electrified Assaultron Blade, Evil Jack O’Lantern (2), Flamethrower Trap, Full Pumpkin Rack (2), Fur Sleeping Bag, Getaway Wagon (3), Glass Covered Sheperd's Crook, Grim Reaper Vault-Boy Cutout (4), Gulper Head (5), Gulper Rug (3), Half Empty Pumpkin Rack (2), Half Full Pumpkin Rack (3), Happy Jack O’Lantern (3), Hula Hoop, Human Tube 1 (5), Human Tube 2 (5), Insurgent Hat, Insurgent Outfit (3), Kids Brahmin Clock, Large Ultracite Shard (4), Marine Armor Helmet, Marine Tactical Helmet, Marine Wetsuit (2), Meat Cleaver, Milkman Hat (2), Milkman Outfit, Mirelurk King tube, Mobster Jack O’Lantern (3), Molerat Wind Chime (2), Mounted Ogua Head, Musket Stack Monument (6), Nuka Cola Bottle Kiosk (3), Nuka Girl Area Rug (5), Nuka Launcher Model (2), Nuka Launcher Posters (2), Nuka Launcher Snow Globe, Nuka-Cade Poster (4), Nuka-Cola Ad Barrier (3), Nuka-Cola Balloons, Nuka-Cola Clock (4), Nuka-Cola Crate Stalls (2), Nuka-Stool, Nuka-World Cowboy Duster, Nuka-World Cowboy Hat (3), Ogua Egg, Ogua Hunter Hood, Ogua Plushie (2), Ogua Shell Backpack (2), Paddock Gate (2), Pepper Shaker, Peppino Pig Plushie, Pink Brahmin Plushie, Pioneer Scout Bowie knife Paint, Plasma Gun True Flamer Barrel, Plastic Fruit Bowl, Practice Jack O’Lantern, Princess Castle Pink Sleeping Bag (3), Protective Lining Raider Underarmor, Pumpkin Rack, Punty Pig Plushie (3), Radioactive Barrel (2), Red Rocket Gas Pump Wall Light (3), Red Rocket Gas Station Lamp (5), Red Truck Ceiling Light (4), Replica Gronak’s Axe, Rust Eagle Banner (6), Safari Crocolossus Backpack (2), Safari Gorilla Backpack (3), Scorchbeast Queen Plushie, Sheepsquatch Staff, Shielded Lining BoS Underarmor (5), Shielded Lining Marine Underarmor, Shielded Lining Raider Underarmor (2), Sitting Gorilla (5), Skeleton Costume (2), Skiing Outfit, Small Vault Girl Statue, Snallygaster Plushie, Spear, Spicy Tenderizer Mod, Spiked Shepherd’s Crook, Standing Gorilla (5), Strongman’s Super Sledge Paint, Super Mutant Diagram (3), Surprised Jack O’Lantern (3), TV Aquarium, Tattered Curtains (5), Taxidermy Mutant Hound, The Fixer (4), Titan Plushie (3), Treasure Hunter Outfit Hat, Tunnel of Love Poster (3), Tunnel of Love Snow Globe (6), Vault Boy Jack O’Lantern (3), Vault Door Jack O’Lantern (3), Vault-Tec Jack O’Lantern (3), Vintage Water Cooler (5), Wall Mounted Fan (5), Wilber McPigg Plushie (2), Wild West, Show Posters (3), Wise Mothman Throne (3), Witch Costume.
RECIPES (alphabetical order): Brahmin Burgers, Caramel Mutfruit, Cranberry Moonshine, Cutting Fluid (2), Disease Cure (Savage Divide), Fasnacht Donut, Fasnacht Sausage, Gulper Stuffed Foot (2), Healing Salve (Mire), Lead Champagne Bellini, Nuka-Cola Dark (2), Pickaxe Pilsner, Stimpak Diffuser (2), White Russian.
WANT: Adhesive, Aluminum, Asbestos, Ballistic fiber, Ceramic, Coal, Concrete, Copper, Cork, Crystal, Fiber optics, Flux: Cobalt/Fluro/Yellow/Violet/Crimson, Gold, Gears, Nuclear waste, Oil, Silver, Springs, Ultracite, Leader Bobbleheads, Live&Love8 Magazines, Apparel. Shoot me an offer :)
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